P3D-Legacy/P3D/Battle/BattleSystemV2
Jasper "JappaWakka" Speelman c1ec08fe7f Various Battle Improvements and Fixes
* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
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QueryObjects Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better 2021-10-29 18:54:00 +02:00
Battle.vb Various Battle Improvements and Fixes 2021-11-06 11:26:34 +01:00
BattleAnimationScreenV2.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
BattleCalculation.vb Fix audio engine & contentpacks (#35) 2020-07-09 20:59:42 +03:00
BattleCameraV2.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
BattleMenu.vb Fix audio engine & contentpacks (#35) 2020-07-09 20:59:42 +03:00
BattleScreen.vb Various Battle Improvements and Fixes 2021-11-06 11:26:34 +01:00
BattleWeather.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00
FieldEffects.vb Flash Fire now activates properly 2020-04-19 02:20:42 -03:00
PokemonProfile.vb Terrain final implementation + typos and move fixes 2019-09-27 15:46:23 -03:00
TrainerAI.vb literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00