Made it possible for Pokémon, NPCs and players to use textures that have 2 frames (1 - 2 - 1 - 2), 3 frames (1 - 2 - 1 - 3) or even 4 frames (1 - 2 - 3 - 4) with the numbers between the brackets being the order of the frames
- All default pokémon overworld sprites are now 2 frames wide
- Removed an error in the old NewGame intro
- Pokémon don't animate unless moving or when in battle
Fixed OverworldPokemon from continuing to walk infinitely when pausing the game, opening a chat window or while the current screen is any other screen than OverworldScreen