icinga2/base/application.cpp

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/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
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#include "i2-base.h"
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#ifndef _WIN32
# include <ltdl.h>
#endif
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using namespace icinga;
Application::Ptr I2_EXPORT Application::m_Instance;
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/**
* Constructor for the Application class.
*/
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Application::Application(void)
{
#ifdef _WIN32
WSADATA wsaData;
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if (WSAStartup(MAKEWORD(1, 1), &wsaData) != 0)
throw Win32Exception("WSAStartup failed", WSAGetLastError());
#else /* _WIN32 */
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LTDL_SET_PRELOADED_SYMBOLS();
lt_dlinit();
#endif /* _WIN32 */
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char *debugging = getenv("_DEBUG");
m_Debugging = (debugging && strtol(debugging, NULL, 10) != 0);
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#ifdef _WIN32
if (IsDebuggerPresent())
m_Debugging = true;
#endif /* _WIN32 */
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m_ShuttingDown = false;
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m_ConfigHive = make_shared<ConfigHive>();
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}
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/**
* Destructor for the application class.
*/
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Application::~Application(void)
{
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/* stop all components */
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for (map<string, Component::Ptr>::iterator i = m_Components.begin();
i != m_Components.end(); i++) {
i->second->Stop();
}
m_Components.clear();
#ifdef _WIN32
WSACleanup();
#else /* _WIN32 */
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//lt_dlexit();
#endif /* _WIN32 */
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}
/**
* Retrieves a pointer to the application singleton object.
*
* @returns The application object.
*/
Application::Ptr Application::GetInstance(void)
{
return m_Instance;
}
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/**
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* Processes events for registered sockets and timers and calls whatever
* handlers have been set up for these events.
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*/
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void Application::RunEventLoop(void)
{
while (!m_ShuttingDown) {
fd_set readfds, writefds, exceptfds;
int nfds = -1;
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Timer::CallExpiredTimers();
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FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&exceptfds);
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Socket::CollectionType::iterator prev, i;
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for (i = Socket::Sockets.begin();
i != Socket::Sockets.end(); ) {
Socket::Ptr socket = i->lock();
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prev = i;
i++;
if (!socket) {
Socket::Sockets.erase(prev);
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continue;
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}
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int fd = socket->GetFD();
if (socket->WantsToWrite())
FD_SET(fd, &writefds);
if (socket->WantsToRead())
FD_SET(fd, &readfds);
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FD_SET(fd, &exceptfds);
if (fd > nfds)
nfds = fd;
}
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time_t now = time(NULL);
time_t next = Timer::GetNextCall();
time_t sleep = (next < now) ? 0 : (next - now);
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if (m_ShuttingDown)
break;
timeval tv;
tv.tv_sec = (sleep < 0) ? 0 : (long)sleep;
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tv.tv_usec = 0;
int ready;
if (nfds == -1) {
Sleep(tv.tv_sec * 1000 + tv.tv_usec);
ready = 0;
} else
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ready = select(nfds + 1, &readfds, &writefds,
&exceptfds, &tv);
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if (ready < 0)
break;
else if (ready == 0)
continue;
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EventArgs ea;
ea.Source = shared_from_this();
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for (i = Socket::Sockets.begin();
i != Socket::Sockets.end(); ) {
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Socket::Ptr socket = i->lock();
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prev = i;
i++;
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if (!socket) {
Socket::Sockets.erase(prev);
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continue;
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}
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int fd;
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fd = socket->GetFD();
if (fd != INVALID_SOCKET && FD_ISSET(fd, &writefds))
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socket->OnWritable(ea);
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fd = socket->GetFD();
if (fd != INVALID_SOCKET && FD_ISSET(fd, &readfds))
socket->OnReadable(ea);
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fd = socket->GetFD();
if (fd != INVALID_SOCKET && FD_ISSET(fd, &exceptfds))
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socket->OnException(ea);
}
}
}
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/**
* Signals the application to shut down during the next
* execution of the event loop.
*/
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void Application::Shutdown(void)
{
m_ShuttingDown = true;
}
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/**
* Returns the application's configuration hive.
*
* @returns The config hive.
*/
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ConfigHive::Ptr Application::GetConfigHive(void) const
{
return m_ConfigHive;
}
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/**
* Loads a component from a shared library.
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*
* @param path The path of the component library.
* @param componentConfig The configuration for the component.
* @returns The component.
*/
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Component::Ptr Application::LoadComponent(const string& path,
const ConfigObject::Ptr& componentConfig)
{
Component::Ptr component;
Component *(*pCreateComponent)();
Log("Loading component '" + path + "'");
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#ifdef _WIN32
HMODULE hModule = LoadLibrary(path.c_str());
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#else /* _WIN32 */
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lt_dlhandle hModule = lt_dlopen(path.c_str());
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#endif /* _WIN32 */
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if (hModule == NULL)
throw ComponentLoadException("Could not load module");
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#ifdef _WIN32
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pCreateComponent = reinterpret_cast<CreateComponentFunction>(GetProcAddress(hModule,
"CreateComponent"));
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#else /* _WIN32 */
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# ifdef __GNUC__
/* suppress compiler warning for void * cast */
__extension__
# endif
pCreateComponent = reinterpret_cast<CreateComponentFunction>(lt_dlsym(hModule,
"CreateComponent"));
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#endif /* _WIN32 */
if (pCreateComponent == NULL)
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throw ComponentLoadException("Loadable module does not "
"contain CreateComponent function");
component = Component::Ptr(pCreateComponent());
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component->SetConfig(componentConfig);
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RegisterComponent(component);
return component;
}
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/**
* Registers a component object and starts it.
*
* @param component The component.
*/
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void Application::RegisterComponent(Component::Ptr component)
{
m_Components[component->GetName()] = component;
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component->Start();
}
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/**
* Unregisters a component object and stops it.
*
* @param component The component.
*/
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void Application::UnregisterComponent(Component::Ptr component)
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{
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string name = component->GetName();
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Log("Unloading component '" + name + "'");
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map<string, Component::Ptr>::iterator i = m_Components.find(name);
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if (i != m_Components.end())
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m_Components.erase(i);
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component->Stop();
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}
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/**
* Finds a loaded component by name.
*
* @param name The name of the component.
* @returns The component or a null pointer if the component could not be found.
*/
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Component::Ptr Application::GetComponent(const string& name) const
{
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map<string, Component::Ptr>::const_iterator i = m_Components.find(name);
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if (i == m_Components.end())
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return Component::Ptr();
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return i->second;
}
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/**
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* Writes a message to the application's log.
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*
* @param message The message.
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*/
void Application::Log(string message)
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{
char timestamp[100];
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time_t now;
time(&now);
tm tmnow = *localtime(&now);
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strftime(timestamp, sizeof(timestamp), "%a %B %d %Y %H:%M:%S", &tmnow);
cout << "[" << timestamp << "]: " << message << endl;
}
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/**
* Retrieves the directory the application's binary is contained in.
*
* @returns The directory.
*/
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string Application::GetExeDirectory(void) const
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{
static string ExePath;
if (ExePath.length() != 0)
return ExePath;
#ifndef _WIN32
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char Cwd[MAXPATHLEN];
char *Buf, *PathEnv, *Directory, PathTest[MAXPATHLEN], FullExePath[MAXPATHLEN];
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bool FoundPath;
const char *argv0 = m_Arguments[0].c_str();
if (getcwd(Cwd, sizeof(Cwd)) == NULL)
throw PosixException("getcwd failed", errno);
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if (argv0[0] != '/')
snprintf(FullExePath, sizeof(FullExePath), "%s/%s", Cwd, argv0);
else
strncpy(FullExePath, argv0, sizeof(FullExePath));
if (strchr(argv0, '/') == NULL) {
PathEnv = getenv("PATH");
if (PathEnv != NULL) {
PathEnv = Memory::StrDup(PathEnv);
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FoundPath = false;
for (Directory = strtok(PathEnv, ":"); Directory != NULL; Directory = strtok(NULL, ":")) {
if (snprintf(PathTest, sizeof(PathTest), "%s/%s", Directory, argv0) < 0)
throw PosixException("snprintf failed", errno);
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if (access(PathTest, X_OK) == 0) {
strncpy(FullExePath, PathTest, sizeof(FullExePath));
FoundPath = true;
break;
}
}
free(PathEnv);
if (!FoundPath)
throw Exception("Could not determine executable path.");
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}
}
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if ((Buf = realpath(FullExePath, NULL)) == NULL)
throw PosixException("realpath failed", errno);
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// remove filename
char *LastSlash = strrchr(Buf, '/');
if (LastSlash != NULL)
*LastSlash = '\0';
ExePath = string(Buf);
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free(Buf);
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#else /* _WIN32 */
char FullExePath[MAXPATHLEN];
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GetModuleFileName(NULL, FullExePath, sizeof(FullExePath));
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PathRemoveFileSpec(FullExePath);
ExePath = string(FullExePath);
#endif /* _WIN32 */
return ExePath;
}
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/**
* Adds a directory to the component search path.
*
* @param componentDirectory The directory.
*/
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void Application::AddComponentSearchDir(const string& componentDirectory)
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{
#ifdef _WIN32
SetDllDirectory(componentDirectory.c_str());
#else /* _WIN32 */
lt_dladdsearchdir(componentDirectory.c_str());
#endif /* _WIN32 */
}
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/**
* Retrieves the debugging mode of the application.
*
* @returns true if the application is being debugged, false otherwise
*/
bool Application::IsDebugging(void) const
{
return m_Debugging;
}
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#ifndef _WIN32
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/**
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* Signal handler for SIGINT. Prepares the application for cleanly
* shutting down during the next execution of the event loop.
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*
* @param signum The signal number.
*/
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void Application::SigIntHandler(int signum)
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{
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assert(signum == SIGINT);
Application::GetInstance()->Shutdown();
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struct sigaction sa;
memset(&sa, 0, sizeof(sa));
sa.sa_handler = SIG_DFL;
sigaction(SIGINT, &sa, NULL);
}
#else /* _WIN32 */
/**
* Console control handler. Prepares the application for cleanly
* shutting down during the next execution of the event loop.
*/
BOOL WINAPI Application::CtrlHandler(DWORD type)
{
Application::GetInstance()->Shutdown();
SetConsoleCtrlHandler(NULL, FALSE);
return TRUE;
}
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#endif /* _WIN32 */
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/**
* Runs the application.
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*
* @param argc The number of arguments.
* @param argv The arguments that should be passed to the application.
* @returns The application's exit code.
*/
int Application::Run(int argc, char **argv)
{
int result;
assert(!Application::m_Instance);
Application::m_Instance = static_pointer_cast<Application>(shared_from_this());
#ifndef _WIN32
struct sigaction sa;
memset(&sa, 0, sizeof(sa));
sa.sa_handler = &Application::SigIntHandler;
sigaction(SIGINT, &sa, NULL);
sa.sa_handler = SIG_IGN;
sigaction(SIGPIPE, &sa, NULL);
#else
SetConsoleCtrlHandler(&Application::CtrlHandler, TRUE);
#endif /* _WIN32 */
m_Arguments.clear();
for (int i = 0; i < argc; i++)
m_Arguments.push_back(string(argv[i]));
if (IsDebugging()) {
result = Main(m_Arguments);
Application::m_Instance.reset();
} else {
try {
result = Main(m_Arguments);
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} catch (const exception& ex) {
Application::m_Instance.reset();
Application::Log("---");
Application::Log("Exception: " + Utility::GetTypeName(ex));
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Application::Log("Message: " + string(ex.what()));
return EXIT_FAILURE;
}
}
return result;
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}