audk/EmulatorPkg
Pierre Gondois 2f981bddcb MdeModulePkg: Duplicate BaseRngLibTimerLib to MdeModulePkg
BZ: https://bugzilla.tianocore.org/show_bug.cgi?id=4504

The BaseRngLibTimerLib allows to generate number based on a timer.
This mechanism allows to have a basic non-secure implementation
for non-production platforms.
To bind and identify Random Number Generators implementations with
a GUID, an unsafe GUID should be added. This GUID cannot be added
to the MdePkg unless it is also added to a specification.

To keep the MdePkg self-contained, copy the BaseRngLibTimerLib to
the MdeModulePkg. This will allow to define an unsafe Rng GUID
in a later patch in the MdeModulePkg.

The MdePkg implementation will be removed later. This allows to give
some time to platform owners to switch to the MdeModulePkg
implementation.

Signed-off-by: Pierre Gondois <pierre.gondois@arm.com>
Reviewed-by: Sami Mujawar <sami.mujawar@arm.com>
Acked-by: Ard Biesheuvel <ardb@kernel.org>
Tested-by: Kun Qin <kun.qin@microsoft.com>
2023-09-08 09:48:55 +00:00
..
Application/RedfishPlatformConfig EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
AutoScanPei EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
BootModePei EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
CpuRuntimeDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
EmuBlockIoDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
EmuBusDriverDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
EmuGopDxe EmulatorPkg/EmuGopDxe: Set ModeInfo after Open successfully 2022-03-03 05:17:46 +00:00
EmuSimpleFileSystemDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
EmuSnpDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
EmuThunkDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
FirmwareVolumePei EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
FlashMapPei EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
FvbServicesRuntimeDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
Include EmulatorPkg/PeiTimerLib: Bug fix in NanoSecondDelay 2023-02-09 02:04:37 +00:00
Library EmulatorPkg: Update code to be more C11 compliant by using __func__ 2023-04-10 14:19:57 +00:00
PlatformCI EmulatorPkg: CI: use ubuntu-22.04 vm_image (Linux only) 2023-01-17 19:06:32 +00:00
PlatformSmbiosDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
RealTimeClockRuntimeDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
ResetRuntimeDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
Sec EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
ThunkPpiToProtocolPei EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
TimerDxe EmulatorPkg: Apply uncrustify changes 2021-12-07 17:24:28 +00:00
Unix EmulatorPkg: Record Argc, Argv and Envp in EmuThunk Ppi 2022-12-08 10:44:20 +00:00
Win EmulatorPkg/Win/Host: Fix RUNTIME_FUNCTION redefinition error 2023-07-24 03:57:52 +00:00
EmulatorPkg.ci.yaml EmulatorPkg: Remove unnecessary dependency on EmbeddedPkg 2022-12-08 10:44:20 +00:00
EmulatorPkg.dec EmulatorPkg: Add persistent memory in EmuThunkPpi 2022-12-08 10:44:20 +00:00
EmulatorPkg.dsc MdeModulePkg: Duplicate BaseRngLibTimerLib to MdeModulePkg 2023-09-08 09:48:55 +00:00
EmulatorPkg.fdf EmulatorPkg: Redfish related changes on EmulatorPkg 2020-12-03 07:54:44 +00:00
Readme.md EmulatorPkg: strip trailing whitespace 2019-10-04 11:18:32 +01:00
build.sh EmulatorPkg: Fix XCODE5 lldb issues 2019-08-19 09:57:25 -07:00

Readme.md

Overview

EmulatorPkg provides an environment where a UEFI environment can be emulated under an environment where a full UEFI compatible environment is not possible. (For example, running under an OS where an OS process hosts the UEFI emulation environment.)

https://github.com/tianocore/tianocore.github.io/wiki/EmulatorPkg

Status

  • Builds and runs under
    • a posix-like environment with X windows
      • Linux
      • OS X
    • Windows environment
      • Win10 (verified)
      • Win8 (not verified)

How to Build & Run

You can use the following command to build.

  • 32bit emulator in Windows:

    build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -a IA32

  • 64bit emulator in Windows:

    build -p EmulatorPkg\EmulatorPkg.dsc -t VS2017 -a X64

  • 32bit emulator in Linux:

    build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a IA32

  • 64bit emulator in Linux:

    build -p EmulatorPkg\EmulatorPkg.dsc -t GCC5 -a X64

You can start/run the emulator using the following command:

  • 32bit emulator in Windows:

    cd Build\EmulatorIA32\DEBUG_VS2017\IA32\ && WinHost.exe

  • 64bit emulator in Windows:

    cd Build\EmulatorX64\DEBUG_VS2017\X64\ && WinHost.exe

  • 32bit emulator in Linux:

    cd Build/EmulatorIA32/DEBUG_GCC5/IA32/ && ./Host

  • 64bit emulator in Linux:

    cd Build/EmulatorX64/DEBUG_GCC5/X64/ && ./Host

On posix-like environment with the bash shell you can use EmulatorPkg/build.sh to simplify building and running emulator.

For example, to build + run:

$ EmulatorPkg/build.sh $ EmulatorPkg/build.sh run

The build architecture will match your host machine's architecture.

On X64 host machines, you can build + run IA32 mode as well:

$ EmulatorPkg/build.sh -a IA32 $ EmulatorPkg/build.sh -a IA32 run