icinga2/base/tcpclient.cpp

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/******************************************************************************
* Icinga 2 *
* Copyright (C) 2012 Icinga Development Team (http://www.icinga.org/) *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License *
* as published by the Free Software Foundation; either version 2 *
* of the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the Free Software Foundation *
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
******************************************************************************/
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#include "i2-base.h"
using namespace icinga;
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/**
* Constructor for the TcpClient class.
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*
* @param role The role of the TCP client socket.
*/
TcpClient::TcpClient(TcpClientRole role)
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{
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m_Role = role;
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m_SendQueue = boost::make_shared<FIFO>();
m_RecvQueue = boost::make_shared<FIFO>();
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}
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/**
* Retrieves the role of the socket.
*
* @returns The role.
*/
TcpClientRole TcpClient::GetRole(void) const
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{
return m_Role;
}
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/**
* Creates a socket and connects to the specified node and service.
*
* @param node The node.
* @param service The service.
*/
void TcpClient::Connect(const string& node, const string& service)
{
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m_Role = RoleOutbound;
addrinfo hints;
addrinfo *result;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
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int rc = getaddrinfo(node.c_str(), service.c_str(), &hints, &result);
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if (rc < 0) {
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HandleSocketError(SocketException(
"getaddrinfo() failed", GetLastSocketError()));
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return;
}
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int fd = INVALID_SOCKET;
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for (addrinfo *info = result; info != NULL; info = info->ai_next) {
fd = socket(info->ai_family, info->ai_socktype, info->ai_protocol);
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if (fd == INVALID_SOCKET)
continue;
SetFD(fd);
rc = connect(fd, info->ai_addr, info->ai_addrlen);
#ifdef _WIN32
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if (rc < 0 && WSAGetLastError() != WSAEWOULDBLOCK) {
#else /* _WIN32 */
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if (rc < 0 && errno != EINPROGRESS) {
#endif /* _WIN32 */
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closesocket(fd);
SetFD(INVALID_SOCKET);
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continue;
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}
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break;
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}
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freeaddrinfo(result);
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if (fd == INVALID_SOCKET)
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HandleSocketError(runtime_error(
"Could not create a suitable socket."));
}
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void TcpClient::HandleWritable(void)
{
int rc;
char data[1024];
size_t count;
for (;;) {
count = m_SendQueue->GetAvailableBytes();
if (count == 0)
break;
if (count > sizeof(data))
count = sizeof(data);
m_SendQueue->Peek(data, count);
rc = send(GetFD(), (const char *)data, count, 0);
if (rc <= 0) {
HandleSocketError(SocketException("send() failed", GetError()));
return;
}
m_SendQueue->Read(NULL, rc);
}
}
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/**
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* Implements IOQueue::GetAvailableBytes.
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*/
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size_t TcpClient::GetAvailableBytes(void) const
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{
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mutex::scoped_lock lock(GetMutex());
return m_RecvQueue->GetAvailableBytes();
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}
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/**
* Implements IOQueue::Peek.
*/
void TcpClient::Peek(void *buffer, size_t count)
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{
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mutex::scoped_lock lock(GetMutex());
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m_RecvQueue->Peek(buffer, count);
}
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/**
* Implements IOQueue::Read.
*/
void TcpClient::Read(void *buffer, size_t count)
{
mutex::scoped_lock lock(GetMutex());
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m_RecvQueue->Read(buffer, count);
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}
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/**
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* Implements IOQueue::Write.
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*/
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void TcpClient::Write(const void *buffer, size_t count)
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{
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mutex::scoped_lock lock(GetMutex());
m_SendQueue->Write(buffer, count);
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}
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void TcpClient::HandleReadable(void)
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{
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for (;;) {
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char data[1024];
int rc = recv(GetFD(), data, sizeof(data), 0);
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#ifdef _WIN32
if (rc < 0 && WSAGetLastError() == WSAEWOULDBLOCK)
#else /* _WIN32 */
if (rc < 0 && errno == EAGAIN)
#endif /* _WIN32 */
return;
if (rc <= 0) {
HandleSocketError(SocketException("recv() failed", GetError()));
return;
}
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m_RecvQueue->Write(data, rc);
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}
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Event::Post(boost::bind(boost::ref(OnDataAvailable), GetSelf()));
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}
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/**
* Checks whether data should be read for this socket.
*
* @returns true
*/
bool TcpClient::WantsToRead(void) const
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{
return true;
}
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/**
* Checks whether data should be written for this socket.
*
* @returns true if data should be written, false otherwise.
*/
bool TcpClient::WantsToWrite(void) const
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{
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return (m_SendQueue->GetAvailableBytes() > 0);
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}
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/**
* Default factory function for TCP clients.
*
* @param role The role of the new client.
* @returns The new client.
*/
TcpClient::Ptr icinga::TcpClientFactory(TcpClientRole role)
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{
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return boost::make_shared<TcpClient>(role);
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}