Commit Graph

20 Commits

Author SHA1 Message Date
Pasi Kallinen 4f95c35047 Remove the old mkdir and chdir options to prevent lex collisions
with the commands mkdir and chdir


git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@395 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2008-01-01 18:13:54 +00:00
Pasi Kallinen 0d509576d8 Remove savefilefmt from config file; backing up the savefile
can now be done with per-game commands.


git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@392 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2008-01-01 17:36:46 +00:00
Pasi Kallinen 24cb396d16 Two new things:
1) Allow admin to define some commands that are run when something happens.
   format is

commands [ <time> ] = <command> ...

<time> can be one of:
 login     = when user logs in
 dglstart  = when someone telnets in
 register  = when a new user is registered
 gamestart = when a game is started

<command> is:
 mkdir "foo"       = creates a directory "foo"
 chdir "foo"       = changes current work dir to "foo"
 cp "foo" "bar"    = copies file "foo" to "bar"
 unlink "foo"      = deletes file "foo"
 setenv "foo "bar" = sets environment variable "foo" to "bar"

For example

commands[login] = mkdir "foo", unlink "bar", setenv "Z" "foo"


You can also define per-game commands that are executed when
the game is started.


2) Defining game info in the config file has changed slightly.
   Put "DEFINE { ... }" around the game-specific stuff.

See the example config file.



git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@391 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2008-01-01 17:03:05 +00:00
Pasi Kallinen 877b3e777c Simplify the watching-screen sorting.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@372 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-12-25 16:27:30 +00:00
Pasi Kallinen 4c0614da1c Allow sorting the watching-screen names by either name or idle-time. (Based slightly on a patch by Dragonizer)
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@369 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-12-24 18:09:15 +00:00
Pasi Kallinen 7b3bcd72d7 Config-file variable allow_new_nicks
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@360 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-04-09 16:42:14 +00:00
Pasi Kallinen 4e509075f4 Add new config file value 'mkdir', and allow variables in mkdir and chdir
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@355 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-04-01 12:09:42 +00:00
Pasi Kallinen 1feff8677b Watching menu shows what game the players are playing
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@354 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-04-01 10:11:38 +00:00
Pasi Kallinen d5636ad844 lockfile is global, not per-game variable
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@352 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-03-31 21:29:45 +00:00
Pasi Kallinen 89825b1ca4 passwd file is global config, not per-game
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@351 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-03-31 21:18:32 +00:00
Pasi Kallinen 59254ed4b7 Add 'chdir' per-game config variable, which defines the dir where dgl will chdir to before executing the game.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@350 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-03-31 21:05:12 +00:00
Pasi Kallinen 731caa2fcf Allow setting max nick length in the dgl config file, while still retaining backwards compatibility with old-style, up to 20-char
long nicks.


git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@347 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-03-31 11:10:07 +00:00
Pasi Kallinen 7ec2c4b9cc Allow more than one game per dgl installation.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@345 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2007-03-29 20:14:55 +00:00
Joshua Kwan 9f4e5c65c7 various fixes
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@300 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2004-06-17 16:42:56 +00:00
Jilles Tjoelker 545e5e8721 Merge J. Ali Harlow's patch for NhExt support, with a few changes.
Tested a little whether nethack still works.


git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@288 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2004-04-21 16:22:55 +00:00
Joshua Kwan 4d45d4d263 move junk around, genericize things
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@287 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2004-04-03 19:27:42 +00:00
Jilles Tjoelker eeb6f9edaa Add possibility to backup the savefile before starting nethack.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@282 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2004-03-17 14:04:31 +00:00
Jilles Tjoelker e33b7fabd6 Pass window size to watchers via inprogress file; show it on the list.
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@265 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2004-03-04 13:58:03 +00:00
Joshua Kwan 56e5619777 Added dgl-wall to cvsignore, fixed build
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@249 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2004-02-22 09:01:03 +00:00
Joshua Kwan 901a5ea38a Committing this, currently broken, shouldn't be within 5 minutes
git-svn-id: svn://katsu.triplehelix.org/dgamelaunch/trunk@248 db0b04b0-f4d1-0310-9a6d-de3e77497b0e
2004-02-22 05:57:36 +00:00