P3D-Legacy/P3D/Content/Data/Scripts/ecruteak/bill_encounter.dat

35 lines
2.4 KiB
Plaintext

version=2
:if:<register.registered(bill_encounter)>=false
@Text.show(Hi, I'm Bill. And~who are you?*Hmm, <player.name>, huh?~You've come at the~right time.*I just finished~adjustments on my~GTS Card.*You know that~Pokémon can be~traded, right?*My GTS Card~was developed to*enable trades with~your friends.*But you can't send~more than 6~Pokémon at once.*If you did, the PC~storing them would~have a breakdown.*Don't worry.~I'm done with the~adjustments.*From now on, the~GTS Card will be given~out at all Pokémon Centers.*I have to hurry on~back to Goldenrod~and see my folks.*Bye-bye!)
:select:<player.position>
:when:7,0,4
@NPC.Turn(6,3)
@Player.Turnto(3)
@NPC.Move(6,1)
@NPC.Turn(6,2)
@NPC.Move(6,2)
@NPC.Turn(6,1)
@NPC.Move(6,1)
@Player.Turnto(2)
@NPC.Turn(6,2)
@NPC.Move(6,4)
:when:8,0,3
@NPC.Turn(6,2)
@Player.Turnto(2)
@NPC.Move(6,6)
:when:6,0,3
@NPC.Turn(6,2)
@Player.Turnto(2)
@NPC.Move(6,6)
:endwhen
@sound.play(enter)
@NPC.Warp(6,7,-3,9)
@NPC.Register(ecruteak\center.dat|6|remove|0)
@NPC.Register(goldenrod\bill.dat|0|position|2,0,2)
@NPC.Register(goldenrod\center_friends.dat|0|position|3,0,7)
@Register.register(bill_encounter)
:endif
:end