mirror of https://github.com/Icinga/icinga2.git
905 lines
21 KiB
Markdown
905 lines
21 KiB
Markdown
# <a id="library-reference"></a> Library Reference
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## <a id="global-functions"></a> Global functions
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Function | Description
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regex(pattern, text) | Returns true if the regex pattern matches the text, false otherwise.
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match(pattern, text) | Returns true if the wildcard pattern matches the text, false otherwise.
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cidr_match(pattern, ip) | Returns true if the CIDR pattern matches the IP address, false otherwise. IPv4 addresses are converted to IPv4-mapped IPv6 addresses before being matched against the pattern.
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len(value) | Returns the length of the value, i.e. the number of elements for an array or dictionary, or the length of the string in bytes.
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union(array, array, ...) | Returns an array containing all unique elements from the specified arrays.
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intersection(array, array, ...) | Returns an array containing all unique elements which are common to all specified arrays.
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keys(dict) | Returns an array containing the dictionary's keys.
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string(value) | Converts the value to a string.
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number(value) | Converts the value to a number.
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bool(value) | Converts the value to a bool.
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random() | Returns a random value between 0 and RAND_MAX (as defined in stdlib.h).
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log(value) | Writes a message to the log. Non-string values are converted to a JSON string.
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log(severity, facility, value) | Writes a message to the log. `severity` can be one of `LogDebug`, `LogNotice`, `LogInformation`, `LogWarning`, and `LogCritical`. Non-string values are converted to a JSON string.
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typeof(value) | Returns the [Type](18-library-reference.md#type-type) object for a value.
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get_time() | Returns the current UNIX timestamp.
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parse_performance_data(pd) | Parses a performance data string and returns an array describing the values.
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dirname(path) | Returns the directory portion of the specified path.
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basename(path) | Returns the filename portion of the specified path.
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escape\_shell\_arg(text) | Escapes a string for use as a single shell argument.
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escape\_shell\_cmd(text) | Escapes shell meta characters in a string.
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escape\_create\_process\_arg(text)| (Windows only) Escapes a string for use as an argument for CreateProcess().
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exit(integer) | Terminates the application.
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sleep(interval) | Sleeps for the specified amount of time (in seconds).
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## <a id="object-accessor-functions"></a> Object Accessor Functions
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These functions can be used to retrieve a reference to another object by name.
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### <a id="objref-get_check_command"></a> get_check_command
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Signature:
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function get_check_command(name);
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Returns the CheckCommand object with the specified name, or `null` if no such CheckCommand object exists.
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### <a id="objref-get_event_command"></a> get_event_command
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Signature:
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function get_event_command(name);
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Returns the EventCommand object with the specified name, or `null` if no such EventCommand object exists.
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### <a id="objref-get_notification_command"></a> get_notification_command
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Signature:
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function get_notification_command(name);
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Returns the NotificationCommand object with the specified name, or `null` if no such NotificationCommand object exists.
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### <a id="objref-get_host"></a> get_host
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Signature:
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function get_host(host_name);
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Returns the Host object with the specified name, or `null` if no such Host object exists.
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### <a id="objref-get_service"></a> get_service
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Signature:
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function get_service(host_name, service_name);
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Returns the Service object with the specified name, or `null` if no such Service object exists.
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### <a id="objref-get_user"></a> get_user
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Signature:
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function get_user(name);
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Returns the User object with the specified name, or `null` if no such User object exists.
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### <a id="objref-get_host_group"></a> get_host_group
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Signature:
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function get_host_group(name);
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Returns the HostGroup object with the specified name, or `null` if no such HostGroup object exists.
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### <a id="objref-get_service_group"></a> get_service_group
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Signature:
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function get_service_group(name);
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Returns the ServiceGroup object with the specified name, or `null` if no such ServiceGroup object exists.
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### <a id="objref-get_user_group"></a> get_user_group
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Signature:
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function get_user_group(name);
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Returns the UserGroup object with the specified name, or `null` if no such UserGroup object exists.
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### <a id="objref-get_time_period"></a> get_time_period
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Signature:
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function get_time_period(name);
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Returns the TimePeriod object with the specified name, or `null` if no such TimePeriod object exists.
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### <a id="objref-get_object"></a> get_object
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Signature:
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function get_object(type, name);
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Returns the object with the specified type and name, or `null` if no such object exists. `type` must refer
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to a type object.
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### <a id="objref-get_objects"></a> get_objects
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Signature:
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function get_objects(type);
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Returns an array of objects whose type matches the specified type. `type` must refer
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to a type object.
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## <a id="math-object"></a> Math object
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The global `Math` object can be used to access a number of mathematical constants
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and functions.
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### <a id="math-e"></a> Math.E
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Euler's constant.
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### <a id="math-ln2"></a> Math.LN2
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Natural logarithm of 2.
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### <a id="math-ln10"></a> Math.LN10
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Natural logarithm of 10.
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### <a id="math-log2e"></a> Math.LOG2E
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Base 2 logarithm of E.
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### <a id="math-pi"></a> Math.PI
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The mathematical constant Pi.
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### <a id="math-sqrt1_2"></a> Math.SQRT1_2
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Square root of 1/2.
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### <a id="math-sqrt2"></a> Math.SQRT2
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Square root of 2.
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### <a id="math-abs"></a> Math.abs
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Signature:
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function abs(x);
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Returns the absolute value of `x`.
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### <a id="math-acos"></a> Math.acos
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Signature:
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function acos(x);
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Returns the arccosine of `x`.
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### <a id="math-asin"></a> Math.asin
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Signature:
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function asin(x);
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Returns the arcsine of `x`.
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### <a id="math-atan"></a> Math.atan
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Signature:
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function atan(x);
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Returns the arctangent of `x`.
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### <a id="math-atan2"></a> Math.atan2
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Signature:
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function atan2(y, x);
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Returns the arctangent of the quotient of `y` and `x`.
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### <a id="math-ceil"></a> Math.ceil
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Signature:
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function ceil(x);
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Returns the smallest integer value not less than `x`.
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### <a id="math-cos"></a> Math.cos
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Signature:
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function cos(x);
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Returns the cosine of `x`.
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### <a id="math-exp"></a> Math.exp
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Signature:
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function exp(x);
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Returns E raised to the `x`th power.
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### <a id="math-floor"></a> Math.floor
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Signature:
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function floor(x);
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Returns the largest integer value not greater than `x`.
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### <a id="math-isinf"></a> Math.isinf
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Signature:
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function isinf(x);
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Returns whether `x` is infinite.
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### <a id="math-isnan"></a> Math.isnan
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Signature:
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function isnan(x);
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Returns whether `x` is NaN (not-a-number).
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### <a id="math-log"></a> Math.log
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Signature:
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function log(x);
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Returns the natural logarithm of `x`.
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### <a id="math-max"></a> Math.max
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Signature:
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function max(...);
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Returns the largest argument. A variable number of arguments can be specified.
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If no arguments are given, -Infinity is returned.
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### <a id="math-min"></a> Math.min
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Signature:
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function min(...);
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Returns the smallest argument. A variable number of arguments can be specified.
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If no arguments are given, +Infinity is returned.
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### <a id="math-pow"></a> Math.pow
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Signature:
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function pow(x, y);
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Returns `x` raised to the `y`th power.
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### <a id="math-random"></a> Math.random
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Signature:
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function random();
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Returns a pseudo-random number between 0 and 1.
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### <a id="math-round"></a> Math.round
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Signature:
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function round(x);
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Returns `x` rounded to the nearest integer value.
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### <a id="math-sign"></a> Math.sign
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Signature:
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function sign(x);
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Returns -1 if `x` is negative, 1 if `x` is positive
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and 0 if `x` is 0.
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### <a id="math-sin"></a> Math.sin
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Signature:
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function sin(x);
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Returns the sine of `x`.
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### <a id="math-sqrt"></a> Math.sqrt
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Signature:
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function sqrt(x);
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Returns the square root of `x`.
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### <a id="math-tan"></a> Math.tan
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Signature:
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function tan(x);
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Returns the tangent of `x`.
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## <a id="json-object"></a> Json object
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The global `Json` object can be used to encode and decode JSON.
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### <a id="json-encode"></a> Json.encode
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Signature:
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function encode(x);
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Encodes an arbitrary value into JSON.
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### <a id="json-decode"></a> Json.decode
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Signature:
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function decode(x);
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Decodes a JSON string.
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## <a id="number-type"></a> Number type
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### <a id="number-to_string"></a> Number#to_string
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Signature:
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function to_string();
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The `to_string` method returns a string representation of the number.
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Example:
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var example = 7
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example.to_string() /* Returns "7" */
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## <a id="boolean-type"></a> Boolean type
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### <a id="boolean-to_string"></a> Boolean#to_string
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Signature:
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function to_string();
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The `to_string` method returns a string representation of the boolean value.
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Example:
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var example = true
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example.to_string() /* Returns "true" */
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## <a id="string-type"></a> String type
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### <a id="string-find"></a> String#find
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Signature:
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function find(str, start);
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Returns the zero-based index at which the string `str` was found in the string. If the string
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was not found, -1 is returned. `start` specifies the zero-based index at which `find` should
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start looking for the string (defaults to 0 when not specified).
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Example:
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"Hello World".find("World") /* Returns 6 */
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### <a id="string-contains"></a> String#contains
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Signature:
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function contains(str);
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Returns `true` if the string `str` was found in the string. If the string
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was not found, `false` is returned. Use [find](18-library-reference.md#string-find)
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for getting the index instead.
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Example:
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"Hello World".contains("World") /* Returns true */
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### <a id="string-len"></a> String#len
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Signature
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function len();
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Returns the length of the string in bytes. Note that depending on the encoding type of the string
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this is not necessarily the number of characters.
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Example:
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"Hello World".len() /* Returns 11 */
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### <a id="string-lower"></a> String#lower
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Signature:
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function lower();
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Returns a copy of the string with all of its characters converted to lower-case.
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Example:
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"Hello World".lower() /* Returns "hello world" */
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### <a id="string-upper"></a> String#upper
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Signature:
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function upper();
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Returns a copy of the string with all of its characters converted to upper-case.
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Example:
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"Hello World".upper() /* Returns "HELLO WORLD" */
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### <a id="string-replace"></a> String#replace
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Signature:
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function replace(search, replacement);
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Returns a copy of the string with all occurences of the string specified in `search` replaced
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with the string specified in `replacement`.
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### <a id="string-split"></a> String#split
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Signature:
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function split(delimiters);
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Splits a string into individual parts and returns them as an array. The `delimiters` argument
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specifies the characters which should be used as delimiters between parts.
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Example:
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"x-7,y".split("-,") /* Returns [ "x", "7", "y" ] */
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### <a id="string-substr"></a> String#substr
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Signature:
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function substr(start, len);
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Returns a part of a string. The `start` argument specifies the zero-based index at which the part begins.
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The optional `len` argument specifies the length of the part ("until the end of the string" if omitted).
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Example:
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"Hello World".substr(6) /* Returns "World" */
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### <a id="string-to_string"></a> String#to_string
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Signature:
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function to_string();
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Returns a copy of the string.
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### <a id="string-reverse"></a> String#reverse
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Signature:
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function reverse();
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Returns a copy of the string in reverse order.
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### <a id="string-trim"></a> String#trim
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Signature:
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function trim();
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Removes trailing whitespaces and returns the string.
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## <a id="object-type"></a> Object type
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This is the base type for all types in the Icinga application.
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### <a id="object-clone"></a> Object#clone
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Signature:
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function clone();
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Returns a copy of the object. Note that for object elements which are
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reference values (e.g. objects such as arrays or dictionaries) the entire
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object is recursively copied.
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### <a id="object-to-string"></a> Object#to_string
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Signature:
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function to_string();
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Returns a string representation for the object. Unless overridden this returns a string
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of the format "Object of type '<typename>'" where <typename> is the name of the
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object's type.
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Example:
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[ 3, true ].to_string() /* Returns "[ 3.000000, true ]" */
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### <a id="object-type-field"></a> Object#type
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Signature:
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String type;
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Returns the object's type name. This attribute is read-only.
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Example:
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get_host("localhost").type /* Returns "Host" */
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## <a id="type-type"></a> Type type
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Inherits methods from the [Object type](18-library-reference.md#object-type).
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The `Type` type provides information about the underlying type of an object or scalar value.
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All types are registered as global variables. For example, in order to obtain a reference to the `String` type the global variable `String` can be used.
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### <a id="type-base"></a> Type#base
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Signature:
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Type base;
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Returns a reference to the type's base type. This attribute is read-only.
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Example:
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Dictionary.base == Object /* Returns true, because the Dictionary type inherits directly from the Object type. */
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### <a id="type-name"></a> Type#name
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Signature:
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String name;
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Returns the name of the type.
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### <a id="type-prototype"></a> Type#prototype
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Signature:
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Object prototype;
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Returns the prototype object for the type. When an attribute is accessed on an object that doesn't exist the prototype object is checked to see if an attribute with the requested name exists. If it does, the attribute's value is returned.
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The prototype functionality is used to implement methods.
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Example:
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3.to_string() /* Even though '3' does not have a to_string property the Number type's prototype object does. */
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## <a id="array-type"></a> Array type
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Inherits methods from the [Object type](18-library-reference.md#object-type).
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### <a id="array-add"></a> Array#add
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Signature:
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function add(value);
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Adds a new value after the last element in the array.
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### <a id="array-clear"></a> Array#clear
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Signature:
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function clear();
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Removes all elements from the array.
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### <a id="array-shallow-clone"></a> Array#shallow_clone
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function shallow_clone();
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Returns a copy of the array. Note that for elements which are reference values (e.g. objects such
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as arrays and dictionaries) only the references are copied.
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### <a id="array-contains"></a> Array#contains
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Signature:
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|
function contains(value);
|
|
|
|
Returns true if the array contains the specified value, false otherwise.
|
|
|
|
### <a id="array-len"></a> Array#len
|
|
|
|
Signature:
|
|
|
|
function len();
|
|
|
|
Returns the number of elements contained in the array.
|
|
|
|
### <a id="array-remove"></a> Array#remove
|
|
|
|
Signature:
|
|
|
|
function remove(index);
|
|
|
|
Removes the element at the specified zero-based index.
|
|
|
|
### <a id="array-set"></a> Array#set
|
|
|
|
Signature:
|
|
|
|
function set(index, value);
|
|
|
|
Sets the element at the zero-based index to the specified value. The `index` must refer to an element
|
|
which already exists in the array.
|
|
|
|
### <a id="array-get"></a> Array#get
|
|
|
|
Signature:
|
|
|
|
function get(index);
|
|
|
|
Retrieves the element at the specified zero-based index.
|
|
|
|
### <a id="array-sort"></a> Array#sort
|
|
|
|
Signature:
|
|
|
|
function sort(less_cmp);
|
|
|
|
Returns a copy of the array where all items are sorted. The items are
|
|
compared using the `<` (less-than) operator. A custom comparator function
|
|
can be specified with the `less_cmp` argument.
|
|
|
|
### <a id="array-join"></a> Array#join
|
|
|
|
Signature:
|
|
|
|
function join(separator);
|
|
|
|
Joins all elements of the array using the specified separator.
|
|
|
|
### <a id="array-reverse"></a> Array#reverse
|
|
|
|
Signature:
|
|
|
|
function reverse();
|
|
|
|
Returns a new array with all elements of the current array in reverse order.
|
|
|
|
### <a id="array-map"></a> Array#map
|
|
|
|
Signature:
|
|
|
|
function map(func);
|
|
|
|
Calls `func(element)` for each of the elements in the array and returns
|
|
a new array containing the return values of these function calls.
|
|
|
|
### <a id="array-reduce"></a> Array#reduce
|
|
|
|
Signature:
|
|
|
|
function reduce(func);
|
|
|
|
Reduces the elements of the array into a single value by calling the provided
|
|
function `func` as `func(a, b)` repeatedly where `a` and `b` are elements of the array
|
|
or results from previous function calls.
|
|
|
|
### <a id="array-filter"></a> Array#filter
|
|
|
|
Signature:
|
|
|
|
function filter(func);
|
|
|
|
Returns a copy of the array containing only the elements for which `func(element)`
|
|
is true.
|
|
|
|
### <a id="array-unique"></a> Array#unique
|
|
|
|
Signature:
|
|
|
|
function unique();
|
|
|
|
Returns a copy of the array with all duplicate elements removed. The original order
|
|
of the array is not preserved.
|
|
|
|
## <a id="dictionary-type"></a> Dictionary type
|
|
|
|
Inherits methods from the [Object type](18-library-reference.md#object-type).
|
|
|
|
### <a id="dictionary-shallow-clone"></a> Dictionary#shallow_clone
|
|
|
|
Signature:
|
|
|
|
function shallow_clone();
|
|
|
|
Returns a copy of the dictionary. Note that for elements which are reference values (e.g. objects such
|
|
as arrays and dictionaries) only the references are copied.
|
|
|
|
### <a id="dictionary-contains"></a> Dictionary#contains
|
|
|
|
Signature:
|
|
|
|
function contains(key);
|
|
|
|
Returns true if a dictionary item with the specified `key` exists, false otherwise.
|
|
|
|
### <a id="dictionary-len"></a> Dictionary#len
|
|
|
|
Signature:
|
|
|
|
function len();
|
|
|
|
Returns the number of items contained in the dictionary.
|
|
|
|
### <a id="dictionary-remove"></a> Dictionary#remove
|
|
|
|
Signature:
|
|
|
|
function remove(key);
|
|
|
|
Removes the item with the specified `key`. Trying to remove an item which does not exist
|
|
is a no-op.
|
|
|
|
### <a id="dictionary-set"></a> Dictionary#set
|
|
|
|
Signature:
|
|
|
|
function set(key, value);
|
|
|
|
Creates or updates an item with the specified `key` and `value`.
|
|
|
|
### <a id="dictionary-get"></a> Dictionary#get
|
|
|
|
Signature:
|
|
|
|
function get(key);
|
|
|
|
Retrieves the value for the specified `key`. Returns `null` if they `key` does not exist
|
|
in the dictionary.
|
|
|
|
### <a id="dictionary-keys"></a> Dictionary#keys
|
|
|
|
Signature:
|
|
|
|
function keys();
|
|
|
|
Returns a list of keys for all items that are currently in the dictionary.
|
|
|
|
## <a id="scriptfunction-type"></a> Function type
|
|
|
|
Inherits methods from the [Object type](18-library-reference.md#object-type).
|
|
|
|
### <a id="scriptfunction-call"></a> Function#call
|
|
|
|
Signature:
|
|
|
|
function call(thisArg, ...);
|
|
|
|
Invokes the function using an alternative `this` scope. The `thisArg` argument specifies the `this`
|
|
scope for the function. All other arguments are passed directly to the function.
|
|
|
|
Example:
|
|
|
|
function set_x(val) {
|
|
this.x = val
|
|
}
|
|
|
|
dict = {}
|
|
|
|
set_x.call(dict, 7) /* Invokes set_x using `dict` as `this` */
|
|
|
|
### <a id="scriptfunction-callv"></a> Function#callv
|
|
|
|
Signature:
|
|
|
|
function callv(thisArg, args);
|
|
|
|
Invokes the function using an alternative `this` scope. The `thisArg` argument specifies the `this`
|
|
scope for the function. The items in the `args` array are passed to the function as individual arguments.
|
|
|
|
Example:
|
|
|
|
function set_x(val) {
|
|
this.x = val
|
|
}
|
|
|
|
var dict = {}
|
|
|
|
var args = [ 7 ]
|
|
|
|
set_x.callv(dict, args) /* Invokes set_x using `dict` as `this` */
|
|
|
|
## <a id="datetime-type"></a> DateTime type
|
|
|
|
Inherits methods from the [Object type](18-library-reference.md#object-type).
|
|
|
|
### <a id="datetime-ctor"></a> DateTime constructor
|
|
|
|
Signature:
|
|
|
|
function DateTime()
|
|
function DateTime(unixTimestamp)
|
|
function DateTime(year, month, day)
|
|
function DateTime(year, month, day, hours, minutes, seconds)
|
|
|
|
Constructs a new DateTime object. When no arguments are specified for the constructor a new
|
|
DateTime object representing the current time is created.
|
|
|
|
Example:
|
|
|
|
var d1 = DateTime() /* current time */
|
|
var d2 = DateTime(2016, 5, 21) /* midnight April 21st, 2016 (local time) */
|
|
|
|
### <a id="datetime-arithmetic"></a> DateTime arithmetic
|
|
|
|
Subtracting two DateTime objects yields the interval between them, in seconds.
|
|
|
|
Example:
|
|
|
|
var delta = DateTime() - DateTime(2016, 5, 21) /* seconds since midnight April 21st, 2016 */
|
|
|
|
Subtracting a number from a DateTime object yields a new DateTime object that is further in the past:
|
|
|
|
Example:
|
|
|
|
var dt = DateTime() - 2 * 60 * 60 /* Current time minus 2 hours */
|
|
|
|
Adding a number to a DateTime object yields a new DateTime object that is in the future:
|
|
|
|
Example:
|
|
|
|
var dt = DateTime() + 24 * 60 60 /* Current time plus 24 hours */
|
|
|
|
### <a id="datetime-format"></a> DateTime#format
|
|
|
|
Signature:
|
|
|
|
function format(fmt)
|
|
|
|
Returns a string representation for the DateTime object using the specified format string.
|
|
The format string may contain format conversion placeholders as specified in strftime(3).
|
|
|
|
Example:
|
|
|
|
var s = DateTime(2016, 4, 21).format("%A") /* Sets s to "Thursday". */
|
|
|
|
### <a id="datetime-tostring"></a> DateTime#to_string
|
|
|
|
Signature:
|
|
|
|
function to_string()
|
|
|
|
Returns a string representation for the DateTime object. Uses a suitable default format.
|
|
|
|
Example:
|
|
|
|
var s = DateTime(2016, 4, 21).to_string() /* Sets s to "2016-04-21 00:00:00 +0200". */
|