Commit Graph

68 Commits

Author SHA1 Message Date
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
TheOmegaGhost 0663bfd251 Move Reminder and Deleter Overhaul
Reminder and Deleter in every PokéCenter now
Replaces previously useless Mystery Gift NPC area
No longer costs an item, but unlocks as you get badges
Deleter requires 2 badges, reminder requires 4 badges
Fixed weird behavior in their menu screens (double move bug)
Moved Draco Meteor tutor to Blackthorn City house
Draco Meteor tutor is now more elegantly scripted
2020-04-16 23:27:36 -03:00
darkfire006 efa001061f forbid fused trades
for Kyurem
2019-10-06 18:28:42 -05:00
Ruan Pablo aedec48f93 Terrain final implementation + typos and move fixes
fixed fake-out/first impression working on 2 turns
fixed protecting move breaking messages
fixed trapping/binding moves and abilities
fixed flinch message popping up unnecessarily
updated natural gift BP calculation
updated some moves' contest category and other stats
added roseli, kee, maranga berry effects
added alolan pokemon abilities
added smacking down effect
added terrain as well as its effects
replaced polkadot bow (no use) with berserk gene
other minor fixes such as typos, captalizations
wrapping up other commits
2019-09-27 15:46:23 -03:00
FantaX1911 c73f5ac07d Ok, I promise it works now.... 2019-01-25 19:13:06 +02:00
FantaX1911 d419794c3c Gave "beast" text color white. 2019-01-25 19:05:01 +02:00
FantaX1911 28c1af7d10 Implemented "Beast" emblem check in the party screen, (was I supposed to be the one to do it?) 2019-01-25 18:45:03 +02:00
CaptainSegis 3730ebbd10 Small adjustment to SummaryScreen 2018-12-22 11:28:09 -05:00
Ruan Pablo c4105ad5aa Added some missing moves up to Gen 6 2018-10-26 06:03:33 -02:00
CaptainSegis 17e2dc5fed Done with status condition icons 2018-10-21 22:20:08 -05:00
CaptainSegis 5851f0d602 Fixed status icon not showing in PartyScreen 2018-10-21 21:12:37 -05:00
OmegaRuan 002b7c27cf Kolben update + lil extras
includes basement, trainers, pcp, shiny rate and small message fix
2018-08-28 22:48:24 -03:00
CaptainSegis 57ae2f5669 Fixed bigger menu sprites not displaying correctly 2018-05-02 21:58:10 -05:00
nilllzz b3d6195391 stop HP bar from going down for party closing animation 2018-03-08 19:47:36 +01:00
CaptainSegis 74f2e44d3d Fixed catch method in SummaryScreen 2018-03-05 18:37:13 -05:00
nilllzz fcdcbad6c9 fix music, always summer/day in main menu 2018-02-24 01:20:42 +01:00
nilllzz ce42b42806 fix blur shader 2018-02-22 23:43:27 +01:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00