The magic page is allocated from a fixed address specified
by PcdPeiServicesTablePage. This allocation has been observed
to sometimes fail. Move the allocation of this buffer to the
very beginning of main() to minimize the change that another
allocation is allocated from the PcdPeiServicesTablePage
address.
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
The Visual Studio Windows debugger will only load symbols for PE/COFF images
that Windows is aware of. Therefore, to enable source level debugging, all
PEI/DXE modules must be loaded via LoadLibrary() or LoadLibraryEx() and the
the instance in memory created by LoadLibrary() must be the one that is
actually executed.
The current source level debug implementation in EmulatorPkg for Windows is
inherited from the old Nt32Pkg. This implementation makes the assumption that
all PEI/DXE modules have a DLL export tables with a symbol named
InitializeDriver. Therefore, this source level debug implementation requires
all modules to be linked in a non-PI spec defined manner. Support for adding
the InitializeDriver symbol was removed in EmulatorPkg, which broke source
level debugging.
To fix this, the source level debugging implementation has been modified to
use the PE/COFF entry point directly. This brings the implementation into
compliance with the PI spec and should work with any PEIM/DXE driver.
Implementing this requires parsing the in-memory instance of the PE/COFF image
created by Windows to find the entrypoint and since PEIMs/DXE drivers are not
garunteed to have 4KB aligned sections, it also requires explicit configuration
of the page table using VirtualProtect().
With this fix, the debugging experience is now so good it is unprecedented!
In Visual Studio Code, add the following to launch.json:
{
"version": "0.2.0",
"configurations": [
{
"name": "EmulatorPkg Launch",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}/<path_to_build>/Build/EmulatorX64/DEBUG_<tool_chain>/X64/WinHost",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/<path_to_build>/Build/EmulatorX64/DEBUG_<tool_chain>/X64/",
"environment": [],
"console": false,
}
]
}
Make modifications to the above template as nessesary and build EmulatorPkg.
Now, just add breakpoints directly in Visual Studio Code the way you would with
any other software project. When you start the debugger, it will halt at the
breakpoint automatically without any extra configuration required.
Reviewed-by: Michael D Kinney <michael.d.kinney@intel.com>
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Cc: Chasel Chiu <chasel.chiu@intel.com>
Signed-off-by: Nate DeSimone <nathaniel.l.desimone@intel.com>
Update SecPrint() to use _vsnprintf_s() instead of
_vsnprintf() that is a safe function and allows the
defines _CRT_SECURE_NO_WARNINGS and _CRT_SECURE_NO_DEPRECATE
to be removed from WinHost builds.
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
Record Argc, Argv and Envp in EmuThunk Ppi so that other modules
can use these fields to change behavior depends on boot parameters
or environment.
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Signed-off-by: Zhiguang Liu <zhiguang.liu@intel.com>
The persistent memory is for PEIM to use, and won't lose during cold
or warm reset. PcdPersistentMemorySize is only used by WinHost.c,
other modules can check the persistent memory size using the field
PersistentMemorySize.
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Signed-off-by: Zhiguang Liu <zhiguang.liu@intel.com>
EmulatorPkg/Win calls LoadLibraryEx() when the corresponding DLL file
is found for each PEIM or DXE driver. The module entry point is
changed to point to the entry point from the DLL. This helps to
notify Visual Studio that a new windows module is loaded and
corresponding symbol parsing is performed for source level debugging.
But entry point from the DLL is only executed when the module is not
loaded by AddModHandle().
When reset happens, we need to clear the DLL loading so that in next
boot the module can be loaded again by AddModHandle().
Without this patch, source level debugging doesn't work after reset.
Signed-off-by: Ray Ni <ray.ni@intel.com>
Reviewed-by: Zhiguang Liu <zhiguang.liu@intel.com>
Cc: Andrew Fish <afish@apple.com>
When shutdown is requested, WinHost exits.
Otherwise, WinHost re-runs from SEC.
Tested no extra memory consumption with multiple resets in PEI.
Signed-off-by: Ray Ni <ray.ni@intel.com>
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Zhiguang Liu <zhiguang.liu@intel.com>
In EmulatorPkg/Win, SEC and PEI_CORE are loaded to memory allocated
through VirtualAlloc. Though the corresponding DLL files are loaded
and the entry points in DLL files are executed. The loading to memory
allocated through VirtualAlloc is for the case when the DLL files can
not be loaded.
Actually some PEIMs like PcdPeim which are loaded before
"physical" RAM is discovered, they are executing in the original
location (FV) like XIP module in real platform.
The SEC and PEI_CORE can follow the same mechanism.
So, the VirtualAlloc call is removed.
This is to prepare the "reset" support to avoid additional OS memory
consumption when reset happens.
Signed-off-by: Ray Ni <ray.ni@intel.com>
Reviewed-by: Zhiguang Liu <zhiguang.liu@intel.com>
Cc: Andrew Fish <afish@apple.com
Move the "physical" RAM allocation from WinPeiAutoScan
to main() entrypoint.
This is to prepare the changes for "reset" support.
Signed-off-by: Ray Ni <ray.ni@intel.com>
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Zhiguang Liu <zhiguang.liu@intel.com>
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3737
Apply uncrustify changes to .c/.h files in the EmulatorPkg package
Cc: Andrew Fish <afish@apple.com>
Cc: Leif Lindholm <leif@nuviainc.com>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
Signed-off-by: Michael Kubacki <michael.kubacki@microsoft.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
REF: https://bugzilla.tianocore.org/show_bug.cgi?id=3760
Update all use of ', OPTIONAL' to ' OPTIONAL,' for function params.
Cc: Andrew Fish <afish@apple.com>
Cc: Leif Lindholm <leif@nuviainc.com>
Cc: Michael Kubacki <michael.kubacki@microsoft.com>
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
REF:https://bugzilla.tianocore.org/show_bug.cgi?id=2947
When calculating memory regions and store the information in the
gSystemMemory in file WinHost.c, the code below will cause overflow,
because _wtoi (MemorySizeStr) return an int value and SIZE_1MB is
also an int value, if MemorySizeStr is lager for example 2048, then
result of multiplication will overflow.
for (Index = 0, Done = FALSE; !Done; Index++) {
//
// Save the size of the memory and make a Unicode filename SystemMemory00
//
gSystemMemory[Index].Size = _wtoi (MemorySizeStr) * SIZE_1MB;
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Signed-off-by: Wenyi Xie <xiewenyi2@huawei.com>
Follow the implementation from Unix host to implement SNP
EMU_IO_THUNK_PROTOCOL and EMU_SNP_PROTOCOL. The network IO driver is the
same one as Nt32. Please refer to NETWORK-IO Subproject for network Io
driver(SnpNt32Io.dll).
Signed-off-by: Nickle Wang <nickle.wang@hpe.com>
Signed-off-by: Derek Lin <derek.lin2@hpe.com>
Acked-by: Ray Ni <ray.ni@intel.com>
Fix various typos in comments and documentation.
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Signed-off-by: Antoine Coeur <coeur@gmx.fr>
Reviewed-by: Philippe Mathieu-Daude <philmd@redhat.com>
Acked-by: Liming Gao <liming.gao@intel.com>
Signed-off-by: Philippe Mathieu-Daude <philmd@redhat.com>
Message-Id: <20200207010831.9046-7-philmd@redhat.com>
BZ: https://bugzilla.tianocore.org/show_bug.cgi?id=1603
1. Add WIN_HOST_BUILD macro check for CLANG9 tool chain
build -p EmulatorPkg\EmulatorPkg.dsc -a IA32 -DWIN_HOST_BUILD=TRUE -t CLANG9
build -p EmulatorPkg\EmulatorPkg.dsc -a X64 -DWIN_HOST_BUILD=TRUE -t CLANG9
2. Append CLANG CC and LINK flags to generate windows HOST.
3. Fix WinHost issue to call GetProcessAffinityMask() API.
The input parameter should be UINTN pointer instead of UINT32 pointer.
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: Andrew Fish <afish@apple.com>
Cc: Ray Ni <ray.ni@intel.com>
Signed-off-by: Liming Gao <liming.gao@intel.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Update use of SecPrint() to consistently use \n\r for
line endings to fix formatting issues in the debug log.
Cc: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Cc: Andrew Fish <afish@apple.com>
Tested-by: Tim Lewis <tim.lewis@insyde.com>
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
https://bugzilla.tianocore.org/show_bug.cgi?id=2104
When UEFI Applications or UEFI Drivers are unloaded,
the PeCoffLoaderUnloadImageExtraAction() needs to unload
the image using FreeLibrary() if the image was successfully
loaded using LoadLibrrayEx().
This is a regression from the Nt32Pkg that supported
unloading applications and drivers as well as loading
the same application or driver multiple times.
Cc: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ray Ni <ray.ni@intel.com>
Cc: Andrew Fish <afish@apple.com>
Tested-by: Tim Lewis <tim.lewis@insyde.com>
Signed-off-by: Michael D Kinney <michael.d.kinney@intel.com>
When build with WinSDK <= Win10 TH2, the terminal over CMD.exe
doesn't work. Because Win10 later than TH2 starts to support VT
terminal.
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com>
Cc: Michael D Kinney <michael.d.kinney@intel.com>
Reviewed-by: Hao A Wu <hao.a.wu@intel.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com>
Reviewed-by: Hao A Wu <hao.a.wu@intel.com>
Cc: Andrew Fish <afish@apple.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com>
Reviewed-by: Hao A Wu <hao.a.wu@intel.com>
Cc: Andrew Fish <afish@apple.com>
The patch adds GOP and SimpleTextIn[Ex] support.
Now firmware can boot to UI and Shell but timer doesn't work.
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com>
Cc: Andrew Fish <afish@apple.com>
Reviewed-by: Hao A Wu <hao.a.wu@intel.com>
This is the initial patch to make it boot to early DXE
phase without display (only debug message).
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Ruiyu Ni <ruiyu.ni@intel.com>
Reviewed-by: Hao A Wu <hao.a.wu@intel.com>
Cc: Andrew Fish <afish@apple.com>