P3D-Legacy/P3D/World
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
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ActionScript use correct shininess value for roaming mons 2022-07-12 09:14:11 -05:00
Badge.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
BaseEntity.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
Level.vb add regional form level tag 2022-07-05 23:44:43 -05:00
LevelLoader.vb Any entity can have a model, model scale improved 2022-07-13 00:12:16 +02:00
Lighting.vb Fixed incorrect lighting texture and values 2022-06-22 21:04:03 +02:00
OffsetMap.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
PokemonEncounter.vb Improved wild Pokémon encounter rate 2022-01-06 12:32:52 +01:00
Shader.vb Shaders now independent of daytime 2022-05-14 14:45:01 +02:00
SkyDome.vb Fixed the daytimes 2022-06-11 10:46:51 +02:00
Terrain.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
World.vb Fixed the daytimes 2022-06-11 10:46:51 +02:00