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Count is initially 1 but is assigned to 2 in case PS2_READ_DATA_BYTE. Though the state machine doesn't go back from PS2_READ_DATA_BYTE to PS2_READ_BYTE_ONE (not a true bug), force assign Count to 1 to avoid potential buffer overflow issue. Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Shumin Qiu <shumin.qiu@intel.com>
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Acidanthera UEFI Development Kit based on EDK II edk2-stable202405
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