icinga2/base/application.cpp

362 lines
6.8 KiB
C++

#include "i2-base.h"
#ifndef _WIN32
# include <ltdl.h>
#endif
using namespace icinga;
Application::Ptr Application::Instance;
Application::Application(void)
{
#ifdef _WIN32
WSADATA wsaData;
WSAStartup(MAKEWORD(1, 1), &wsaData);
#else /* _WIN32 */
lt_dlinit();
#endif /* _WIN32 */
char *debugging = getenv("_DEBUG");
m_Debugging = (debugging && strtol(debugging, NULL, 10) != 0);
m_ShuttingDown = false;
m_ConfigHive = make_shared<ConfigHive>();
}
Application::~Application(void)
{
Timer::StopAllTimers();
Socket::CloseAllSockets();
for (map<string, Component::Ptr>::iterator i = m_Components.begin(); i != m_Components.end(); i++) {
i->second->Stop();
}
m_Components.clear();
#ifdef _WIN32
WSACleanup();
#else /* _WIN32 */
lt_dlexit();
#endif /* _WIN32 */
}
void Application::RunEventLoop(void)
{
while (!m_ShuttingDown) {
fd_set readfds, writefds, exceptfds;
int nfds = -1;
FD_ZERO(&readfds);
FD_ZERO(&writefds);
FD_ZERO(&exceptfds);
for (list<Socket::WeakPtr>::iterator i = Socket::Sockets.begin(); i != Socket::Sockets.end(); i++) {
Socket::Ptr socket = i->lock();
if (socket == NULL)
continue;
int fd = socket->GetFD();
if (socket->WantsToWrite())
FD_SET(fd, &writefds);
if (socket->WantsToRead())
FD_SET(fd, &readfds);
FD_SET(fd, &exceptfds);
if (fd > nfds)
nfds = fd;
}
long sleep;
do {
Timer::CallExpiredTimers();
sleep = (long)(Timer::GetNextCall() - time(NULL));
} while (sleep <= 0);
if (m_ShuttingDown)
break;
timeval tv;
tv.tv_sec = sleep;
tv.tv_usec = 0;
int ready;
if (nfds == -1) {
Sleep(tv.tv_sec * 1000 + tv.tv_usec);
ready = 0;
} else
ready = select(nfds + 1, &readfds, &writefds, &exceptfds, &tv);
if (ready < 0)
break;
else if (ready == 0)
continue;
EventArgs::Ptr ea = make_shared<EventArgs>();
ea->Source = shared_from_this();
list<Socket::WeakPtr>::iterator prev, i;
for (i = Socket::Sockets.begin(); i != Socket::Sockets.end(); ) {
prev = i;
i++;
Socket::Ptr socket = prev->lock();
if (socket == NULL)
continue;
int fd = socket->GetFD();
if (FD_ISSET(fd, &writefds))
socket->OnWritable(ea);
if (FD_ISSET(fd, &readfds))
socket->OnReadable(ea);
if (FD_ISSET(fd, &exceptfds))
socket->OnException(ea);
}
}
}
bool Application::Daemonize(void) {
#ifndef _WIN32
pid_t pid;
pid_t sid;
int fd;
pid = fork();
if (pid == -1) {
return false;
}
if (pid) {
fprintf(stdout, "DONE\n");
exit(0);
}
fd = open("/dev/null", O_RDWR);
if (fd) {
if (fd != 0) {
dup2(fd, 0);
}
if (fd != 1) {
dup2(fd, 1);
}
if (fd != 2) {
dup2(fd, 2);
}
if (fd > 2) {
close(fd);
}
}
sid = setsid();
if (sid == -1) {
return false;
}
#endif
return true;
}
void Application::Shutdown(void)
{
m_ShuttingDown = true;
}
ConfigHive::Ptr Application::GetConfigHive(void)
{
return m_ConfigHive;
}
Component::Ptr Application::LoadComponent(const string& path, const ConfigObject::Ptr& componentConfig)
{
Component::Ptr component;
Component *(*pCreateComponent)();
Log("Loading component '%s'", path.c_str());
#ifdef _WIN32
HMODULE hModule = LoadLibrary(path.c_str());
#else /* _WIN32 */
lt_dlhandle hModule = 0;
lt_dladvise advise;
if (!lt_dladvise_init(&advise) && !lt_dladvise_local(&advise)) {
hModule = lt_dlopenadvise(path.c_str(), advise);
}
lt_dladvise_destroy(&advise);
#endif /* _WIN32 */
if (hModule == NULL)
throw ComponentLoadException("Could not load module");
#ifdef _WIN32
pCreateComponent = (Component *(*)())GetProcAddress(hModule, "CreateComponent");
#else /* _WIN32 */
pCreateComponent = (Component *(*)())lt_dlsym(hModule, "CreateComponent");
#endif /* _WIN32 */
if (pCreateComponent == NULL)
throw ComponentLoadException("Loadable module does not contain CreateComponent function");
component = Component::Ptr(pCreateComponent());
component->SetApplication(static_pointer_cast<Application>(shared_from_this()));
component->SetConfig(componentConfig);
m_Components[component->GetName()] = component;
component->Start();
return component;
}
Component::Ptr Application::GetComponent(const string& name)
{
map<string, Component::Ptr>::iterator ci = m_Components.find(name);
if (ci == m_Components.end())
return Component::Ptr();
return ci->second;
}
void Application::UnloadComponent(const string& name)
{
map<string, Component::Ptr>::iterator ci = m_Components.find(name);
if (ci == m_Components.end())
return;
Log("Unloading component '%s'", name.c_str());
Component::Ptr component = ci->second;
component->Stop();
m_Components.erase(ci);
// TODO: unload DLL
}
void Application::Log(const char *format, ...)
{
char message[512];
va_list marker;
va_start(marker, format);
vsnprintf(message, sizeof(message), format, marker);
va_end(marker);
// TODO: log to file
fprintf(stderr, "%s\n", message);
}
void Application::SetArguments(const vector<string>& arguments)
{
m_Arguments = arguments;
}
const vector<string>& Application::GetArguments(void)
{
return m_Arguments;
}
const string& Application::GetExeDirectory(void)
{
static string ExePath;
if (ExePath.length() != 0)
return ExePath;
#ifndef _WIN32
char Cwd[MAXPATHLEN];
char *Buf, *PathEnv, *Directory, PathTest[MAXPATHLEN], FullExePath[MAXPATHLEN];
bool FoundPath;
const char *argv0 = m_Arguments[0].c_str();
if (getcwd(Cwd, sizeof(Cwd)) == NULL)
throw exception(/*"getcwd() failed"*/);
if (argv0[0] != '/')
snprintf(FullExePath, sizeof(FullExePath), "%s/%s", Cwd, argv0);
else
strncpy(FullExePath, argv0, sizeof(FullExePath));
if (strchr(argv0, '/') == NULL) {
PathEnv = getenv("PATH");
if (PathEnv != NULL) {
PathEnv = Memory::StrDup(PathEnv);
FoundPath = false;
for (Directory = strtok(PathEnv, ":"); Directory != NULL; Directory = strtok(NULL, ":")) {
if (snprintf(PathTest, sizeof(PathTest), "%s/%s", Directory, argv0) < 0)
throw exception(/*"snprintf() failed"*/);
if (access(PathTest, X_OK) == 0) {
strncpy(FullExePath, PathTest, sizeof(FullExePath));
FoundPath = true;
break;
}
}
free(PathEnv);
if (!FoundPath)
throw exception(/*"Could not determine executable path."*/);
}
}
if ((Buf = realpath(FullExePath, NULL)) == NULL)
throw exception(/*"realpath() failed"*/);
// remove filename
char *LastSlash = strrchr(Buf, '/');
if (LastSlash != NULL)
*LastSlash = '\0';
ExePath = string(Buf);
free(Buf);
#else /* _WIN32 */
char FullExePath[MAXPATHLEN];
GetModuleFileName(NULL, FullExePath, MAXPATHLEN);
PathRemoveFileSpec(FullExePath);
ExePath = string(FullExePath);
#endif /* _WIN32 */
return ExePath;
}
void Application::AddComponentSearchDir(const string& componentDirectory)
{
#ifdef _WIN32
SetDllDirectory(componentDirectory.c_str());
#else /* _WIN32 */
lt_dladdsearchdir(componentDirectory.c_str());
#endif /* _WIN32 */
}
bool Application::IsDebugging(void) const
{
return m_Debugging;
}