Updated documentation in README to save us time in the future.

git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@28 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
This commit is contained in:
Brett Carrington 2004-01-01 19:02:17 +00:00
parent f39e3e4e38
commit 755ee5fe4a
2 changed files with 10 additions and 0 deletions

7
README
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@ -22,6 +22,11 @@ curses.
and 'inprogress' directories, in the dgldir. Also touch the files
'dgl-login' and 'dgl-lock' in the main chroot directory.
3) Copy the dgl-banner and dgl-default-rcfile files into the main
chroot directory and optionally modify them. If these files aren't
available in the package simply touch the files in the main chroot
directory.
Your directories/files should now look like this:
/chrootdir/bin/
@ -34,6 +39,8 @@ Your directories/files should now look like this:
/chrootdir/dgldir/rcfiles/
/chrootdir/dgl-login (empty)
/chrootdir/dgl-lock (empty)
/chrootdir/dgl-banner
/chrootdir/dgl-default-rcfile
They should all be owned by the user you intend to run this as.

3
TODO
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@ -1,2 +1,5 @@
- Localization of variables, code clean up... At some point during
this attempt to fix the 15-game display only (in Bugs file.)
- Allow a runtime-read configuration file to specify all the stuff
that is currently hardcoded into dgamelaunch.h.