P3D-Legacy/P3D/Entites/Enviroment
JappaWakka 9b942ab977 Expanded @Script.Delay with ItemCount DelayType
Also made each Script Delay be defined with an identifier so you can have multiple delays running at the same time!

* arg0 = Identifier
* arg1 = Script Path
* arg2 = Delay Type (Steps, ItemCount)
// Steps
* arg3 = Amount of steps
* arg4 = Whether to display the remaining steps in the start menu
//ItemCount
* arg3 = Item ID
* arg4 = Compare Type (Equal, Below, EqualOrBelow, Above, EqualOrAbove)
* arg5 = Item Amount

With the ItemCount type you can run a script when you do or do not have a certain amount of items
2024-12-28 19:26:01 +01:00
..
AllSidesObject.vb
AnimatedBlock.vb Support for forms in cries and interactions 2024-08-25 18:32:06 +02:00
ApricornPlant.vb
BerryPlant.vb
CutDownTree.vb
DiveTile.vb
Floor.vb
Grass.vb
HeadbuttTree.vb
HoleBlock.vb
ItemObject.vb Expanded @Script.Delay with ItemCount DelayType 2024-12-28 19:26:01 +01:00
LoamySoil.vb
ModelEntity.vb
RockClimbEntity.vb
RotationTile.vb
ScriptBlock.vb
SignBlock.vb
SlideBlock.vb
SmashRock.vb
StepBlock.vb
StrengthRock.vb Support for forms in cries and interactions 2024-08-25 18:32:06 +02:00
StrengthTrigger.vb
TurningSign.vb
WallBill.vb
WallBlock.vb
WarpBlock.vb Fix WarpBlock 2024-07-05 11:16:49 +02:00
Water.vb Support for forms in cries and interactions 2024-08-25 18:32:06 +02:00
Waterfall.vb
Whirlpool.vb