Stop NPC from dancing after done
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parent
315d250405
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522196367a
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@ -804,6 +804,8 @@
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MoveAsync = False
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If Not isDancing Then
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Me.Position = New Vector3(CInt(Me.Position.X), CSng(Me.Position.Y), CInt(Me.Position.Z))
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Else
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isDancing = False
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End If
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Moved = 0.0F
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MoveY = 0.0F
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