75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
// charset_names.hh
|
|
// This file is part of libpbe; see http://anyterm.org/
|
|
// (C) 2008 Philip Endecott
|
|
|
|
// Distributed under the Boost Software License, Version 1.0:
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person or organization
|
|
// obtaining a copy of the software and accompanying documentation covered by
|
|
// this license (the "Software") to use, reproduce, display, distribute,
|
|
// execute, and transmit the Software, and to prepare derivative works of the
|
|
// Software, and to permit third-parties to whom the Software is furnished to
|
|
// do so, all subject to the following:
|
|
//
|
|
// The copyright notices in the Software and this entire statement, including
|
|
// the above license grant, this restriction and the following disclaimer,
|
|
// must be included in all copies of the Software, in whole or in part, and
|
|
// all derivative works of the Software, unless such copies or derivative
|
|
// works are solely in the form of machine-executable object code generated by
|
|
// a source language processor.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
|
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
|
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
|
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
// DEALINGS IN THE SOFTWARE.
|
|
|
|
#ifndef libpbe_charset_charset_names_hh
|
|
#define libpbe_charset_charset_names_hh
|
|
|
|
#include <string>
|
|
|
|
#include "charset_t.hh"
|
|
|
|
namespace pbe {
|
|
|
|
// Character Set Names
|
|
// -------------------
|
|
//
|
|
// This file provides functions for converting between character set names
|
|
// in ASCII strings and charset_t values.
|
|
//
|
|
// Several names may be recorded for each character set. The primary
|
|
// IANA-registered name is returned by charset_name(). charset_mime_name()
|
|
// returns the same as charset_name(), unless a different name is preferred
|
|
// for MIME purposes. (Typically the preferred MIME name is more concise,
|
|
// while the primary name is less ambiguous.) lookup_charset() recognises
|
|
// both of these names plus a large number of IANA-defined aliases and
|
|
// many variations in case and punctuation.
|
|
|
|
|
|
extern const char* const charset_iana_names[];
|
|
|
|
inline const char* charset_name(charset_t cs) {
|
|
return charset_iana_names[cs];
|
|
}
|
|
|
|
|
|
extern const char* const charset_mime_names[];
|
|
|
|
inline const char* charset_mime_name(charset_t cs) {
|
|
return charset_mime_names[cs];
|
|
}
|
|
|
|
|
|
struct NoSuchCharacterSet {}; // FIXME maybe we need a no-throw version too?
|
|
|
|
charset_t lookup_charset(const char* name);
|
|
charset_t lookup_charset(std::string name);
|
|
|
|
};
|
|
|
|
#endif
|