P3D-Legacy/P3D/Pokemon/Attacks/Grass/Absorb.vb

116 lines
4.7 KiB
VB.net

Namespace BattleSystem.Moves.Grass
Public Class Absorb
Inherits Attack
Public Sub New()
'#Definitions
Me.Type = New Element(Element.Types.Grass)
Me.ID = 71
Me.OriginalPP = 25
Me.CurrentPP = 25
Me.MaxPP = 25
Me.Power = 20
Me.Accuracy = 100
Me.Category = Categories.Special
Me.ContestCategory = ContestCategories.Smart
Me.Name = "Absorb"
Me.Description = "Inflicts damage on the target, then restores the user's HP based on the damage inflicted."
Me.CriticalChance = 1
Me.IsHMMove = False
Me.Target = Targets.OneAdjacentTarget
Me.Priority = 0
Me.TimesToAttack = 1
'#End
'#SpecialDefinitions
Me.MakesContact = False
Me.ProtectAffected = True
Me.MagicCoatAffected = False
Me.SnatchAffected = False
Me.MirrorMoveAffected = True
Me.KingsrockAffected = False
Me.CounterAffected = False
Me.DisabledWhileGravity = False
Me.UseEffectiveness = True
Me.ImmunityAffected = True
Me.HasSecondaryEffect = False
Me.RemovesFrozen = False
Me.IsHealingMove = True
Me.IsRecoilMove = False
Me.IsPunchingMove = False
Me.IsDamagingMove = True
Me.IsProtectMove = False
Me.IsSoundMove = False
Me.IsAffectedBySubstitute = True
Me.IsOneHitKOMove = False
Me.IsWonderGuardAffected = True
'#End
Me.AIField1 = AIField.Damage
Me.AIField2 = AIField.Absorbing
End Sub
Public Overrides Sub MoveHits(own As Boolean, BattleScreen As BattleScreen)
Dim p As Pokemon = BattleScreen.OwnPokemon
Dim op As Pokemon = BattleScreen.OppPokemon
If own = False Then
p = BattleScreen.OppPokemon
op = BattleScreen.OwnPokemon
End If
Dim damage As Integer = BattleScreen.FieldEffects.OwnLastDamage
If own = False Then
damage = BattleScreen.FieldEffects.OppLastDamage
End If
Dim heal As Integer = CInt(Math.Ceiling(damage / 2))
If heal <= 0 Then
heal = 1
End If
If op.Ability.Name.ToLower() = "liquid ooze" And BattleScreen.FieldEffects.CanUseAbility(Not own, BattleScreen) = True Then
BattleScreen.Battle.ReduceHP(heal, own, own, BattleScreen, "Liquid Ooze damaged " & p.GetDisplayName() & "!", "liquidooze")
Else
If Not p.Item Is Nothing Then
If p.Item.Name.ToLower() = "big root" And BattleScreen.FieldEffects.CanUseItem(own) = True And BattleScreen.FieldEffects.CanUseOwnItem(own, BattleScreen) = True Then
heal = CInt(Math.Ceiling(damage * (80 / 100)))
End If
End If
Dim healBlock As Integer = BattleScreen.FieldEffects.OppHealBlock
If own = False Then
healBlock = BattleScreen.FieldEffects.OwnHealBlock
End If
If healBlock = 0 Then
BattleScreen.Battle.GainHP(heal, own, own, BattleScreen, op.GetDisplayName() & " had its energy drained!", "move:absorb")
End If
End If
End Sub
Public Overrides Sub InternalOpponentPokemonMoveAnimation(ByVal BattleScreen As BattleScreen, ByVal BattleFlip As Boolean, ByVal CurrentPokemon As Pokemon, ByVal CurrentEntity As NPC, ByVal CurrentModel As ModelEntity)
Dim MoveAnimation As AnimationQueryObject = New AnimationQueryObject(CurrentEntity, BattleFlip)
Dim maxAmount As Integer = 12
Dim currentAmount As Integer = 0
MoveAnimation.AnimationPlaySound("Battle\Attacks\Grass\Absorb", 0, 0)
While currentAmount <= maxAmount
Dim yPos As Single = CSng(Random.Next(-1, 3) * 0.15)
Dim zPos As Single = CSng(Random.Next(-3, 3) * 0.15)
Dim AbsorbEntity = MoveAnimation.SpawnEntity(New Vector3(0.0, 0.0, 0.0), TextureManager.GetTexture("Textures\Battle\Grass\Absorb"), New Vector3(0.35F), 1, CSng(currentAmount * 0.8))
MoveAnimation.AnimationMove(AbsorbEntity, True, -1.5, yPos, zPos, 0.03, False, True, CSng(currentAmount * 0.8), 0.0, 0.1, 0.5,, 0.005F)
Threading.Interlocked.Increment(currentAmount)
End While
BattleScreen.BattleQuery.Add(MoveAnimation)
End Sub
End Class
End Namespace