P3D-Legacy/P3D/Entites
JappaWakka 9b942ab977 Expanded @Script.Delay with ItemCount DelayType
Also made each Script Delay be defined with an identifier so you can have multiple delays running at the same time!

* arg0 = Identifier
* arg1 = Script Path
* arg2 = Delay Type (Steps, ItemCount)
// Steps
* arg3 = Amount of steps
* arg4 = Whether to display the remaining steps in the start menu
//ItemCount
* arg3 = Item ID
* arg4 = Compare Type (Equal, Below, EqualOrBelow, Above, EqualOrAbove)
* arg5 = Item Amount

With the ItemCount type you can run a script when you do or do not have a certain amount of items
2024-12-28 19:26:01 +01:00
..
Enviroment Expanded @Script.Delay with ItemCount DelayType 2024-12-28 19:26:01 +01:00
Other Trainers don't walk through NPCs or objects... 2024-11-10 13:57:59 +01:00
Entity.vb Disable shaders when lighting is disabled 2024-09-18 13:57:40 +02:00