P3D-Legacy/P3D/Content/Data/Scripts/ceruleancave/lookerencounter.dat

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version=2
:if:<register.registered(protoncerulean)>=True
@register.unregister(rocketkantointerferance)
@npc.register(icefall\bay.dat|0|remove|0)
@npc.register(floe\1.dat|0|position|2,0,3)
@npc.register(ceruleancave\1f.dat|2|remove|0)
:endif
:if:<register.registered(lookercerulean)>=False
@entity.warp(0,46,-0.15,28)
@player.move(0)
@level.update
@entity.showmessagebulb(1|46|1|28)
@music.play(looker_encounter)
@level.wait(50)
@entity.remove(0)
@npc.warp(1,46,0,28)
@level.update
@npc.setspeed(1,2)
@npc.move(1,2)
@npc.turn(1,2)
@npc.setspeed(1,2)
@npc.move(1,4)
@text.show(Are you perhaps~<player.name>?*I overheard the~Team Rocket Boss~tell his followers~to watch for you,~and decided to~wait for you here.*I am a globe-trotting elite~of the International Police.*My name...*Ah, no.*I shall inform you only~of my code name.*My code name, it is Looker.*I was sent here to~investigate Team Rocket's~recent activities.*I request your cooperation.*I will be sneaking around~the cave looking for~a good opportunity to~capture their boss~but I cannot be certain~of the outcome.*If you a could be a~distraction, I would be~very thankful.*I will see you again when~I capture the boss.)
@screen.fadeout
@npc.remove(1)
@register.register(lookercerulean)
@music.play(cerulean_cave)
@screen.fadein
:endif
:end