Merge branch 'feature/freebsd-tests-4990' into next

Fixes #4990
This commit is contained in:
Gunnar Beutner 2013-11-03 11:11:46 +01:00
commit c17b3ee9ae
7 changed files with 42 additions and 49 deletions

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@ -40,8 +40,8 @@ ThreadPool::ThreadPool(void)
for (int i = 0; i < 2; i++)
SpawnWorker();
m_ManagerThread = boost::thread(boost::bind(&ThreadPool::ManagerThreadProc, this));
m_StatsThread = boost::thread(boost::bind(&ThreadPool::StatsThreadProc, this));
m_Threads.create_thread(boost::bind(&ThreadPool::ManagerThreadProc, this));
m_Threads.create_thread(boost::bind(&ThreadPool::StatsThreadProc, this));
}
ThreadPool::~ThreadPool(void)
@ -62,6 +62,7 @@ void ThreadPool::Stop(void)
* Waits for all worker threads to finish.
*/
void ThreadPool::Join(void)
{
{
boost::mutex::scoped_lock lock(m_Mutex);
@ -70,17 +71,9 @@ void ThreadPool::Join(void)
Utility::Sleep(0.5);
lock.lock();
}
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++) {
lock.unlock();
m_Threads[i].Thread.join();
lock.lock();
m_Threads[i].State = ThreadDead;
}
m_ManagerThread.join();
m_StatsThread.join();
m_Threads.join_all();
}
/**
@ -100,10 +93,10 @@ void ThreadPool::QueueThreadProc(int tid)
UpdateThreadUtilization(tid, ThreadIdle);
while (m_WorkItems.empty() && !m_Stopped && !m_Threads[tid].Zombie)
while (m_WorkItems.empty() && !m_Stopped && !m_ThreadStats[tid].Zombie)
m_WorkCV.wait(lock);
if (m_Threads[tid].Zombie)
if (m_ThreadStats[tid].Zombie)
break;
if (m_WorkItems.empty() && m_Stopped)
@ -184,7 +177,7 @@ void ThreadPool::QueueThreadProc(int tid)
boost::mutex::scoped_lock lock(m_Mutex);
UpdateThreadUtilization(tid, ThreadDead);
m_Threads[tid].Zombie = false;
m_ThreadStats[tid].Zombie = false;
}
/**
@ -236,10 +229,10 @@ void ThreadPool::ManagerThreadProc(void)
alive = 0;
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++) {
if (m_Threads[i].State != ThreadDead && !m_Threads[i].Zombie) {
for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++) {
if (m_ThreadStats[i].State != ThreadDead && !m_ThreadStats[i].Zombie) {
alive++;
utilization += m_Threads[i].Utilization * 100;
utilization += m_ThreadStats[i].Utilization * 100;
}
}
@ -297,14 +290,12 @@ void ThreadPool::ManagerThreadProc(void)
*/
void ThreadPool::SpawnWorker(void)
{
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++) {
if (m_Threads[i].State == ThreadDead) {
for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++) {
if (m_ThreadStats[i].State == ThreadDead) {
Log(LogDebug, "debug", "Spawning worker thread.");
m_Threads[i].State = ThreadIdle;
boost::thread thread(boost::bind(&ThreadPool::QueueThreadProc, this, i));
m_Threads[i].Thread = boost::move(thread);
m_ThreadStats[i] = ThreadStats(ThreadIdle);
m_Threads.create_thread(boost::bind(&ThreadPool::QueueThreadProc, this, i));
break;
}
@ -316,11 +307,11 @@ void ThreadPool::SpawnWorker(void)
*/
void ThreadPool::KillWorker(void)
{
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++) {
if (m_Threads[i].State == ThreadIdle && !m_Threads[i].Zombie) {
for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++) {
if (m_ThreadStats[i].State == ThreadIdle && !m_ThreadStats[i].Zombie) {
Log(LogDebug, "base", "Killing worker thread.");
m_Threads[i].Zombie = true;
m_ThreadStats[i].Zombie = true;
m_WorkCV.notify_all();
break;
@ -343,7 +334,7 @@ void ThreadPool::StatsThreadProc(void)
if (m_Stopped)
break;
for (size_t i = 0; i < sizeof(m_Threads) / sizeof(m_Threads[0]); i++)
for (size_t i = 0; i < sizeof(m_ThreadStats) / sizeof(m_ThreadStats[0]); i++)
UpdateThreadUtilization(i);
}
}
@ -355,7 +346,7 @@ void ThreadPool::UpdateThreadUtilization(int tid, ThreadState state)
{
double utilization;
switch (m_Threads[tid].State) {
switch (m_ThreadStats[tid].State) {
case ThreadDead:
return;
case ThreadIdle:
@ -369,16 +360,16 @@ void ThreadPool::UpdateThreadUtilization(int tid, ThreadState state)
}
double now = Utility::GetTime();
double time = now - m_Threads[tid].LastUpdate;
double time = now - m_ThreadStats[tid].LastUpdate;
const double avg_time = 5.0;
if (time > avg_time)
time = avg_time;
m_Threads[tid].Utilization = (m_Threads[tid].Utilization * (avg_time - time) + utilization * time) / avg_time;
m_Threads[tid].LastUpdate = now;
m_ThreadStats[tid].Utilization = (m_ThreadStats[tid].Utilization * (avg_time - time) + utilization * time) / avg_time;
m_ThreadStats[tid].LastUpdate = now;
if (state != ThreadUnspecified)
m_Threads[tid].State = state;
m_ThreadStats[tid].State = state;
}

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@ -57,15 +57,14 @@ private:
ThreadBusy
};
struct WorkerThread
struct ThreadStats
{
boost::thread Thread;
ThreadState State;
bool Zombie;
double Utilization;
double LastUpdate;
WorkerThread(ThreadState state = ThreadDead)
ThreadStats(ThreadState state = ThreadDead)
: State(state), Zombie(false), Utilization(0), LastUpdate(0)
{ }
};
@ -73,10 +72,8 @@ private:
int m_ID;
static int m_NextID;
WorkerThread m_Threads[512];
boost::thread m_ManagerThread;
boost::thread m_StatsThread;
boost::thread_group m_Threads;
ThreadStats m_ThreadStats[512];
double m_WaitTime;
double m_ServiceTime;

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@ -67,3 +67,4 @@ Value AExpression::Evaluate(const Object::Ptr& thisRef) const
ASSERT(!"Invalid operator.");
}
}

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@ -61,3 +61,4 @@ private:
}
#endif /* AVALUE_H */

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@ -54,3 +54,4 @@ ConfigCompilerContext *ConfigCompilerContext::GetInstance(void)
{
return Singleton<ConfigCompilerContext>::GetInstance();
}

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@ -24,3 +24,4 @@
#endif /* _WIN32 */
#include <boost/test/unit_test.hpp>

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@ -148,3 +148,4 @@ private:
}
#endif /* CLASSCOMPILER_H */