Add a new configuration file command ifnxcp that allows file copying without overwriting already existing file.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@410 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
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config.l
1
config.l
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@ -86,6 +86,7 @@ game_start { yylval.i = DGLTIME_GAMESTART; return TYPE_CMDQUEUENAME; }
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mkdir { yylval.i = DGLCMD_MKDIR; return TYPE_DGLCMD1; }
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chdir { yylval.i = DGLCMD_CHDIR; return TYPE_DGLCMD1; }
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cp { yylval.i = DGLCMD_CP; return TYPE_DGLCMD2; }
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ifnxcp { yylval.i = DGLCMD_IF_NX_CP; return TYPE_DGLCMD2; }
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unlink { yylval.i = DGLCMD_UNLINK; return TYPE_DGLCMD1; }
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setenv { yylval.i = DGLCMD_SETENV; return TYPE_DGLCMD2; }
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exec { yylval.i = DGLCMD_EXEC; return TYPE_DGLCMD2; }
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@ -99,6 +99,7 @@ typedef enum
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DGLCMD_NONE = 0,
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DGLCMD_MKDIR, /* mkdir foo */
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DGLCMD_CHDIR, /* chdir foo */
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DGLCMD_IF_NX_CP, /* ifnxcp foo bar */
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DGLCMD_CP, /* cp foo bar */
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DGLCMD_UNLINK, /* unlink foo */
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DGLCMD_EXEC, /* exec foo bar */
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@ -144,6 +144,13 @@ dgl_exec_cmdqueue(struct dg_cmdpart *queue, int game, struct dg_user *me)
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case DGLCMD_CHDIR:
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if (p1) chdir(p1);
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break;
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case DGLCMD_IF_NX_CP:
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if (p1 && p2) {
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FILE *tmpfile;
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tmpfile = fopen(p2, "r");
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if (tmpfile) break;
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}
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/* else fall through to cp */
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case DGLCMD_CP:
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if (p1 && p2) {
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FILE *cannedf, *newfile;
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@ -71,6 +71,7 @@ lockfile = "/dgl-lock"
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# mkdir "foo" = creates a directory "foo"
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# chdir "foo" = changes current work dir to "foo"
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# cp "foo" "bar" = copies file "foo" to "bar", overwriting previous "bar"
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# ifnxcp "foo" "bar" = copies file "foo" to "bar", if "bar" doesn't exist
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# unlink "foo" = deletes file "foo"
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# setenv "foo "bar" = sets environment variable "foo" to "bar"
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# exec "foo" "bar" = execute "foo" with "bar" as it's param
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