Commit Graph

92 Commits

Author SHA1 Message Date
JappaWakka 51a481da62 Added Audio Menu icon, Added support for GameMode descriptions & GameMode splash screens
Also improved the look of the GameMode menu
2021-10-01 12:44:08 +02:00
darkfire006 6f5d34f0b5 Allow for script determined roamer shinyness 2021-09-30 10:16:26 -05:00
darkfire006 f16fee3a7a Preliminary Destiny Knot implementation
very rough add
2021-09-29 18:08:24 -05:00
JappaWakka bb6181679d Added Controls Menu Icon 2021-09-30 00:18:58 +02:00
JappaWakka 1081595d24 Added ContentPacks & Language Menu Icons, Fixed arrow color, Centered text of mainmenu buttons 2021-09-29 23:47:57 +02:00
JappaWakka cbd7a4ec84 Fixed mouse selection for Language Menu 2021-09-29 17:38:56 +02:00
JappaWakka c4ab6604a6
Merge pull request #73 from P3D-Legacy/mainmenu-rework
Main Menu Rework
2021-09-29 16:59:40 +02:00
JappaWakka cf56508ed0 Content Pack Menu tweaks
whenever you scroll (or press up/down) on the buttons at the bottom, the select sound plays (with a delay so you can't spam it) so the player knows it does something

I also renamed Up and Down to Move Up and Move Down to avoid confusion
2021-09-29 16:29:49 +02:00
JappaWakka 0e8b60cfc4 Options Freezing fix
Fixed OptionsScreen freezing in-game & when clicking Pack Information in ContentPack Menu in the Main Menu
2021-09-29 15:57:29 +02:00
JappaWakka 7583e5d97c PressStartScreen fix
Fixed the issue where when you press a key to go to the main menu while the splash/logo screen was fading in, it would freeze halfway through the fade and you'd have a main menu with a darker background than it should be. Now when you press a key, it just skips the fade before switching the screen to the mainmenu
2021-09-29 14:43:07 +02:00
JappaWakka 106de657f0 Main Menu Crash Fix & Options Menu Cursor Fix
Fixed a crash when moving to the content pack button in the main menu options row while having no savegames.

Fixed the options pointer changing position when resizing the game window.
2021-09-29 14:32:05 +02:00
darkfire006 e5d543c945 mastershinyrate
create global control for shiny rate, update it for standard encounters and breeding and make it script callable
2021-09-29 02:25:17 -05:00
JappaWakka d3bad8913b Options Menu fixes & Mouse Speed renamed
The options are now saved when going back to the main menu

Mouse Speed is now called Camera Speed
2021-09-28 17:50:49 +02:00
JappaWakka 6ca257ce91 Faster Textbox Popup & Menu Font Position & Scale Fixes 2021-09-28 17:30:43 +02:00
JappaWakka 166a150ce4 First Main Menu rework almost done
The options row buttons in the Main Menu now open their respective tab in the Options Menu when selected

The Content Pack Menu is positioned correctly

The Content Pack & Language Menus now fade in and out
2021-09-28 17:20:51 +02:00
JappaWakka ee42876afa Main Menu Work In Progress 28-09-2021
When selecting the Options button at the Main Menu, the top row moves up, revealing the Options row beneath it

When selecting the Options button at the Main Menu, the options row fades in now

The Options row now has the right amount of selectable buttons (4, not 5)

When selecting the Options button at the Main Menu, the top row doesn't reset position now

The distance between Options buttons is now the same as the top row
2021-09-28 15:34:12 +02:00
Jasper "JappaWakka" Speelman 86076944b2 Pause Screen Fixes + Indentation fix
- Fixed crash that occured when pausing the game during the old intro
- Fix weird indentation in warpblock.vb
2021-09-25 00:28:06 +02:00
Jasper "JappaWakka" Speelman b0ca5ab1d9 Options Menu update 2
- Applying ContentPacks works perfectly now and plays the Save sound when done
- ScrollBars in the options menu work correctly again
2021-09-25 00:27:12 +02:00
JappaWakkaP3D 8263bbe390 Main Menu Work in Progress 21-09-2021 2021-09-21 17:45:56 +02:00
JappaWakkaP3D a6713d0c4d Options Menu Update 2021-09-21 17:45:29 +02:00
JappaWakkaP3D 9723820427 SFX & Battle Animations
Ported Battle Animation Code
Ported Battle Animations for Tackle, Pound, Growl, Ember and Poison Sting
Normalized all SFX by Perceived Loudness (-11.0 LUFS)
Renamed and moved a bunch of the SFX so they make more sense
Added a jingle when you register a Phone Number
Added a soundeffect for when an elevator reaches its destination
2021-08-22 16:10:06 +02:00
JappaWakkaP3D 7f3445b727 Added a text message when selecting an item in battle that can't be used
The message says:
This item can't be used in Battle.
2021-08-20 15:10:39 +02:00
JappaWakka 66079e69d0 [Crash fix]
Fixed crash that occurs when exiting to the main menu through the pause screen while the game window is minimized or not active in general.
2021-01-21 10:37:27 +03:00
Ruan Pablo b361c496a2 Unown menu logic fix
Also minor change to join server screen
2020-09-12 04:39:49 -03:00
Zottelchen 01bd460e3c
Updated Eggmoves inheriting to Gen 6 (#28) 2020-07-23 19:54:50 +03:00
darkfire006 eeeeb18e94 fixes from Mach IV 2020-07-22 22:23:38 -05:00
darkfire006 a1ab3786ac Mach III fixes 2020-07-18 20:04:10 -05:00
Vitaly Mikhailov f23ed8caa6
Direct IP connection fix 2020-07-10 19:50:33 +03:00
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
TheOmegaGhost cc2690dd9d Menu Sprite Reorganization 2020-06-19 23:47:03 -03:00
darkfire006 c695e34b6a Fix issue with Surf Skin 2020-05-27 21:46:46 -05:00
TheOmegaGhost 0663bfd251 Move Reminder and Deleter Overhaul
Reminder and Deleter in every PokéCenter now
Replaces previously useless Mystery Gift NPC area
No longer costs an item, but unlocks as you get badges
Deleter requires 2 badges, reminder requires 4 badges
Fixed weird behavior in their menu screens (double move bug)
Moved Draco Meteor tutor to Blackthorn City house
Draco Meteor tutor is now more elegantly scripted
2020-04-16 23:27:36 -03:00
TheOmegaGhost ff81fea1b9 Updated Dream Ball and Pinch Berries 2019-11-23 03:29:31 -02:00
Vitaly Mikhailov ef0cecfe2e
Added <battle.caught> command 2019-10-31 23:57:27 +03:00
Vitaly Mikhailov d44009819e
Merge pull request #32 from P3D-Legacy/fadecolorpatch
Added command to change Screen.Fade color
2019-10-11 21:41:48 +03:00
Vitaly Mikhailov 6e0b1d1550
Added command to change Screen.Fade color 2019-10-11 21:39:42 +03:00
darkfire006 efa001061f forbid fused trades
for Kyurem
2019-10-06 18:28:42 -05:00
Ruan Pablo aedec48f93 Terrain final implementation + typos and move fixes
fixed fake-out/first impression working on 2 turns
fixed protecting move breaking messages
fixed trapping/binding moves and abilities
fixed flinch message popping up unnecessarily
updated natural gift BP calculation
updated some moves' contest category and other stats
added roseli, kee, maranga berry effects
added alolan pokemon abilities
added smacking down effect
added terrain as well as its effects
replaced polkadot bow (no use) with berserk gene
other minor fixes such as typos, captalizations
wrapping up other commits
2019-09-27 15:46:23 -03:00
darkfire006 d5cd535685 Fix Dusk ball to have 3.5 in caves too 2019-09-23 23:01:39 -05:00
CaptainSegis e1faeb362f Hopefully fixed all time related issues 2019-08-03 18:37:07 -05:00
Ruan Pablo 3a378a1350 Some Gen 7 OW sprites + move fixes 2019-06-02 22:42:09 -03:00
CaptainSegis 74517e2f5f v0.55.2 Release 2019-02-03 18:19:11 -05:00
CaptainSegis 3fb1cd0e89 Added back gender switching and save reset buttons for GameJolt saves. 2019-02-02 03:59:03 -05:00
CaptainSegis a24f5ff637 Hopefully fixed a couple of crashes 2019-01-31 01:35:14 -05:00
CaptainSegis 5d4ae15b67 Fixed exploit in NewMenuScreen 2019-01-29 22:49:09 -05:00
FantaX1911 c73f5ac07d Ok, I promise it works now.... 2019-01-25 19:13:06 +02:00
FantaX1911 d419794c3c Gave "beast" text color white. 2019-01-25 19:05:01 +02:00
FantaX1911 28c1af7d10 Implemented "Beast" emblem check in the party screen, (was I supposed to be the one to do it?) 2019-01-25 18:45:03 +02:00
CaptainSegis 05436c2bb1 Small adjustment to credits 2019-01-24 02:00:45 -05:00
CaptainSegis 791902a05f Finished reworking emblems, added new ones. Adjusted all @sound.play(success) instances and such. 2019-01-24 01:52:47 -05:00