JappaWakka
92352bcf27
Fixed bug with wrong SFX paths
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Causing ContentPacks to load slower
2022-08-11 21:19:59 +02:00
JappaWakka
5609143300
Pokémon front/back sprites can now have nr. name
2022-08-11 21:18:50 +02:00
JappaWakka
82c18f473a
Fixed bug with contentpack sfx names (ToLower)
2022-08-10 19:48:38 +02:00
JappaWakka
d21f97c7b5
Various visual fixes
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Fixed Pokémon icon size in various screens
Aligned the partially transparent black shape of the JoinServerScreen better
2022-08-09 20:13:03 +02:00
darkfire006
f4691fe20d
allow forms in the @battle.wild() script
2022-08-09 10:35:24 -05:00
darkfire006
bae3a28431
Revert "Remove caps from registers"
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This reverts commit 7310e3cd13
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2022-08-09 10:34:56 -05:00
darkfire006
8bdb1e9858
Revert "Registers are now case insensitive"
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This reverts commit f09cd7d644
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2022-08-09 10:34:44 -05:00
JappaWakka
860aed443a
Gogoat cannot breed for v0.59.1
2022-08-07 17:30:52 +02:00
JappaWakka
4223dfaaea
Genderless Pokémon can't give or get infatuation
2022-08-07 13:01:16 +02:00
darkfire006
7310e3cd13
Remove caps from registers
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re Strength triggers and time registers
2022-08-06 21:49:50 -05:00
darkfire006
56908b35f9
just the script block fix without the other "fixes"
2022-08-06 21:48:57 -05:00
darkfire006
21bfdc2b74
Revert "Fix for softlock scriptblocks with strengthrocks"
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This reverts commit 5003186b39
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2022-08-06 18:22:13 -05:00
JappaWakka
5003186b39
Fix for softlock scriptblocks with strengthrocks
2022-08-06 23:36:45 +02:00
JappaWakka
0fb4f51b07
Fix for localization
2022-08-06 20:15:21 +02:00
JappaWakka
d3de943dba
Fix shiny menusprite offset
2022-08-01 19:23:38 +02:00
JappaWakka
9772dc452a
Updated font and text positioning trainer card
2022-08-01 17:19:56 +02:00
JappaWakka
8a8e8fe8c3
Fixed MainMenu not resetting or applying Textures
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After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
JappaWakka
3cab6f3b82
Now I really fixed the menu sprites
2022-08-01 13:08:17 +02:00
JappaWakka
0695ff6491
Fixed HatchEgg command adding 2 pokémon
2022-07-31 19:59:47 +02:00
JappaWakka
53c5d5ba5f
Fixed Menu Icons
2022-07-31 19:50:29 +02:00
JappaWakka
b6bb46ba6e
Fix hardcoded Pokémon Front, Back and Menu sprites
2022-07-31 19:35:26 +02:00
JappaWakka
6f5f992d6e
Fix for softlock animations and tail whip crash
2022-07-24 15:16:16 +02:00
JappaWakka
eb69a8ee5b
Maybe this'll prevent animatedblock crash
2022-07-24 10:45:18 +02:00
Jasper "JappaWakka" Speelman
2dd64aa7be
Animatedblock faces camera if modelid = 3
2022-07-23 19:52:28 +02:00
Jasper "JappaWakka" Speelman
630f8d3b3a
Fix for the duplicate wall entity in my office
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Also made the pokémon shiny and adjusted the colors on the bowl
2022-07-23 16:44:34 +02:00
Jasper "JappaWakka" Speelman
7d55ca2c64
Fix for Invisible Pokémon in Battle
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As well as some other fixes like the hit animation also working on models and making the timing more reliable
2022-07-23 16:41:00 +02:00
Jasper "JappaWakka" Speelman
9fa9f93659
Fixed Tepig and compressed OW sprites
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Before: roughly 67 mb in total
After: roughly 8 mb in total
No quality loss
2022-07-23 15:31:24 +02:00
Jasper "JappaWakka" Speelman
cea7a5649d
Fixed computer sound that didn't get played
2022-07-22 17:51:11 +02:00
Jasper "JappaWakka" Speelman
b258139ee8
Added Egg Hatch command
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Format:
@Pokemon.Hatch(PartyIndex,[CanRename],[Message])
Description:
If the Pokémon specified in the PartyIndex argument is an egg, it hatches immediately
Arguments:
PartyIndex (int) - Index of a Pokémon in the player's party. Values can range from 0-5.
CanRename (bool) - Optional. Whether the player can rename the Pokémon or not after it hatches.
Message (str) - Optional. The message to display after the Pokémon hatches.
2022-07-22 17:32:09 +02:00
Jasper "JappaWakka" Speelman
d1698db4ba
Fix tokens not being reload after exiting gamemode
2022-07-22 14:46:18 +02:00
Jasper "JappaWakka" Speelman
724a4a642d
Fixed music silence when no intro Content Packs
2022-07-22 13:54:23 +02:00
Jasper "JappaWakka" Speelman
cb7a7956ce
Updated nuget packages
2022-07-22 13:34:32 +02:00
JappaWakka
31a1c3b6d5
Hopefully this'll prevent animatedblock crash
2022-07-21 10:11:24 +02:00
JappaWakka
f65f0e4f11
Updated PokéBall open sound
2022-07-19 14:51:11 +02:00
JappaWakka
bf544a5e25
Fixed stats animation, added Tail Whip animation
2022-07-19 12:03:13 +02:00
JappaWakka
e6a2f6eab8
Updates to animation system + rotating pokemon
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Also made useful tweaks to how battleflipped works
2022-07-18 21:41:30 +02:00
JappaWakka
acbf4e1b5c
Added Water Gun move animation
2022-07-18 13:33:31 +02:00
JappaWakka
f103caa5f2
Fixed Models not being affected by lighting
2022-07-16 14:48:29 +02:00
JappaWakka
b57ae43a3c
Fixed Lighting colors one final time
2022-07-15 19:51:25 +02:00
darkfire006
9829321174
fixed rock in battle map
2022-07-15 00:30:50 -05:00
darkfire006
30a59646a8
fix wrong evolutions
2022-07-15 00:24:40 -05:00
JappaWakka
5d85c33910
Fixed Pokémon sprites possibly being wrong size
2022-07-14 19:32:23 +02:00
JappaWakka
352b80db9c
Any entity can have a model, model scale improved
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0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka
c401b4f063
Recolored Vine Whip
2022-07-13 00:02:21 +02:00
darkfire006
a6070ea479
use correct shininess value for roaming mons
2022-07-12 09:14:11 -05:00
darkfire006
673472d424
make daycare cycles normal length again
2022-07-12 09:13:49 -05:00
darkfire006
672b256433
make suicune not always shiny
2022-07-12 09:13:28 -05:00
darkfire006
802e86685b
remove second mewtwo battle
2022-07-12 09:13:16 -05:00
darkfire006
f12d68dc31
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2022-07-12 09:12:03 -05:00
JappaWakka
bd4f1154a1
Added Vine Whip animation, fixed 2 move animations
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Fixed Scratch & Poison Sting
2022-07-12 11:37:18 +02:00