audk/EmulatorPkg/Win/Host/WinGop.h

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/** @file
Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
Module Name:
WinGop.h
Abstract:
Private data for the Gop driver that is bound to the WinNt Thunk protocol
**/
#ifndef _WIN_GOP_H_
#define _WIN_GOP_H_
#include "WinHost.h"
#include <Protocol/EmuIoThunk.h>
#include <Protocol/EmuGraphicsWindow.h>
#include <Protocol/SimplePointer.h>
#include <Protocol/SimpleTextIn.h>
#include <Protocol/SimpleTextInEx.h>
#include <Protocol/GraphicsOutput.h>
#include <Library/FrameBufferBltLib.h>
//
// WM_SYSKEYDOWN/WM_SYSKEYUP Notification
// lParam
// bit 24: Specifies whether the key is an extended key,
// such as the right-hand ALT and CTRL keys that appear on
// an enhanced 101- or 102-key keyboard.
// The value is 1 if it is an extended key; otherwise, it is 0.
// bit 29:Specifies the context code.
// The value is 1 if the ALT key is down while the key is pressed/released;
// it is 0 if the WM_SYSKEYDOWN message is posted to the active window
// because no window has the keyboard focus.
#define GOP_EXTENDED_KEY (0x1 << 24)
#define GOP_ALT_KEY_PRESSED (0x1 << 29)
#define KEYBOARD_TIMER_INTERVAL 200000 // 0.02s
#define MAX_Q 256
typedef struct {
UINTN Front;
UINTN Rear;
EFI_KEY_DATA Q[MAX_Q];
CRITICAL_SECTION Cs;
} GOP_QUEUE_FIXED;
#define WIN_NT_GOP_CLASS_NAME L"WinNtGopWindow"
typedef struct {
UINT64 Signature;
EMU_GRAPHICS_WINDOW_PROTOCOL GraphicsWindowIo;
//
// GOP Private Data knowing when to start hardware
//
BOOLEAN HardwareNeedsStarting;
CHAR16 *WindowName;
CHAR16 Buffer[160];
HANDLE ThreadInited; // Semaphore
HANDLE ThreadHandle; // Thread
DWORD ThreadId;
HWND WindowHandle;
WNDCLASSEX WindowsClass;
UINT32 Width;
UINT32 Height;
//
// This screen is used to redraw the screen when windows events happen. It's
// updated in the main thread and displayed in the windows thread.
//
BITMAPV4HEADER *VirtualScreenInfo;
FRAME_BUFFER_CONFIGURE *FrameBufferConfigure;
//
// Keyboard Queue used by Simple Text In.
// QueueForRead: WinProc thread adds, and main thread removes.
//
GOP_QUEUE_FIXED QueueForRead;
EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeRegisterdKeyCallback;
EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakRegisterdKeyCallback;
VOID *RegisterdKeyCallbackContext;
EFI_KEY_STATE KeyState;
BOOLEAN LeftShift;
BOOLEAN RightShift;
BOOLEAN LeftAlt;
BOOLEAN RightAlt;
BOOLEAN LeftCtrl;
BOOLEAN RightCtrl;
BOOLEAN LeftLogo;
BOOLEAN RightLogo;
BOOLEAN Menu;
BOOLEAN SysReq;
BOOLEAN NumLock;
BOOLEAN ScrollLock;
BOOLEAN CapsLock;
BOOLEAN IsPartialKeySupport;
INT32 PointerPreviousX;
INT32 PointerPreviousY;
BOOLEAN PointerStateChanged;
EFI_SIMPLE_POINTER_STATE PointerState;
} GRAPHICS_PRIVATE_DATA;
#define GRAPHICS_PRIVATE_DATA_SIGNATURE SIGNATURE_32 ('g', 'f', 'x', 'd')
#define GRAPHICS_PRIVATE_DATA_FROM_THIS(a) \
CR(a, GRAPHICS_PRIVATE_DATA, GraphicsWindowIo, GRAPHICS_PRIVATE_DATA_SIGNATURE)
//
// Gop Hardware abstraction internal worker functions
//
/**
TODO: Add function description
@param Private TODO: add argument description
@param Key TODO: add argument description
@return TODO: add return values
**/
EFI_STATUS
GopPrivateAddKey (
IN GRAPHICS_PRIVATE_DATA *Private,
IN EFI_INPUT_KEY Key
);
EFI_STATUS
EFIAPI
WinNtWndGetKey (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EFI_KEY_DATA *KeyData
);
EFI_STATUS
EFIAPI
WinNtWndCheckKey (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
);
EFI_STATUS
EFIAPI
WinNtWndKeySetState (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EFI_KEY_TOGGLE_STATE *KeyToggleState
);
EFI_STATUS
EFIAPI
WinNtWndRegisterKeyNotify (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK MakeCallBack,
IN EMU_GRAPHICS_WINDOW_REGISTER_KEY_NOTIFY_CALLBACK BreakCallBack,
IN VOID *Context
);
EFI_STATUS
EFIAPI
WinNtWndCheckPointer (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo
);
EFI_STATUS
EFIAPI
WinNtWndGetPointerState (
IN EMU_GRAPHICS_WINDOW_PROTOCOL *GraphicsIo,
IN EFI_SIMPLE_POINTER_STATE *State
);
EFI_STATUS
GopPrivateCreateQ (
IN GRAPHICS_PRIVATE_DATA *Private,
IN GOP_QUEUE_FIXED *Queue
);
/**
TODO: Add function description
@param Private TODO: add argument description
@retval EFI_SUCCESS TODO: Add description for return value
**/
EFI_STATUS
GopPrivateDestroyQ (
IN GRAPHICS_PRIVATE_DATA *Private,
IN GOP_QUEUE_FIXED *Queue
);
#endif