Without this commit, children and parents of a checkable were rescheduled on a
state change while holding the lock for the current checkable. If both ends of
a dependency are checked at the same time and both change state, they could end
up in a deadlock waiting for each other.
This commit fixes this problem by changing the code so that other checkables
are rescheduled only after releasing the lock for the current checkable.
When there are multiple active IDO instances on the same node, before this
commit, all of them would share a single DbValue object for the notification_id
column of the icinga_contactnotifications table. This resulted in the issue
that one database references the notification_id in another database.
This commit fixes this by using a separate DbValue value for each IDO instance.
This needs a new signal as the existing OnQuery and OnMultipleQueries signals
perform the same queries on all IDO instances, but different queries are needed
here per instance (they only differ in the referenced DbValue). Therefore, a
new signal OnMakeQueries is added that takes a std::function which is called
once per IDO instance and can access callbacks to perform one or multiple
queries only on this specific IDO instance.
to ensure Checkable#IsReachable() returns correctly for dependency children inside OnReachabilityChanged().
That needs the dependency parent to be already in the correct state.
refs #9143
StateChangeHandler() is the function used when the actual hard/soft state
changes and thus also writes state history. This is not desired in this case,
instead, a runtime update should be generated, therefore call UpdateState()
instead.
refs #9063
StateChangeHandler() is the function used when the actual hard/soft state
changes and thus also writes state history. This is not desired in this case,
instead, a runtime update should be generated, therefore call UpdateState()
instead.
refs #9063
StateChangeHandler() is the function used when the actual hard/soft state
changes and thus also writes state history. This is not desired in this case,
instead, a runtime update should be generated, therefore call UpdateState()
instead.
refs #9063
Previously, both funktions did related operations but had unclear and confusing
naming:
- UpdateState updated the icinga:{host,service}:state Redis keys.
- SendStatusUpdate sent a runtime update for the icinga:{host,service}:state.
This commit merges both functions into one with a new mode parameter. The
following modes are now supported:
- Volatile: Update the icinga:{host,service}:state Redis key.
- Full: Perform the volatile state update and in addition send a corresponding
runtime update so that this state update gets written through to the
persistent database by a running icingadb process.
- RuntimeOnly: Special mode for callers that can ensure that a volatile update
for the current state was already performed but has to be upgraded to a full
update.
refs #9063
The Windows image provided by GitHub already includes most of our dependencies,
so the installation of all Chocolatey packages except winflexbison3 was
redundant. Visual Studio is provided in the Enterprise version instead of
Community, so that has to be added to the search path as well.
When a comment or downtime is removed manually, the name of the requestor and
timestamp have to be synced to other nodes in the cluster to allow all of them
to generate a consistent Icinga DB history stream.
refs #9101
i.e. the confusion of the state file deserializator with e.g. `"type":32` on startup.
That would unexpectedly restore (the now ignored) null (not `{"type":32}`) as there's no type "32".
refs #8186