remove some doc cruft

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@138 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Joshua Kwan 2004-01-21 02:07:07 +00:00
parent 8b9c796b10
commit 4272403cfd
1 changed files with 6 additions and 6 deletions

12
README
View File

@ -6,12 +6,12 @@ account and start playing any game which suits your fancy - currently, though,
it only supports NetHack (see http://www.nethack.org).
It requires the ncurses library and development headers to build and should
compile without issue on Linux, Solaris, FreeBSD 4 and 5. On Solaris you need
to remove the USE_OPENPTY and NOSTREAMS definitions in dgamelaunch.h, remove
-lutil from LIBS in the Makefile, and probably add something to make sure
ncurses can be found (e.g. LD_RUN_PATH, -R, LD_LIBRARY_PATH).
(Whether it _runs_ on all of these platforms is a different issue. We'd
like to hear about it.)
compile without issue on Linux, Solaris, FreeBSD 4 and 5. (Whether it _runs_
on all of these platforms is a different issue. We'd like to hear about it.)
On all platforms you should make sure that the curses library is accessible
at runtime using the -R flag to gcc, or using LD_RUN_PATH or LD_LIBRARY_PATH
as environment variables during build and run time, respectively.
dgamelaunch was originally developed by M. Drew Streib <dtype@dtype.org> but
is now a collaborative project. Copyright and contact information is in the