Commit Graph

2117 Commits

Author SHA1 Message Date
JappaWakka 92352bcf27 Fixed bug with wrong SFX paths
Causing ContentPacks to load slower
2022-08-11 21:19:59 +02:00
JappaWakka 5609143300 Pokémon front/back sprites can now have nr. name 2022-08-11 21:18:50 +02:00
JappaWakka 82c18f473a Fixed bug with contentpack sfx names (ToLower) 2022-08-10 19:48:38 +02:00
JappaWakka d21f97c7b5 Various visual fixes
Fixed Pokémon icon size in various screens
Aligned the partially transparent black shape of the JoinServerScreen better
2022-08-09 20:13:03 +02:00
darkfire006 f4691fe20d allow forms in the @battle.wild() script 2022-08-09 10:35:24 -05:00
darkfire006 bae3a28431 Revert "Remove caps from registers"
This reverts commit 7310e3cd13.
2022-08-09 10:34:56 -05:00
darkfire006 8bdb1e9858 Revert "Registers are now case insensitive"
This reverts commit f09cd7d644.
2022-08-09 10:34:44 -05:00
JappaWakka 860aed443a Gogoat cannot breed for v0.59.1 2022-08-07 17:30:52 +02:00
JappaWakka 4223dfaaea Genderless Pokémon can't give or get infatuation 2022-08-07 13:01:16 +02:00
darkfire006 7310e3cd13 Remove caps from registers
re Strength triggers and time registers
2022-08-06 21:49:50 -05:00
darkfire006 56908b35f9 just the script block fix without the other "fixes" 2022-08-06 21:48:57 -05:00
darkfire006 21bfdc2b74 Revert "Fix for softlock scriptblocks with strengthrocks"
This reverts commit 5003186b39.
2022-08-06 18:22:13 -05:00
JappaWakka 5003186b39 Fix for softlock scriptblocks with strengthrocks 2022-08-06 23:36:45 +02:00
JappaWakka 0fb4f51b07 Fix for localization 2022-08-06 20:15:21 +02:00
JappaWakka d3de943dba Fix shiny menusprite offset 2022-08-01 19:23:38 +02:00
JappaWakka 9772dc452a Updated font and text positioning trainer card 2022-08-01 17:19:56 +02:00
JappaWakka 8a8e8fe8c3 Fixed MainMenu not resetting or applying Textures
After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
JappaWakka 3cab6f3b82 Now I really fixed the menu sprites 2022-08-01 13:08:17 +02:00
JappaWakka 0695ff6491 Fixed HatchEgg command adding 2 pokémon 2022-07-31 19:59:47 +02:00
JappaWakka 53c5d5ba5f Fixed Menu Icons 2022-07-31 19:50:29 +02:00
JappaWakka b6bb46ba6e Fix hardcoded Pokémon Front, Back and Menu sprites 2022-07-31 19:35:26 +02:00
JappaWakka 6f5f992d6e Fix for softlock animations and tail whip crash 2022-07-24 15:16:16 +02:00
JappaWakka eb69a8ee5b Maybe this'll prevent animatedblock crash 2022-07-24 10:45:18 +02:00
Jasper "JappaWakka" Speelman 2dd64aa7be Animatedblock faces camera if modelid = 3 2022-07-23 19:52:28 +02:00
Jasper "JappaWakka" Speelman 630f8d3b3a Fix for the duplicate wall entity in my office
Also made the pokémon shiny and adjusted the colors on the bowl
2022-07-23 16:44:34 +02:00
Jasper "JappaWakka" Speelman 7d55ca2c64 Fix for Invisible Pokémon in Battle
As well as some other fixes like the hit animation also working on models and making the timing more reliable
2022-07-23 16:41:00 +02:00
Jasper "JappaWakka" Speelman 9fa9f93659 Fixed Tepig and compressed OW sprites
Before: roughly 67 mb in total
After: roughly 8 mb in total
No quality loss
2022-07-23 15:31:24 +02:00
Jasper "JappaWakka" Speelman cea7a5649d Fixed computer sound that didn't get played 2022-07-22 17:51:11 +02:00
Jasper "JappaWakka" Speelman b258139ee8 Added Egg Hatch command
Format:
@Pokemon.Hatch(PartyIndex,[CanRename],[Message])

Description:
If the Pokémon specified in the PartyIndex argument is an egg, it hatches immediately

Arguments:
PartyIndex (int) - Index of a Pokémon in the player's party. Values can range from 0-5.
CanRename (bool) - Optional. Whether the player can rename the Pokémon or not after it hatches.
Message (str) - Optional. The message to display after the Pokémon hatches.
2022-07-22 17:32:09 +02:00
Jasper "JappaWakka" Speelman d1698db4ba Fix tokens not being reload after exiting gamemode 2022-07-22 14:46:18 +02:00
Jasper "JappaWakka" Speelman 724a4a642d Fixed music silence when no intro Content Packs 2022-07-22 13:54:23 +02:00
Jasper "JappaWakka" Speelman cb7a7956ce Updated nuget packages 2022-07-22 13:34:32 +02:00
JappaWakka 31a1c3b6d5 Hopefully this'll prevent animatedblock crash 2022-07-21 10:11:24 +02:00
JappaWakka f65f0e4f11 Updated PokéBall open sound 2022-07-19 14:51:11 +02:00
JappaWakka bf544a5e25 Fixed stats animation, added Tail Whip animation 2022-07-19 12:03:13 +02:00
JappaWakka e6a2f6eab8 Updates to animation system + rotating pokemon
Also made useful tweaks to how battleflipped works
2022-07-18 21:41:30 +02:00
JappaWakka acbf4e1b5c Added Water Gun move animation 2022-07-18 13:33:31 +02:00
JappaWakka f103caa5f2 Fixed Models not being affected by lighting 2022-07-16 14:48:29 +02:00
JappaWakka b57ae43a3c Fixed Lighting colors one final time 2022-07-15 19:51:25 +02:00
darkfire006 9829321174 fixed rock in battle map 2022-07-15 00:30:50 -05:00
darkfire006 30a59646a8 fix wrong evolutions 2022-07-15 00:24:40 -05:00
JappaWakka 5d85c33910 Fixed Pokémon sprites possibly being wrong size 2022-07-14 19:32:23 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka c401b4f063 Recolored Vine Whip 2022-07-13 00:02:21 +02:00
darkfire006 a6070ea479 use correct shininess value for roaming mons 2022-07-12 09:14:11 -05:00
darkfire006 673472d424 make daycare cycles normal length again 2022-07-12 09:13:49 -05:00
darkfire006 672b256433 make suicune not always shiny 2022-07-12 09:13:28 -05:00
darkfire006 802e86685b remove second mewtwo battle 2022-07-12 09:13:16 -05:00
darkfire006 f12d68dc31 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-07-12 09:12:03 -05:00
JappaWakka bd4f1154a1 Added Vine Whip animation, fixed 2 move animations
Fixed Scratch & Poison Sting
2022-07-12 11:37:18 +02:00