icinga2/base/dictionary.cpp

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#include "i2-base.h"
using namespace icinga;
/**
* GetProperty
*
* Retrieves a value from the dictionary.
*
* @param key The key.
* @param value Pointer to the value.
* @returns true if the value was retrieved, false otherwise.
*/
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bool Dictionary::GetProperty(string key, Variant *value) const
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{
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ConstDictionaryIterator i = m_Data.find(key);
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if (i == m_Data.end())
return false;
*value = i->second;
return true;
}
/**
* SetProperty
*
* Sets a value in the dictionary.
*
* @param key The key.
* @param value The value.
*/
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void Dictionary::SetProperty(string key, const Variant& value)
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{
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DictionaryIterator i = m_Data.find(key);
Variant oldValue;
if (i != m_Data.end()) {
oldValue = i->second;
m_Data.erase(i);
}
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m_Data[key] = value;
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PropertyChangedEventArgs dpce;
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dpce.Source = shared_from_this();
dpce.Property = key;
dpce.OldValue = oldValue;
dpce.NewValue = value;
OnPropertyChanged(dpce);
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}
/**
* GetPropertyString
*
* Retrieves a value from the dictionary and converts it to a string.
*
* @param key The key.
* @param value Pointer to the value.
* @returns true if the value was retrieved, false otherwise.
*/
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bool Dictionary::GetPropertyString(string key, string *value)
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{
Variant data;
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if (!GetProperty(key, &data))
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return false;
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*value = static_cast<string>(data);
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return true;
}
/**
* SetPropertyString
*
* Sets a value in the dictionary.
*
* @param key The key.
* @param value The value.
*/
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void Dictionary::SetPropertyString(string key, const string& value)
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{
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SetProperty(key, Variant(value));
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}
/**
* GetPropertyInteger
*
* Retrieves a value from the dictionary and converts it to an integer.
*
* @param key The key.
* @param value Pointer to the value.
* @returns true if the value was retrieved, false otherwise.
*/
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bool Dictionary::GetPropertyInteger(string key, long *value)
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{
Variant data;
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if (!GetProperty(key, &data))
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return false;
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*value = static_cast<long>(data);
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return true;
}
/**
* SetPropertyInteger
*
* Sets a value in the dictionary.
*
* @param key The key.
* @param value The value.
*/
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void Dictionary::SetPropertyInteger(string key, long value)
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{
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SetProperty(key, Variant(value));
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}
/**
* GetPropertyDictionary
*
* Retrieves a value from the dictionary and converts it to a dictionary.
*
* @param key The key.
* @param value Pointer to the value.
* @returns true if the value was retrieved, false otherwise.
*/
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bool Dictionary::GetPropertyDictionary(string key, Dictionary::Ptr *value)
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{
Dictionary::Ptr dictionary;
Variant data;
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if (!GetProperty(key, &data))
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return false;
dictionary = dynamic_pointer_cast<Dictionary>(data.GetObject());
if (dictionary == NULL)
throw InvalidArgumentException("Property is not a dictionary.");
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*value = dictionary;
return true;
}
/**
* SetPropertyDictionary
*
* Sets a value in the dictionary.
*
* @param key The key.
* @param value The value.
*/
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void Dictionary::SetPropertyDictionary(string key, const Dictionary::Ptr& value)
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{
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SetProperty(key, Variant(value));
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}
/**
* GetPropertyObject
*
* Retrieves a value from the dictionary and converts it to an object.
*
* @param key The key.
* @param value Pointer to the value.
* @returns true if the value was retrieved, false otherwise.
*/
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bool Dictionary::GetPropertyObject(string key, Object::Ptr *value)
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{
Variant data;
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if (!GetProperty(key, &data))
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return false;
*value = data;
return true;
}
/**
* SetPropertyObject
*
* Sets a value in the dictionary.
*
* @param key The key.
* @param value The value.
*/
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void Dictionary::SetPropertyObject(string key, const Object::Ptr& value)
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{
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SetProperty(key, Variant(value));
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}
/**
* Begin
*
* Returns an iterator to the beginning of the dictionary.
*
* @returns An iterator.
*/
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DictionaryIterator Dictionary::Begin(void)
{
return m_Data.begin();
}
/**
* End
*
* Returns an iterator to the end of the dictionary.
*
* @returns An iterator.
*/
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DictionaryIterator Dictionary::End(void)
{
return m_Data.end();
}
/**
* GetLength
*
* Returns the number of elements in the dictionary.
*
* @returns Number of elements.
*/
long Dictionary::GetLength(void) const
{
return m_Data.size();
}
/**
* AddUnnamedProperty
*
* Adds an unnamed value to the dictionary.
*
* @param value The value.
*/
void Dictionary::AddUnnamedProperty(const Variant& value)
{
map<string, Variant>::const_iterator it;
string key;
do {
long index = GetLength();
stringstream s;
s << "_" << GetLength();
key = s.str();
it = m_Data.find(key);
} while (it != m_Data.end());
m_Data[key] = value;
}
/**
* AddUnnamedPropertyString
*
* Adds an unnamed value to the dictionary.
*
* @param value The value.
*/
void Dictionary::AddUnnamedPropertyString(const string& value)
{
AddUnnamedProperty(Variant(value));
}
/**
* AddUnnamedPropertyInteger
*
* Adds an unnamed value to the dictionary.
*
* @param value The value.
*/
void Dictionary::AddUnnamedPropertyInteger(long value)
{
AddUnnamedProperty(Variant(value));
}
/**
* AddUnnamedPropertyDictionary
*
* Adds an unnamed value to the dictionary.
*
* @param value The value.
*/
void Dictionary::AddUnnamedPropertyDictionary(const Dictionary::Ptr& value)
{
AddUnnamedProperty(Variant(value));
}
/**
* AddUnnamedPropertyObject
*
* Adds an unnamed value to the dictionary.
*
* @param value The value.
*/
void Dictionary::AddUnnamedPropertyObject(const Object::Ptr& value)
{
AddUnnamedProperty(Variant(value));
}