mirror of https://github.com/Icinga/icinga2.git
79 lines
1.8 KiB
C++
79 lines
1.8 KiB
C++
#include "i2-configfilecomponent.h"
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#include <cJSON.h>
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#include <iostream>
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#include <fstream>
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using namespace icinga;
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string ConfigFileComponent::GetName(void)
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{
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return "configfilecomponent";
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}
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void ConfigFileComponent::Start(void)
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{
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ifstream fp;
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FIFO::RefType fifo = new_object<FIFO>();
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string filename;
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if (!GetConfig()->GetProperty("configFilename", &filename))
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throw exception(/*"Missing configFilename property"*/);
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fp.open(filename.c_str(), ifstream::in);
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if (fp.fail())
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throw exception(/*"Could not open config file"*/);
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while (!fp.eof()) {
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size_t bufferSize = 1024;
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char *buffer = (char *)fifo->GetWriteBuffer(&bufferSize);
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fp.read(buffer, bufferSize);
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if (fp.bad())
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throw exception(/*"Could not read from config file"*/);
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fifo->Write(NULL, fp.gcount());
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}
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fp.close();
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fifo->Write("\0", 1);
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/* TODO: implement config parsing, for now we just use JSON */
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cJSON *jsonobj = cJSON_Parse((const char *)fifo->GetReadBuffer());
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fifo->Read(NULL, fifo->GetSize());
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if (jsonobj == NULL)
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throw exception(/*"Could not parse config file."*/);
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for (cJSON *typeobj = jsonobj->child; typeobj != NULL; typeobj = typeobj->next) {
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string type = typeobj->string;
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for (cJSON *object = typeobj->child; object != NULL; object = object->next) {
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string name = object->string;
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ConfigObject::RefType cfgobj = new_object<ConfigObject>();
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cfgobj->SetName(name);
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cfgobj->SetType(type);
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for (cJSON *property = object->child; property != NULL; property = property->next) {
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string key = property->string;
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if (property->type != cJSON_String)
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continue;
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string value = property->valuestring;
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cfgobj->SetProperty(key, value);
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}
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GetApplication()->GetConfigHive()->AddObject(cfgobj);
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}
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}
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cJSON_Delete(jsonobj);
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}
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void ConfigFileComponent::Stop(void)
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{
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}
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EXPORT_COMPONENT(ConfigFileComponent);
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