nilllzz
|
26afca3916
|
Removed useless comments
|
2016-09-19 03:27:07 +02:00 |
Capt_Segis
|
ce523bd6b0
|
Fixed Endure
|
2016-09-18 20:05:25 -05:00 |
Capt_Segis
|
26d057fa51
|
Update CircleThrow.vb
|
2016-09-18 14:47:18 -05:00 |
Capt_Segis
|
fa4b304be6
|
Update CircleThrow.vb
|
2016-09-18 14:46:59 -05:00 |
Capt_Segis
|
a6226d32df
|
Update DragonTail.vb
|
2016-09-18 14:46:12 -05:00 |
Capt_Segis
|
9b4e45be64
|
Added 509 to ID Switch
Circle Throw
|
2016-09-18 14:16:07 -05:00 |
Capt_Segis
|
9e3c9712ba
|
Added Circle Throw to compile list
|
2016-09-18 14:14:32 -05:00 |
Capt_Segis
|
8dddb3b6d0
|
Create CircleThrow.vb
|
2016-09-18 14:13:20 -05:00 |
Capt_Segis
|
53202cffa2
|
Fixed Dragon Tail phazing
same as Roar in trainer battles
|
2016-09-18 12:14:09 -05:00 |
Capt_Segis
|
3ba7822ae0
|
Update Whirlwind.vb
|
2016-09-18 11:52:44 -05:00 |
Capt_Segis
|
dab05aef31
|
Fixed Whirlwind
same changes as Roar
|
2016-09-18 11:50:03 -05:00 |
Capt_Segis
|
f30b0c3cfd
|
Fixed defense stat interactions (473, 548)
Now Psyshock and Secret Sword interact with Def stat increases and abilities that do similar effects
|
2016-09-17 22:53:01 -05:00 |
Capt_Segis
|
72e7f76753
|
Fixed switch-in bug
|
2016-09-17 22:42:33 -05:00 |
Capt_Segis
|
6b18150200
|
End Sub
|
2016-09-17 19:55:43 -05:00 |
Capt_Segis
|
139dc572cd
|
typo
|
2016-09-17 19:55:01 -05:00 |
Capt_Segis
|
e7e3687f3d
|
Add files via upload
|
2016-09-17 19:50:32 -05:00 |
Capt_Segis
|
21d094a5a2
|
Added 415 to ID Switch
Switcheroo
|
2016-09-17 18:00:29 -05:00 |
Capt_Segis
|
2d8d0b3990
|
Create Switcheroo.vb
Used Trick.vb as template
|
2016-09-17 17:59:36 -05:00 |
Capt_Segis
|
231c9da57d
|
Update Attack.vb
|
2016-09-17 17:49:31 -05:00 |
Capt_Segis
|
067a8ff638
|
Added 548 to ID Switch
Secret Sword
|
2016-09-17 17:46:53 -05:00 |
Capt_Segis
|
75d49865dd
|
Create SecretSword.vb
|
2016-09-17 17:44:47 -05:00 |
Capt_Segis
|
aff0d0def7
|
Reworked Accuracy and Evasion changes
According to the original games metagame.
|
2016-09-17 17:30:33 -05:00 |
Capt_Segis
|
9ee6f42a1f
|
Sacred Sword and evasion
|
2016-09-17 17:18:22 -05:00 |
Capt_Segis
|
9e375eba33
|
Create SacredSword
|
2016-09-17 17:01:32 -05:00 |
Capt_Segis
|
9510d64a05
|
Added 533 to ID Switch
Sacred Sword
|
2016-09-17 16:55:56 -05:00 |
Capt_Segis
|
4366f70278
|
Fixed stat changes interactions
- Interaction with Critical Hits
- Interaction with Sacred Sword (533)
|
2016-09-17 16:53:48 -05:00 |
Capt_Segis
|
26fcbe34c7
|
Added 524 to ID Switch
Frost Breath
|
2016-09-17 14:58:39 -05:00 |
Capt_Segis
|
4137815c0d
|
Create FrostBreath.vb
|
2016-09-17 14:56:06 -05:00 |
Capt_Segis
|
148eaa8274
|
Added Frost Breath crit hit condition
|
2016-09-17 14:50:46 -05:00 |
jianmingyong
|
96758f1862
|
Fix massive lag on new game screen. [Temporary workaround until a better solution have been made]
|
2016-09-17 22:05:12 +08:00 |
FantaX1911
|
695b0b4c6a
|
Fixed floor clipping
Removed the ground and changed the texture of the water floor to make it
animation-less and fix the clipping, also lowered all other blocks by
0.1
|
2016-09-17 06:19:46 +03:00 |
Capt_Segis
|
70a924ab0f
|
Fixed Roar
- Made the Switch-in be random (and not the same pokemon)
- Fixed interaction with Substitute
- Fixed Ghost Types being immune to Roar
|
2016-09-16 22:09:31 -05:00 |
Capt_Segis
|
d0c14a1dc1
|
Fixed Nightmare
|
2016-09-16 20:55:56 -05:00 |
Capt_Segis
|
70742e3637
|
Fixed PvP Random Switch in after fainting
It's now supposed to switch into the first available pokemon.
PvE battles remain unchanged.
|
2016-09-16 19:54:40 -05:00 |
jianmingyong
|
35007f893f
|
Fix @Storage.update() "subtract" and "subtraction"
|
2016-09-17 05:35:22 +08:00 |
nilllzz
|
37fbec4334
|
Merge pull request #8 from P3D-Legacy/monogame-port
Ported game to MonoGame.
|
2016-09-16 22:32:33 +02:00 |
nilllzz
|
e842c39acb
|
Added licensing notices to SplashScreen
Also removed "Kolben Games" branding
|
2016-09-16 22:26:28 +02:00 |
FantaX1911
|
b804d13927
|
Added a new tile texture
Replicated the ground texture at 160,0 to allow the use of an
animation-less water tiles.
|
2016-09-16 22:50:27 +03:00 |
nilllzz
|
29b41e7510
|
Remove cache file (obj folder)
|
2016-09-16 21:36:44 +02:00 |
Aragas
|
00a5b3b9ea
|
Removing Models/truck/truck.x from compilation
|
2016-09-16 22:22:47 +03:00 |
Aragas
|
93a8c4d10d
|
Fixed font rendering
|
2016-09-16 22:16:49 +03:00 |
Aragas
|
29ba4ae2e6
|
Fixed Braille.bmp
|
2016-09-16 21:29:34 +03:00 |
Aragas
|
f4d2405e87
|
Updated FBX files
|
2016-09-16 20:58:15 +03:00 |
Aragas
|
6968576e57
|
A test for Jenkins
|
2016-09-16 20:02:04 +03:00 |
jianmingyong
|
6b84c541eb
|
Actual Sleep Bug Fix.
Removed Label support.
|
2016-09-17 00:10:16 +08:00 |
Aragas
|
1cfb3da4da
|
Build fix?
|
2016-09-16 18:49:36 +03:00 |
Aragas
|
17a385047e
|
Another build fix?
|
2016-09-16 18:22:44 +03:00 |
Aragas
|
9409284d99
|
Build fix?
|
2016-09-16 18:17:15 +03:00 |
Aragas
|
03ddfb3482
|
Added direct Linq ref
|
2016-09-16 18:01:45 +03:00 |
Aragas
|
9ea49f76cb
|
Added app.config, removed System.Xml.Linq ref
|
2016-09-16 17:52:31 +03:00 |