33 lines
2.3 KiB
Plaintext
33 lines
2.3 KiB
Plaintext
version=2
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:if:<register.registered(rival_encounter_ecruteak)>=False
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:then
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@music.play(johto_rival_encounter)
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@player.move(1)
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@npc.turn(2,3)
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@npc.move(2,1)
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@text.show(...... ...... ......*...Oh, it's you.*I came looking for~some legendary*Pokémon that they~say roosts here.*But there's nothing here!*Nothing after all~the trouble of*coming to this dump? No way!*It's all your~fault!)
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:if:<register.registered(starter1)>=True
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:then
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@battle.trainer(rival\rival_2_fire)
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:endif
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:if:<register.registered(starter2)>=True
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:then
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@battle.trainer(rival\rival_2_water)
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:endif
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:if:<register.registered(starter3)>=True
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:then
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@battle.trainer(rival\rival_2_grass)
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:endif
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@music.play(johto_rival_appear)
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@register.register(rival_encounter_ecruteak)
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@text.show(...Aw whatever.*You would never be~able to catch a*legendary Pokémon~anyway.)
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@NPC.register(burnedtower\burnedtower1f.dat|2|position|6,-2,9)
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@Player.Warp(burnedtower\burnedtowerb1f.dat,10,3.1,9,0)
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@Level.Update
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@player.setmovement(0,-2,0)
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@player.move(1)
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@player.resetmovement
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@sound.play(destroy)
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@text.show(Humph!*What are you doing~falling into a*hole? Some genius~you are!*Serves you right!)
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:endif
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:end |