P3D-Legacy/P3D/Content/Data/Scripts/kin/bikers.dat

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version=2
:if:<register.registered(bikerbattles)>=False
@entity.showmessagebulb(1|9|1|24)
@npc.turn(4,2)
@npc.move(4,1)
@text.show(You, what are you staring at?*Don't you know it's not polite?*You wanna make something~of it or what?)
@options.show(Yes,No)
:when:No
@text.show(That's smart.*Keep your nose out of this.)
@player.turnto(2)
@player.move(1)
@npc.turn(4,0)
@npc.move(4,1)
@npc.turn(4,1)
:end
:endwhen
@battle.starttrainer(kin\bikers\001)
@text.show(Aww, man...~Don't you dare laugh!)
@npc.turn(5,2)
@npc.move(5,1)
@battle.starttrainer(kin\bikers\002)
@text.show(What's the matter~with you, getting all~hot like that?*Totally uncool man!)
@npc.turn(7,2)
@npc.move(7,1)
@battle.starttrainer(kin\bikers\003)
@npc.turn(7,1)
@text.show(Boss, I'm telling you,~you've gotta do something~about this kid!)
@npc.turn(7,2)
:select:<player.position(x)>
:when:7
@npc.turn(10,2)
@npc.move(10,2)
@npc.turn(10,1)
@player.turnto(3)
:when:8
@npc.turn(10,2)
@npc.move(10,1)
:when:9
@npc.turn(10,2)
@npc.move(10,2)
@npc.turn(10,3)
@player.turnto(1)
:when:10
@npc.turn(10,2)
@npc.move(10,2)
@npc.turn(10,3)
@npc.move(10,1)
@player.turnto(1)
:when:11
@npc.turn(10,2)
@npc.move(10,2)
@npc.turn(10,3)
@npc.move(10,2)
@player.turnto(1)
:when:12
@npc.turn(10,2)
@npc.move(10,2)
@npc.turn(10,3)
@npc.move(10,3)
@player.turnto(1)
:endwhen
@battle.starttrainer(kin\bikers\boss)
@text.show(Humph!~Yeah, go right on hanging~around with these hayseeds!)
@screen.fadeout
@npc.remove(3)
@npc.remove(4)
@npc.remove(5)
@npc.remove(6)
@npc.remove(7)
@npc.remove(8)
@npc.remove(9)
@npc.remove(10)
@npc.register(kin\town.dat|3|remove|0)
@npc.register(kin\town.dat|4|remove|0)
@npc.register(kin\town.dat|5|remove|0)
@npc.register(kin\town.dat|6|remove|0)
@npc.register(kin\town.dat|7|remove|0)
@npc.register(kin\town.dat|8|remove|0)
@npc.register(kin\town.dat|9|remove|0)
@npc.register(kin\town.dat|10|remove|0)
@npc.register(kin\port.dat|1|remove|0)
@npc.register(kin\port.dat|2|remove|0)
@register.register(bikerbattles)
@screen.fadein
:endif
:end