P3D-Legacy/P3D/Content/Sounds
JappaWakka 7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
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Battle Added Battle Animation for attack Clamp 2022-01-08 17:36:57 +01:00
Contest Revert "Music & SFX Renaming" 2021-10-03 14:49:51 -05:00
Cries New Cries 2020-07-17 18:02:22 -03:00
Notifications Added phone Notification Sound 2021-10-09 23:08:34 +02:00
PC SFX & Battle Animations 2021-08-22 16:10:06 +02:00
Pokegear SFX & Battle Animations 2021-08-22 16:10:06 +02:00
ElevatorEnd.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
Emote_Exclamation.wav Battle fixes and improvements 2022-01-16 17:22:36 +01:00
FieldMove_Cut.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
FieldMove_Flash.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
FieldMove_Fly.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
FieldMove_RockSmash.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
FieldMove_Strength.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
Heal_Party.wav Revert "Music & SFX Renaming" 2021-10-03 14:49:51 -05:00
Receive_Badge.wav Various Fixes & Improvements 2021-10-03 21:18:25 +02:00
Receive_Egg.wav Revert "Music & SFX Renaming" 2021-10-03 14:49:51 -05:00
Receive_HM.wav Music Fixes and other Audio-related QoL things 2021-10-04 01:14:55 +02:00
Receive_Item.wav Revert "Music & SFX Renaming" 2021-10-03 14:49:51 -05:00
Receive_PhoneNumber.wav Music Fixes and other Audio-related QoL things 2021-10-04 01:14:55 +02:00
Save.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
Success_Catch.wav Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon 2021-10-13 20:27:47 +02:00
Use_Item.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
Use_Repel.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
bump.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
buy.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
destroy.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
egg_hatch.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
enter.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
ice_break.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
ice_crack.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
itemfinder.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
jump_ledge.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
magnettrain.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
menu_open.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
pickup.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
pokeball_set.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
select.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
shutter.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
success.wav Revert "Music & SFX Renaming" 2021-10-03 14:49:51 -05:00
success_small.wav Revert "Music & SFX Renaming" 2021-10-03 14:49:51 -05:00
teleport.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00
trhq_alarm.wav SFX & Battle Animations 2021-08-22 16:10:06 +02:00