icinga2/lib/base/timer.cpp

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/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
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#include "i2-base.h"
using namespace icinga;
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Timer::CollectionType Timer::m_Timers;
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/**
* Constructor for the Timer class.
*/
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Timer::Timer(void)
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: m_Interval(0)
{ }
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/**
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* Calls expired timers and returned when the next wake-up should happen.
*
* @returns Time when the next timer is due.
*/
double Timer::ProcessTimers(void)
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{
double wakeup = 30; /* wake up at least once after this many seconds */
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double st = Utility::GetTime();
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Timer::CollectionType::iterator prev, i;
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for (i = m_Timers.begin(); i != m_Timers.end(); ) {
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Timer::Ptr timer = i->lock();
prev = i;
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i++;
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if (!timer) {
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m_Timers.erase(prev);
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continue;
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}
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double now = Utility::GetTime();
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if (timer->m_Next <= now) {
timer->Call();
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/* time may have changed depending on how long the
* timer call took - we need to fetch the current time */
now = Utility::GetTime();
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double next = now + timer->GetInterval();
if (timer->m_Next <= now || next < timer->m_Next)
timer->Reschedule(next);
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}
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assert(timer->m_Next > now);
if (timer->m_Next - now < wakeup)
wakeup = timer->m_Next - now;
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}
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assert(wakeup > 0);
double et = Utility::GetTime();
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if (et - st > 0.01) {
stringstream msgbuf;
msgbuf << "Timers took " << et - st << " seconds";
Logger::Write(LogDebug, "base", msgbuf.str());
}
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return wakeup;
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}
/**
* Calls this timer. Note: the timer delegate must not call
* Disable() on any other timers than the timer that originally
* invoked the delegate.
*/
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void Timer::Call(void)
{
double st = Utility::GetTime();
OnTimerExpired(GetSelf());
double et = Utility::GetTime();
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if (et - st > 1.0) {
stringstream msgbuf;
msgbuf << "Timer call took " << et - st << " seconds.";
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Logger::Write(LogWarning, "base", msgbuf.str());
}
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}
/**
* Sets the interval for this timer.
*
* @param interval The new interval.
*/
void Timer::SetInterval(double interval)
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{
m_Interval = interval;
}
/**
* Retrieves the interval for this timer.
*
* @returns The interval.
*/
double Timer::GetInterval(void) const
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{
return m_Interval;
}
/**
* Registers the timer and starts processing events for it.
*/
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void Timer::Start(void)
{
assert(Application::IsMainThread());
Stop();
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m_Timers.push_back(GetSelf());
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Reschedule(Utility::GetTime() + m_Interval);
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}
/**
* Unregisters the timer and stops processing events for it.
*/
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void Timer::Stop(void)
{
assert(Application::IsMainThread());
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m_Timers.remove_if(WeakPtrEqual<Timer>(this));
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}
/**
* Reschedules this timer.
*
* @param next The time when this timer should be called again.
*/
void Timer::Reschedule(double next)
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{
m_Next = next;
}
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/**
* Adjusts all timers by adding the specified amount of time to their
* next scheduled timestamp.
*
* @param adjustment The adjustment.
*/
void Timer::AdjustTimers(double adjustment)
{
double now = Utility::GetTime();
Timer::CollectionType::iterator i;
for (i = m_Timers.begin(); i != m_Timers.end(); i++) {
Timer::Ptr timer = i->lock();
if (abs(now - (timer->m_Next + adjustment)) <
abs(now - timer->m_Next))
timer->m_Next += adjustment;
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}
}