0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete. Also added Snorlax battle model |
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.. | ||
ActionScript | ||
Badge.vb | ||
BaseEntity.vb | ||
Level.vb | ||
LevelLoader.vb | ||
Lighting.vb | ||
OffsetMap.vb | ||
PokemonEncounter.vb | ||
Shader.vb | ||
SkyDome.vb | ||
Terrain.vb | ||
World.vb |