Be more clear that GNU Make is required.

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@295 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Jilles Tjoelker 2004-06-13 16:10:12 +00:00
parent 8820083c0b
commit 64b87d9457
1 changed files with 6 additions and 5 deletions

11
README
View File

@ -5,9 +5,10 @@ dgamelaunch is a network-based game shell where anyone can sign up for an
account and start playing any game which suits your fancy - currently, though, account and start playing any game which suits your fancy - currently, though,
it only supports NetHack (see http://www.nethack.org). it only supports NetHack (see http://www.nethack.org).
It requires a curses library and development headers to build and should It requires GNU Make (often called gmake), a curses library and development
compile without issue on Linux, Solaris, FreeBSD 4 and 5. (Whether it _runs_ headers to build and should compile without issue on Linux, Solaris, FreeBSD 4
on all of these platforms is a different issue. We'd like to hear about it.) and 5. (Whether it _runs_ on all of these platforms is a different issue. We'd
like to hear about it.)
On all platforms you should make sure that the curses library is accessible On all platforms you should make sure that the curses library is accessible
at runtime using the -R flag to gcc, or using LD_RUN_PATH or LD_LIBRARY_PATH at runtime using the -R flag to gcc, or using LD_RUN_PATH or LD_LIBRARY_PATH
@ -16,9 +17,9 @@ as environment variables during build and run time, respectively.
NOTE: As of version 1.4 of dgamelaunch, 'ee' is now the default rc-file editor. NOTE: As of version 1.4 of dgamelaunch, 'ee' is now the default rc-file editor.
Using the 'virus' editor is still supported - all you have to do is Using the 'virus' editor is still supported - all you have to do is
make clean; make VIRUS=1 gmake clean; gmake VIRUS=1
(The make clean will guarantee that the dgamelaunch binary gets rebuilt.) (The gmake clean will guarantee that the dgamelaunch binary gets rebuilt.)
dgamelaunch was originally developed by M. Drew Streib <dtype@dtype.org> but dgamelaunch was originally developed by M. Drew Streib <dtype@dtype.org> but
is now a collaborative project. Copyright and contact information is in the is now a collaborative project. Copyright and contact information is in the