icinga2/base/component.cpp

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/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
#include "i2-base.h"
using namespace icinga;
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map<string, Component::Ptr> Component::m_Components;
/**
* Loads a component from a shared library.
*
* @param name The name of the component.
* @param componentConfig The configuration for the component.
*/
void Component::Load(const string& name, const ConfigObject::Ptr& config)
{
assert(Application::IsMainThread());
string path;
#ifdef _WIN32
path = name + ".dll";
#else /* _WIN32 */
path = name + ".la";
#endif /* _WIN32 */
Logger::Write(LogInformation, "base", "Loading component '" + name + "' (using library '" + path + "')");
#ifdef _WIN32
HMODULE hModule = LoadLibrary(path.c_str());
if (hModule == NULL)
throw_exception(Win32Exception("LoadLibrary('" + path + "') failed", GetLastError()));
#else /* _WIN32 */
lt_dlhandle hModule = lt_dlopen(path.c_str());
if (hModule == NULL) {
throw_exception(runtime_error("Could not load module '" + path + "': " + lt_dlerror()));
}
#endif /* _WIN32 */
CreateComponentFunction pCreateComponent;
#ifdef _WIN32
pCreateComponent = (CreateComponentFunction)GetProcAddress(hModule,
"CreateComponent");
#else /* _WIN32 */
# ifdef __GNUC__
/* suppress compiler warning for void * cast */
__extension__
# endif
pCreateComponent = (CreateComponentFunction)lt_dlsym(hModule,
"CreateComponent");
#endif /* _WIN32 */
Component::Ptr component;
try {
if (pCreateComponent == NULL)
throw_exception(runtime_error("Loadable module does not contain "
"CreateComponent function"));
component = Component::Ptr(pCreateComponent());
if (!component)
throw_exception(runtime_error("CreateComponent function returned NULL."));
} catch (...) {
#ifdef _WIN32
FreeLibrary(hModule);
#else /* _WIN32 */
lt_dlclose(hModule);
#endif /* _WIN32 */
throw;
}
component->m_Name = name;
component->m_Config = config;
try {
m_Components[name] = component;
component->Start();
} catch (...) {
m_Components.erase(name);
throw;
}
}
void Component::Unload(const string& componentName)
{
map<string, Component::Ptr>::iterator it;
it = m_Components.find(componentName);
if (it == m_Components.end())
return;
Logger::Write(LogInformation, "base", "Unloading component '" + componentName + "'");
Component::Ptr component = it->second;
component->Stop();
m_Components.erase(it);
/** Unfortunatelly we can't safely unload the DLL/shared library
* here because there could still be objects that use the library. */
}
void Component::UnloadAll(void)
{
Logger::Write(LogInformation, "base", "Unloading all components");
while (!m_Components.empty()) {
string name = m_Components.begin()->first;
Unload(name);
}
}
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/**
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* Adds a directory to the component search path.
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*
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* @param componentDirectory The directory.
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*/
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void Component::AddSearchDir(const string& componentDirectory)
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{
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#ifdef _WIN32
SetDllDirectory(componentDirectory.c_str());
#else /* _WIN32 */
lt_dladdsearchdir(componentDirectory.c_str());
#endif /* _WIN32 */
}
/**
* Retrieves the name of the component.
*
* @returns Name of the component.
*/
string Component::GetName(void) const
{
return m_Name;
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}
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/**
* Retrieves the configuration for this component.
*
* @returns The configuration.
*/
ConfigObject::Ptr Component::GetConfig(void) const
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{
return m_Config;
}
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/**
* Starts the component.
*/
void Component::Start(void)
{
/* Nothing to do in the default implementation. */
}
/**
* Stops the component.
*/
void Component::Stop(void)
{
/* Nothing to do in the default implementation. */
}