P3D-Legacy/P3D/Content/Data/Scripts/rival/rival_ecruteak/walk_script.dat

33 lines
2.3 KiB
Plaintext
Raw Normal View History

2016-09-07 18:50:38 +02:00
<EFBFBD><EFBFBD>version=2
:if:<register.registered(rival_encounter_ecruteak)>=False
:then
@music.play(johto_rival_encounter)
2016-09-07 18:50:38 +02:00
@player.move(1)
@npc.turn(2,3)
@npc.move(2,1)
@text.show(...... ...... ......*...Oh, it's you.*I came looking for~some legendary*Pok<00>mon that they~say roosts here.*But there's nothing here!*Nothing after all~the trouble of*coming to this dump? No way!*It's all your~fault!)
:if:<register.registered(starter1)>=True
:then
@battle.trainer(rival\rival_2_fire)
:endif
:if:<register.registered(starter2)>=True
:then
@battle.trainer(rival\rival_2_water)
:endif
:if:<register.registered(starter3)>=True
:then
@battle.trainer(rival\rival_2_grass)
:endif
@music.play(johto_rival_appear)
@register.register(rival_encounter_ecruteak)
@text.show(...Aw whatever.*You would never be~able to catch a*legendary Pok<00>mon~anyway.)
@NPC.register(burnedtower\burnedtower1f.dat|2|position|6,-2,9)
@Player.Warp(burnedtower\burnedtowerb1f.dat,10,3.1,9,0)
@Level.Update
@player.setmovement(0,-2,0)
@player.move(1)
@player.resetmovement
@sound.play(destroy)
@text.show(Humph!*What are you doing~falling into a*hole? Some genius~you are!*Serves you right!)
:endif
:end