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After commit 20ddbc133f679b7895dfdaf2fd58ec4c8183a1d8 * MdeModulePkg/ConSplitter: ReadKeyStrokeEx always return key state When one physical console supports to report the shift key state, the key data returned from ConSplitter driver at least carries the shift key valid bit. The patch fixes the edit/hexedit to accept Unicode (1) when the no shift key is pressed or reported. Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com> Reviewed-by: Jaben Carsey <jaben.carsey@intel.com>
217 lines
5.9 KiB
C
217 lines
5.9 KiB
C
/** @file
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implements menubar interface functions.
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Copyright (c) 2005 - 2018, Intel Corporation. All rights reserved. <BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#include "EditMenuBar.h"
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#include "UefiShellDebug1CommandsLib.h"
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#include "EditStatusBar.h"
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EDITOR_MENU_ITEM *MenuItems;
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MENU_ITEM_FUNCTION *ControlBasedMenuFunctions;
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UINTN NumItems;
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/**
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Cleanup function for a menu bar. frees all allocated memory.
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**/
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VOID
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MenuBarCleanup (
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VOID
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)
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{
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SHELL_FREE_NON_NULL(MenuItems);
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}
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/**
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Initialize the menu bar with the specified items.
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@param[in] Items The items to display and their functions.
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@retval EFI_SUCCESS The initialization was correct.
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@retval EFI_OUT_OF_RESOURCES A memory allocation failed.
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**/
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EFI_STATUS
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MenuBarInit (
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IN CONST EDITOR_MENU_ITEM *Items
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)
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{
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CONST EDITOR_MENU_ITEM *ItemsWalker;
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for (NumItems = 0, ItemsWalker = Items ; ItemsWalker != NULL && ItemsWalker->Function != NULL ; ItemsWalker++,NumItems++);
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MenuItems = AllocateZeroPool((NumItems+1) * sizeof(EDITOR_MENU_ITEM));
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if (MenuItems == NULL) {
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return EFI_OUT_OF_RESOURCES;
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}
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CopyMem(MenuItems, Items, (NumItems+1) * sizeof(EDITOR_MENU_ITEM));
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return EFI_SUCCESS;
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}
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/**
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Initialize the control hot-key with the specified items.
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@param[in] Items The hot-key functions.
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@retval EFI_SUCCESS The initialization was correct.
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**/
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EFI_STATUS
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ControlHotKeyInit (
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IN MENU_ITEM_FUNCTION *Items
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)
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{
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ControlBasedMenuFunctions = Items;
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return EFI_SUCCESS;
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}
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/**
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Refresh function for the menu bar.
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@param[in] LastRow The last printable row.
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@param[in] LastCol The last printable column.
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@retval EFI_SUCCESS The refresh was successful.
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**/
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EFI_STATUS
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MenuBarRefresh (
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IN CONST UINTN LastRow,
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IN CONST UINTN LastCol
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)
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{
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EDITOR_MENU_ITEM *Item;
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UINTN Col;
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UINTN Row;
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UINTN Width;
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CHAR16 *NameString;
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CHAR16 *FunctionKeyString;
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//
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// variable initialization
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//
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Col = 1;
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Row = (LastRow - 2);
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//
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// clear menu bar rows
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//
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EditorClearLine (LastRow - 2, LastCol, LastRow);
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EditorClearLine (LastRow - 1, LastCol, LastRow);
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EditorClearLine (LastRow , LastCol, LastRow);
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//
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// print out the menu items
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//
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for (Item = MenuItems; Item != NULL && Item->Function != NULL; Item++) {
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NameString = HiiGetString(gShellDebug1HiiHandle, Item->NameToken, NULL);
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Width = MAX ((StrLen (NameString) + 6), 20);
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if (((Col + Width) > LastCol)) {
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Row++;
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Col = 1;
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}
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FunctionKeyString = HiiGetString(gShellDebug1HiiHandle, Item->FunctionKeyToken, NULL);
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ShellPrintEx ((INT32)(Col) - 1, (INT32)(Row) - 1, L"%E%s%N %H%s%N ", FunctionKeyString, NameString);
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FreePool (NameString);
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FreePool (FunctionKeyString);
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Col += Width;
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}
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return EFI_SUCCESS;
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}
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/**
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Function to dispatch the correct function based on a function key (F1...)
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@param[in] Key The pressed key.
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@retval EFI_NOT_FOUND The key was not a valid function key
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(an error was sent to the status bar).
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@return The return value from the called dispatch function.
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**/
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EFI_STATUS
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MenuBarDispatchFunctionKey (
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IN CONST EFI_INPUT_KEY *Key
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)
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{
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UINTN Index;
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Index = Key->ScanCode - SCAN_F1;
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//
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// check whether in range
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//
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if (Index > (NumItems - 1)) {
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StatusBarSetStatusString (L"Unknown Command");
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return EFI_SUCCESS;
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}
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return (MenuItems[Index].Function ());
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}
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/**
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Function to dispatch the correct function based on a control-based key (ctrl+o...)
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@param[in] KeyData The pressed key.
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@retval EFI_NOT_FOUND The key was not a valid control-based key
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(an error was sent to the status bar).
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@return EFI_SUCCESS.
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**/
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EFI_STATUS
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MenuBarDispatchControlHotKey (
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IN CONST EFI_KEY_DATA *KeyData
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)
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{
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UINT16 ControlIndex;
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//
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// Set to invalid value first.
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//
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ControlIndex = MAX_UINT16;
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if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) == 0) ||
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(KeyData->KeyState.KeyShiftState == EFI_SHIFT_STATE_VALID)) {
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//
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// For consoles that don't support/report shift state,
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// Ctrl+A is translated to 1 (UnicodeChar).
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//
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ControlIndex = KeyData->Key.UnicodeChar;
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} else if (((KeyData->KeyState.KeyShiftState & EFI_SHIFT_STATE_VALID) != 0) &&
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((KeyData->KeyState.KeyShiftState & (EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) != 0) &&
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((KeyData->KeyState.KeyShiftState & ~(EFI_SHIFT_STATE_VALID | EFI_RIGHT_CONTROL_PRESSED | EFI_LEFT_CONTROL_PRESSED)) == 0)) {
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//
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// For consoles that supports/reports shift state,
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// make sure only CONTROL is pressed.
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//
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if ((KeyData->Key.UnicodeChar >= L'A') && (KeyData->Key.UnicodeChar <= L'Z')) {
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ControlIndex = KeyData->Key.UnicodeChar - L'A' + 1;
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} else if ((KeyData->Key.UnicodeChar >= L'a') && (KeyData->Key.UnicodeChar <= L'z')) {
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ControlIndex = KeyData->Key.UnicodeChar - L'a' + 1;
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}
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}
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if ((SCAN_CONTROL_Z < ControlIndex)
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||(NULL == ControlBasedMenuFunctions[ControlIndex]))
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{
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return EFI_NOT_FOUND;
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}
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ControlBasedMenuFunctions[ControlIndex]();
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return EFI_SUCCESS;
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}
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