darkfire006
5509e942cf
out warp ddive
2022-04-10 16:39:59 -05:00
darkfire006
4668c2a5a8
DDive interior-exterior warps
2022-04-10 16:39:24 -05:00
Jasper "JappaWakka" Speelman
cd9474ac5c
Fixed WorldMap PlayerSkin bug when surf or ride
2022-04-10 19:19:54 +02:00
Jasper "JappaWakka" Speelman
53d9823387
Added PlayerPosition tag to Map Screen
2022-04-10 19:12:30 +02:00
Jasper "JappaWakka" Speelman
044a3d2489
Prevent mapscreen playerskin from getting too big
...
If playerskin on mapscreen > 32px wide then halve the skin size to prevent it from getting too big on the map
2022-04-09 22:18:06 +02:00
Jasper "JappaWakka" Speelman
b28dbf6212
Playerskin is now visible on map screen
2022-04-09 22:09:39 +02:00
Jasper "JappaWakka" Speelman
56527e85c0
Fix for battlemusic playing after end battle
2022-04-09 22:08:52 +02:00
Jasper "JappaWakka" Speelman
2efdad493a
Interface colors modifiable using ContentPacks
2022-04-09 10:56:22 +02:00
darkfire006
97f24399c9
Finalized daily Rewards
2022-04-09 00:05:11 -05:00
darkfire006
09b6970aa3
Script Diancie and add intro man
2022-04-08 23:06:03 -05:00
darkfire006
45f2082347
Wild Pokemon for diamond dive and new routes including 5 new mons
2022-04-08 22:07:25 -05:00
Jasper "JappaWakka" Speelman
bda6f66423
Potential debugwalk fix for rockclimbing
2022-04-08 12:16:07 +02:00
darkfire006
174fa3c634
Diamon Dive exterior maps and connections
...
FINALLY!!!
2022-04-08 00:05:38 -05:00
Jasper "JappaWakka" Speelman
da37889650
Fix for clipping clouds
2022-04-07 21:21:23 +02:00
Jasper "JappaWakka" Speelman
e62c49b7bb
Potential bugfix for 2x debug move on water
2022-04-07 12:01:32 +02:00
Jasper "JappaWakka" Speelman
7165cd70bc
Added player walk speed commands to scriptlibrary
2022-04-04 19:38:19 +02:00
Jasper "JappaWakka" Speelman
d65b7dc10b
Replaced inconsistent overworldpokemon commands
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The following commands has been replaced by @overworldpokemon.hide:
* @pokemon.hide
* @player.hidepokemonfollow
The following command has been replaced by @overworldpokemon.show:
* @player.showpokemonfollow
and the following unused command is now replaced by @overworldpokemon.toggle:
* @player.togglepokemonfollow
2022-04-04 19:37:40 +02:00
Jasper "JappaWakka" Speelman
7a049012ef
Replaced S.S. Aqua with voxel model
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Adjusted scripts to make it look like you actually walk through the entrance of the ship.
Also fixed the scale and position of the boat models in the Kolben tower basement.
2022-04-04 18:59:58 +02:00
Jasper "JappaWakka" Speelman
11a8b632d0
Fixed going up slideblocks speed
2022-04-03 21:04:25 +02:00
Daniel S. Billing
5e9ed79196
Update CODE_OF_CONDUCT.md
2022-04-02 22:43:45 +02:00
Daniel S. Billing
0bd68da4c0
Create CODE_OF_CONDUCT.md
2022-04-02 22:39:25 +02:00
Daniel S. Billing
fc25bfc245
Update README.md
2022-04-02 19:54:55 +02:00
JappaWakka
988d54d1a6
Possible fix for escape button inputfield crash
2022-03-31 21:14:42 +02:00
JappaWakka
2bdd3a3468
GameMode Attack functionality update
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* Fixed bug with GameModeAttackLoader not loading the right path
* Added functionality for custom moves to change the camera angle
* Added functionality for custom moves to faint a pokémon
2022-03-29 18:58:35 +02:00
JappaWakka
cc4203b150
Made the 3d intro screen auto-load custom moves
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Just like the old 2d intro screen
2022-03-29 18:58:34 +02:00
JappaWakka
dc5b439baf
Made it possible for custom moves to end a battle
...
Also made the text message MoveHitsFunction only appear if there's a message to display.
2022-03-29 18:58:34 +02:00
JappaWakka
4cca56097e
MoveHits effects added
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Effects added: message, drainhp, gainhp
Status effect now have a second argument (separated with a ",") to define the chance (integer between 0 and 100)
Also fixed Freeze effect, which used to execute a Burn effect instead.
2022-03-29 18:58:34 +02:00
JappaWakka
d96fdbd80a
Fixed bug with battle intro music
2022-03-26 11:43:38 +01:00
JappaWakka
219b88829b
Made Lavender Town always night instead of dark
2022-02-28 20:55:23 +01:00
JappaWakka
ae2d60eb35
Fixed unproperly working Lighting map property
2022-02-28 15:56:00 +01:00
JappaWakka
893c8acd99
Fixed warning in one of the DoInventory constructs
2022-02-27 16:40:10 +01:00
JappaWakka
6362fb871a
Fixed issue with the sky model and textures
2022-02-27 16:39:26 +01:00
JappaWakka
093ec3c0dd
Undo changes to maps by battleanimations branch
2022-02-27 16:24:03 +01:00
JappaWakka
c15a9c13bd
Corrected spelling error in Dutch localization
2022-02-23 13:01:22 +01:00
JappaWakka
c23c5a244e
Merge branch 'BattleAnimations'
2022-02-22 13:10:43 +01:00
Daniel S. Billing
de92845ced
Merge pull request #82 from eldiosx/patch-3
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Create Tokens_es.dat
2022-02-22 12:41:12 +01:00
Daniel S. Billing
29148b7937
Revert "Merge pull request #81 from eldiosx/patch-2"
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This reverts commit 0fc037d03a
, reversing
changes made to 2bb8d4fa5c
.
2022-02-22 12:40:39 +01:00
Daniel S. Billing
0fc037d03a
Merge pull request #81 from eldiosx/patch-2
...
Update and rename Tokens_en.dat to Tokens_es.dat
2022-02-22 11:04:47 +01:00
Daniel Delgado Jiménez
185852d934
Create Tokens_es.dat
2022-02-21 23:36:45 +01:00
Daniel Delgado Jiménez
cde0854356
Update and rename Tokens_en.dat to Tokens_es.dat
2022-02-21 23:35:30 +01:00
darkfire006
2bb8d4fa5c
add APC to the credit TXT
2022-02-18 11:12:13 -06:00
darkfire006
e01615e256
add APC for modeling work
2022-02-18 11:11:02 -06:00
Jasper "JappaWakka" Speelman
36539025ca
Added voxel truck model
2022-02-18 17:16:14 +01:00
JappaWakka
c78527840c
Actually add the Token files and JappaWakka sprite
2022-02-17 23:03:32 +01:00
JappaWakka
55a221667e
Added dev member overworld texture for JappaWakka
2022-02-17 22:50:39 +01:00
JappaWakka
7f4377986f
Removed duplicate english localization tokens
2022-02-17 22:49:29 +01:00
JappaWakka
0e0113afc4
Added Dutch Localization Tokens
2022-02-17 22:48:59 +01:00
JappaWakka
6eebe60f0c
Replaced Snorlax's colors with hgss colors
2022-02-17 14:38:59 +01:00
JappaWakka
2c7fbf8364
DayTime, Level & PlayerSkin improvements
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* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons
* Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties)
* @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one
* Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily.
2022-02-17 13:46:15 +01:00
JappaWakka
0c7600e4f4
Added Voxel Snorlax models. Adjusted Scale
2022-02-17 13:33:04 +01:00