icinga2/test/icinga-checkresult.cpp

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/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
#include "icinga/downtime.hpp"
#include "icinga/host.hpp"
#include "icinga/service.hpp"
#include <BoostTestTargetConfig.h>
#include <iostream>
#include <sstream>
#include <utility>
#include <vector>
using namespace icinga;
BOOST_AUTO_TEST_SUITE(icinga_checkresult)
static CheckResult::Ptr MakeCheckResult(ServiceState state)
{
CheckResult::Ptr cr = new CheckResult();
cr->SetState(state);
double now = Utility::GetTime();
cr->SetScheduleStart(now);
cr->SetScheduleEnd(now);
cr->SetExecutionStart(now);
cr->SetExecutionEnd(now);
return cr;
}
static void NotificationHandler(const Checkable::Ptr& checkable, NotificationType type)
{
std::cout << "Notification triggered: " << Notification::NotificationTypeToString(type) << std::endl;
checkable->SetExtension("requested_notifications", true);
checkable->SetExtension("notification_type", type);
}
static void CheckNotification(const Checkable::Ptr& checkable, bool expected, NotificationType type = NotificationRecovery)
{
BOOST_CHECK((expected && checkable->GetExtension("requested_notifications").ToBool()) || (!expected && !checkable->GetExtension("requested_notifications").ToBool()));
if (expected && checkable->GetExtension("requested_notifications").ToBool())
BOOST_CHECK(checkable->GetExtension("notification_type") == type);
checkable->SetExtension("requested_notifications", false);
}
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BOOST_AUTO_TEST_CASE(host_1attempt)
{
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
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Host::Ptr host = new Host();
host->SetActive(true);
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host->SetMaxCheckAttempts(1);
host->Activate();
host->SetAuthority(true);
host->SetStateRaw(ServiceOK);
host->SetStateType(StateTypeHard);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, false);
std::cout << "First check result (unknown)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceUnknown));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, true, NotificationProblem);
std::cout << "Second check result (ok)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, true, NotificationRecovery);
std::cout << "Third check result (critical)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, true, NotificationProblem);
std::cout << "Fourth check result (ok)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, true, NotificationRecovery);
c.disconnect();
}
BOOST_AUTO_TEST_CASE(host_2attempts)
{
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
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Host::Ptr host = new Host();
host->SetActive(true);
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host->SetMaxCheckAttempts(2);
host->Activate();
host->SetAuthority(true);
host->SetStateRaw(ServiceOK);
host->SetStateType(StateTypeHard);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, false);
std::cout << "First check result (unknown)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceUnknown));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeSoft);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, false);
std::cout << "Second check result (critical)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, true, NotificationProblem);
std::cout << "Third check result (ok)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, true, NotificationRecovery);
std::cout << "Fourth check result (critical)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeSoft);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, false);
std::cout << "Fifth check result (ok)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
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CheckNotification(host, false);
c.disconnect();
}
BOOST_AUTO_TEST_CASE(host_3attempts)
{
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
Host::Ptr host = new Host();
host->SetActive(true);
host->SetMaxCheckAttempts(3);
host->Activate();
host->SetAuthority(true);
host->SetStateRaw(ServiceOK);
host->SetStateType(StateTypeHard);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
CheckNotification(host, false);
std::cout << "First check result (unknown)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceUnknown));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeSoft);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
CheckNotification(host, false);
std::cout << "Second check result (critical)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeSoft);
BOOST_CHECK(host->GetCheckAttempt() == 2);
BOOST_CHECK(host->IsReachable() == true);
CheckNotification(host, false);
std::cout << "Third check result (critical)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
CheckNotification(host, true, NotificationProblem);
std::cout << "Fourth check result (ok)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
CheckNotification(host, true, NotificationRecovery);
std::cout << "Fifth check result (critical)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(host->GetState() == HostDown);
BOOST_CHECK(host->GetStateType() == StateTypeSoft);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
CheckNotification(host, false);
std::cout << "Sixth check result (ok)" << std::endl;
host->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
BOOST_CHECK(host->IsReachable() == true);
CheckNotification(host, false);
c.disconnect();
}
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BOOST_AUTO_TEST_CASE(service_1attempt)
{
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
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Service::Ptr service = new Service();
service->SetActive(true);
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service->SetMaxCheckAttempts(1);
service->Activate();
service->SetAuthority(true);
service->SetStateRaw(ServiceOK);
service->SetStateType(StateTypeHard);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, false);
std::cout << "First check result (unknown)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceUnknown));
BOOST_CHECK(service->GetState() == ServiceUnknown);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, true, NotificationProblem);
std::cout << "Second check result (ok)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, true, NotificationRecovery);
std::cout << "Third check result (critical)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(service->GetState() == ServiceCritical);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, true, NotificationProblem);
std::cout << "Fourth check result (ok)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, true, NotificationRecovery);
c.disconnect();
}
BOOST_AUTO_TEST_CASE(service_2attempts)
{
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
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Service::Ptr service = new Service();
service->SetActive(true);
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service->SetMaxCheckAttempts(2);
service->Activate();
service->SetAuthority(true);
service->SetStateRaw(ServiceOK);
service->SetStateType(StateTypeHard);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, false);
std::cout << "First check result (unknown)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceUnknown));
BOOST_CHECK(service->GetState() == ServiceUnknown);
BOOST_CHECK(service->GetStateType() == StateTypeSoft);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, false);
std::cout << "Second check result (critical)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(service->GetState() == ServiceCritical);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, true, NotificationProblem);
std::cout << "Third check result (ok)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, true, NotificationRecovery);
std::cout << "Fourth check result (critical)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(service->GetState() == ServiceCritical);
BOOST_CHECK(service->GetStateType() == StateTypeSoft);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, false);
std::cout << "Fifth check result (ok)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
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CheckNotification(service, false);
c.disconnect();
}
BOOST_AUTO_TEST_CASE(service_3attempts)
{
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
Service::Ptr service = new Service();
service->SetActive(true);
service->SetMaxCheckAttempts(3);
service->Activate();
service->SetAuthority(true);
service->SetStateRaw(ServiceOK);
service->SetStateType(StateTypeHard);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
CheckNotification(service, false);
std::cout << "First check result (unknown)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceUnknown));
BOOST_CHECK(service->GetState() == ServiceUnknown);
BOOST_CHECK(service->GetStateType() == StateTypeSoft);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
CheckNotification(service, false);
std::cout << "Second check result (critical)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(service->GetState() == ServiceCritical);
BOOST_CHECK(service->GetStateType() == StateTypeSoft);
BOOST_CHECK(service->GetCheckAttempt() == 2);
BOOST_CHECK(service->IsReachable() == true);
CheckNotification(service, false);
std::cout << "Third check result (critical)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(service->GetState() == ServiceCritical);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
CheckNotification(service, true, NotificationProblem);
std::cout << "Fourth check result (ok)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
CheckNotification(service, true, NotificationRecovery);
std::cout << "Fifth check result (critical)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
BOOST_CHECK(service->GetState() == ServiceCritical);
BOOST_CHECK(service->GetStateType() == StateTypeSoft);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
CheckNotification(service, false);
std::cout << "Sixth check result (ok)" << std::endl;
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
BOOST_CHECK(service->IsReachable() == true);
CheckNotification(service, false);
c.disconnect();
}
BOOST_AUTO_TEST_CASE(host_flapping_notification)
{
#ifndef I2_DEBUG
BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
#else /* I2_DEBUG */
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
int timeStepInterval = 60;
Host::Ptr host = new Host();
host->SetActive(true);
host->Activate();
host->SetAuthority(true);
host->SetStateRaw(ServiceOK);
host->SetStateType(StateTypeHard);
host->SetEnableFlapping(true);
/* Initialize start time */
Utility::SetTime(0);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(host->GetState() == HostUp);
BOOST_CHECK(host->GetStateType() == StateTypeHard);
BOOST_CHECK(host->GetCheckAttempt() == 1);
Utility::IncrementTime(timeStepInterval);
std::cout << "Inserting flapping check results" << std::endl;
for (int i = 0; i < 10; i++) {
ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
host->ProcessCheckResult(MakeCheckResult(state));
Utility::IncrementTime(timeStepInterval);
}
BOOST_CHECK(host->IsFlapping() == true);
CheckNotification(host, true, NotificationFlappingStart);
std::cout << "Now calm down..." << std::endl;
for (int i = 0; i < 20; i++) {
host->ProcessCheckResult(MakeCheckResult(ServiceOK));
Utility::IncrementTime(timeStepInterval);
}
CheckNotification(host, true, NotificationFlappingEnd);
c.disconnect();
#endif /* I2_DEBUG */
}
BOOST_AUTO_TEST_CASE(service_flapping_notification)
{
#ifndef I2_DEBUG
BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
#else /* I2_DEBUG */
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
int timeStepInterval = 60;
Service::Ptr service = new Service();
service->SetActive(true);
service->Activate();
service->SetAuthority(true);
service->SetStateRaw(ServiceOK);
service->SetStateType(StateTypeHard);
service->SetEnableFlapping(true);
/* Initialize start time */
Utility::SetTime(0);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
Utility::IncrementTime(timeStepInterval);
std::cout << "Inserting flapping check results" << std::endl;
for (int i = 0; i < 10; i++) {
ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
service->ProcessCheckResult(MakeCheckResult(state));
Utility::IncrementTime(timeStepInterval);
}
BOOST_CHECK(service->IsFlapping() == true);
CheckNotification(service, true, NotificationFlappingStart);
std::cout << "Now calm down..." << std::endl;
for (int i = 0; i < 20; i++) {
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
Utility::IncrementTime(timeStepInterval);
}
CheckNotification(service, true, NotificationFlappingEnd);
c.disconnect();
#endif /* I2_DEBUG */
}
BOOST_AUTO_TEST_CASE(service_flapping_problem_notifications)
{
#ifndef I2_DEBUG
BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
#else /* I2_DEBUG */
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
int timeStepInterval = 60;
Service::Ptr service = new Service();
service->Activate();
service->SetAuthority(true);
service->SetStateRaw(ServiceOK);
service->SetStateType(StateTypeHard);
service->SetEnableFlapping(true);
service->SetMaxCheckAttempts(3);
/* Initialize start time */
Utility::SetTime(0);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
Utility::IncrementTime(timeStepInterval);
std::cout << "Inserting flapping check results" << std::endl;
for (int i = 0; i < 10; i++) {
ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
service->ProcessCheckResult(MakeCheckResult(state));
Utility::IncrementTime(timeStepInterval);
}
BOOST_CHECK(service->IsFlapping() == true);
CheckNotification(service, true, NotificationFlappingStart);
//Insert enough check results to get into hard problem state but staying flapping
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
BOOST_CHECK(service->IsFlapping() == true);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetState() == ServiceCritical);
CheckNotification(service, false, NotificationProblem);
// Calm down
while (service->IsFlapping()) {
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
}
CheckNotification(service, true, NotificationFlappingEnd);
/* Intended behaviour is a Problem notification being sent as well, but there are is a Problem:
* We don't know whether the Object was Critical before we started flapping and sent out a Notification.
* A notification will not be sent, no matter how many criticals follow.
*
* service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
* CheckNotification(service, true, NotificationProblem);
* ^ This fails, no notification will be sent
*
* There is also a different issue, when we receive a OK check result, a Recovery Notification will be sent
* since the service went from hard critical into soft ok. Yet there is no fitting critical notification.
* This should not happen:
*
* service->ProcessCheckResult(MakeCheckResult(ServiceOK));
* CheckNotification(service, false, NotificationRecovery);
* ^ This fails, recovery is sent
*/
BOOST_CHECK(service->IsFlapping() == false);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetState() == ServiceCritical);
// Known failure, see #5713
// CheckNotification(service, true, NotificationProblem);
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
Utility::IncrementTime(timeStepInterval);
// Known failure, see #5713
// CheckNotification(service, true, NotificationRecovery);
c.disconnect();
#endif /* I2_DEBUG */
}
BOOST_AUTO_TEST_CASE(service_flapping_ok_into_bad)
{
#ifndef I2_DEBUG
BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
#else /* I2_DEBUG */
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
int timeStepInterval = 60;
Service::Ptr service = new Service();
service->Activate();
service->SetAuthority(true);
service->SetStateRaw(ServiceOK);
service->SetStateType(StateTypeHard);
service->SetEnableFlapping(true);
service->SetMaxCheckAttempts(3);
/* Initialize start time */
Utility::SetTime(0);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
Utility::IncrementTime(timeStepInterval);
std::cout << "Inserting flapping check results" << std::endl;
for (int i = 0; i < 10; i++) {
ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
service->ProcessCheckResult(MakeCheckResult(state));
Utility::IncrementTime(timeStepInterval);
}
BOOST_CHECK(service->IsFlapping() == true);
CheckNotification(service, true, NotificationFlappingStart);
//Insert enough check results to get into hard problem state but staying flapping
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
BOOST_CHECK(service->IsFlapping() == true);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetState() == ServiceCritical);
CheckNotification(service, false, NotificationProblem);
// Calm down
while (service->IsFlapping()) {
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
}
CheckNotification(service, true, NotificationFlappingEnd);
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
BOOST_CHECK(service->IsFlapping() == false);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetState() == ServiceCritical);
// We expect a problem notification here
// Known failure, see #5713
// CheckNotification(service, true, NotificationProblem);
c.disconnect();
#endif /* I2_DEBUG */
}
BOOST_AUTO_TEST_CASE(service_flapping_ok_over_bad_into_ok)
{
#ifndef I2_DEBUG
BOOST_WARN_MESSAGE(false, "This test can only be run in a debug build!");
#else /* I2_DEBUG */
boost::signals2::connection c = Checkable::OnNotificationsRequested.connect([](const Checkable::Ptr& checkable, NotificationType type,
const CheckResult::Ptr&, const String&, const String&, const MessageOrigin::Ptr&) {
NotificationHandler(checkable, type);
});
int timeStepInterval = 60;
Service::Ptr service = new Service();
service->Activate();
service->SetAuthority(true);
service->SetStateRaw(ServiceOK);
service->SetStateType(StateTypeHard);
service->SetEnableFlapping(true);
service->SetMaxCheckAttempts(3);
/* Initialize start time */
Utility::SetTime(0);
std::cout << "Before first check result (ok, hard)" << std::endl;
BOOST_CHECK(service->GetState() == ServiceOK);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetCheckAttempt() == 1);
Utility::IncrementTime(timeStepInterval);
std::cout << "Inserting flapping check results" << std::endl;
for (int i = 0; i < 10; i++) {
ServiceState state = (i % 2 == 0 ? ServiceOK : ServiceCritical);
service->ProcessCheckResult(MakeCheckResult(state));
Utility::IncrementTime(timeStepInterval);
}
BOOST_CHECK(service->IsFlapping() == true);
CheckNotification(service, true, NotificationFlappingStart);
//Insert enough check results to get into hard problem state but staying flapping
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
BOOST_CHECK(service->IsFlapping() == true);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetState() == ServiceCritical);
CheckNotification(service, false, NotificationProblem);
// Calm down
while (service->IsFlapping()) {
service->ProcessCheckResult(MakeCheckResult(ServiceCritical));
Utility::IncrementTime(timeStepInterval);
}
CheckNotification(service, true, NotificationFlappingEnd);
service->ProcessCheckResult(MakeCheckResult(ServiceOK));
Utility::IncrementTime(timeStepInterval);
BOOST_CHECK(service->IsFlapping() == false);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
BOOST_CHECK(service->GetState() == ServiceOK);
// There should be no recovery
// Known failure, see #5713
// CheckNotification(service, false, NotificationRecovery);
c.disconnect();
#endif /* I2_DEBUG */
}
BOOST_AUTO_TEST_CASE(suppressed_notification)
{
/* Tests that suppressed notifications on a Checkable are sent after the suppression ends if and only if the first
* hard state after the suppression is different from the last hard state before the suppression. The test works
* by bringing a service in a defined hard state, creating a downtime, performing some state changes, removing the
* downtime, bringing the service into another defined hard state (if not already) and checking the requested
* notifications.
*/
struct NotificationLog {
std::vector<std::pair<NotificationType, ServiceState>> GetAndClear() {
std::lock_guard<std::mutex> lock (mutex);
std::vector<std::pair<NotificationType, ServiceState>> ret;
std::swap(ret, log);
return ret;
}
void Add(std::pair<NotificationType, ServiceState> notification) {
std::lock_guard<std::mutex> lock (mutex);
log.emplace_back(notification);
}
private:
std::mutex mutex;
std::vector<std::pair<NotificationType, ServiceState>> log;
};
const std::vector<ServiceState> states {ServiceOK, ServiceWarning, ServiceCritical, ServiceUnknown};
for (bool isVolatile : {false, true}) {
for (int checkAttempts : {1, 2}) {
for (ServiceState initialState : states) {
for (ServiceState s1 : states)
for (ServiceState s2 : states)
for (ServiceState s3 : states) {
const std::vector<ServiceState> sequence {s1, s2, s3};
std::string testcase;
{
std::ostringstream buf;
buf << "volatile=" << isVolatile
<< " checkAttempts=" << checkAttempts
<< " sequence={" << Service::StateToString(initialState);
for (ServiceState s : sequence) {
buf << " " << Service::StateToString(s);
}
buf << "}";
testcase = buf.str();
}
std::cout << "Test case: " << testcase << std::endl;
// Create host and service for the test.
Host::Ptr host = new Host();
host->SetName("suppressed_notifications");
host->Register();
Service::Ptr service = new Service();
service->SetHostName(host->GetName());
service->SetName("service");
service->SetActive(true);
service->SetVolatile(isVolatile);
service->SetMaxCheckAttempts(checkAttempts);
service->Activate();
service->SetAuthority(true);
service->Register();
host->OnAllConfigLoaded();
service->OnAllConfigLoaded();
// Bring service into the initial hard state.
for (int i = 0; i < checkAttempts; i++) {
std::cout << " ProcessCheckResult("
<< Service::StateToString(initialState) << ")" << std::endl;
service->ProcessCheckResult(MakeCheckResult(initialState));
}
BOOST_CHECK(service->GetState() == initialState);
BOOST_CHECK(service->GetStateType() == StateTypeHard);
/* Keep track of all notifications requested from now on.
*
* Boost.Signal2 handler may still be executing from another thread after they were disconnected.
* Make the structures accessed by the handlers shared pointers so that they remain valid as long
* as they may be accessed from one of these handlers.
*/
auto notificationLog = std::make_shared<NotificationLog>();
boost::signals2::scoped_connection c (Checkable::OnNotificationsRequested.connect(
[notificationLog,service](
const Checkable::Ptr& checkable, NotificationType type, const CheckResult::Ptr& cr,
const String&, const String&, const MessageOrigin::Ptr&
) {
BOOST_CHECK_EQUAL(checkable, service);
std::cout << " -> OnNotificationsRequested(" << Notification::NotificationTypeToString(type)
<< ", " << Service::StateToString(cr->GetState()) << ")" << std::endl;
notificationLog->Add({type, cr->GetState()});
}
));
// Helper to assert which notifications were requested. Implicitly clears the stored notifications.
auto assertNotifications = [notificationLog](
const std::vector<std::pair<NotificationType, ServiceState>>& expected,
const std::string& extraMessage
) {
// Pretty-printer for the vectors of requested and expected notifications.
auto pretty = [](const std::vector<std::pair<NotificationType, ServiceState>>& vec) {
std::ostringstream s;
s << "{";
bool first = true;
for (const auto &v : vec) {
if (first) {
first = false;
} else {
s << ", ";
}
s << Notification::NotificationTypeToString(v.first)
<< "/" << Service::StateToString(v.second);
}
s << "}";
return s.str();
};
auto got (notificationLog->GetAndClear());
BOOST_CHECK_MESSAGE(got == expected, "expected=" << pretty(expected)
<< " got=" << pretty(got)
<< (extraMessage.empty() ? "" : " ") << extraMessage);
};
// Start a downtime for the service.
std::cout << " Downtime Start" << std::endl;
Downtime::Ptr downtime = new Downtime();
downtime->SetHostName(host->GetName());
downtime->SetServiceName(service->GetName());
downtime->SetName("downtime");
downtime->SetFixed(true);
downtime->SetStartTime(Utility::GetTime() - 3600);
downtime->SetEndTime(Utility::GetTime() + 3600);
service->RegisterDowntime(downtime);
downtime->Register();
downtime->OnAllConfigLoaded();
downtime->TriggerDowntime(Utility::GetTime());
BOOST_CHECK(service->IsInDowntime());
// Process check results for the state sequence.
for (ServiceState s : sequence) {
std::cout << " ProcessCheckResult(" << Service::StateToString(s) << ")" << std::endl;
service->ProcessCheckResult(MakeCheckResult(s));
BOOST_CHECK(service->GetState() == s);
if (checkAttempts == 1) {
BOOST_CHECK(service->GetStateType() == StateTypeHard);
}
}
assertNotifications({}, "(no notifications in downtime)");
if (service->GetSuppressedNotifications()) {
BOOST_CHECK_EQUAL(service->GetStateBeforeSuppression(), initialState);
}
// Remove the downtime.
std::cout << " Downtime End" << std::endl;
service->UnregisterDowntime(downtime);
downtime->Unregister();
BOOST_CHECK(!service->IsInDowntime());
if (service->GetStateType() == icinga::StateTypeSoft) {
// When the current state is a soft state, no notification should be sent just yet.
std::cout << " FireSuppressedNotifications()" << std::endl;
service->FireSuppressedNotifications();
assertNotifications({}, testcase + " (should not fire in soft state)");
// Repeat the last check result until reaching a hard state.
for (int i = 0; i < checkAttempts && service->GetStateType() == StateTypeSoft; i++) {
std::cout << " ProcessCheckResult(" << Service::StateToString(sequence.back()) << ")"
<< std::endl;
service->ProcessCheckResult(MakeCheckResult(sequence.back()));
BOOST_CHECK(service->GetState() == sequence.back());
}
}
// The service should be in a hard state now and notifications should now be sent if applicable.
BOOST_CHECK(service->GetStateType() == StateTypeHard);
std::cout << " FireSuppressedNotifications()" << std::endl;
service->FireSuppressedNotifications();
if (initialState != sequence.back()) {
NotificationType t = sequence.back() == ServiceOK ? NotificationRecovery : NotificationProblem;
assertNotifications({{t, sequence.back()}}, testcase);
} else {
assertNotifications({}, testcase);
}
// Remove host and service.
service->Unregister();
host->Unregister();
}
}
}
}
}
BOOST_AUTO_TEST_SUITE_END()