JappaWakka
b03fa9f0fc
Added BlackOutScript actions map tag
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{"BlackOutScript"{str[ScriptPath]}}
will execute the specified script after blacking/whiting out
2025-07-01 08:00:54 +02:00
JappaWakka
fe6098fc7b
Properly fix the BattleAnim Memory Leak now...
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I didn't do it right the first time lol
2025-03-17 17:48:54 +01:00
JappaWakka
5012313ca8
Fix Battle Animation Memory Leak
2025-03-17 17:33:50 +01:00
JappaWakka
2640ec070f
Make it possible to scale + rotated pkmn models
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PokeModelScale|Value - Scale all Pokémon models in battle by value (sng), default = 1
PokeModelRotation|xRot,zRot - Rotate all Pokémon models by the specified radians. Y rotation is dynamically controlled by the game so I didn't want to mess with that.
2024-11-30 11:45:59 +01:00
JappaWakka
eca6a70ed6
Added MaxVisibleVertices to debug display
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Show how many of the maximum amount of vertices are actually being drawn (which only happens when they're visible)
2024-05-05 13:17:06 +02:00
JappaWakka
c2f3eeff22
Don't show textbox if not lost item after battle
2024-05-05 09:39:10 +02:00
JappaWakka
56e436d69e
Remove battle screen resetting weather for safari
2024-05-05 09:19:13 +02:00
JappaWakka
9873f15aa5
Fix items lost if switch pokémon after knocked off
2024-05-01 13:26:29 +02:00
JappaWakka
ee05af333c
Added an exclamation mark at the end
2024-04-29 16:49:27 +02:00
JappaWakka
f280c5718c
Update @Pokemon.NewRoaming(...) command...
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@Pokemon.NewRoaming(RoamerID,PokémonID,Level,regionID,startLevelFile,MusicLoop,[Shiny],[ScriptPath])
RoamerID & ScriptPath are new.
* RoamerID (int) = A required identifier for the roaming Pokémon, can be used in scripts.
* ScriptPath (str) = Path to a script file to execute after every encounter with any roaming Pokémon
2024-04-04 17:49:46 +02:00
JappaWakka
88d72bb451
Implemented script after catch or defeat roamer
2024-04-02 11:06:33 +02:00
JappaWakka
bb78bb3543
Fix battle music crashes
2024-02-25 18:52:28 +01:00
JappaWakka
8661684927
Temporarily Disable Chat during PVP
2024-02-19 19:30:53 +01:00
JappaWakka
290d400823
catch should despawn roamers though
2024-02-18 09:44:32 +01:00
JappaWakka
8b483a636b
Fixed roamers despawn without catch/defeat/flee
2024-02-18 09:42:33 +01:00
JappaWakka
16a83441d9
Fixs some music bugs...
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Fixed delay when unpausing the game while current level has no musicloop defined
Fixed silence (caused by undefined musicloop) overriding currently playing song when unpausing
2024-01-07 13:35:17 +01:00
JappaWakka
3e9c1cde9c
Fixed setDayTime value not returning
2023-12-08 09:53:17 +01:00
JappaWakka
4f1a940d9e
Fix Mega forms not resetting after battle
2023-12-04 13:31:37 +01:00
JappaWakka
d9c26c8550
Implemented Rage Fist attack
2023-12-03 19:34:24 +01:00
JappaWakka
1e16a5dcc4
Pokémon forms play the right cry in battle now
2023-11-04 15:16:25 +01:00
JappaWakka
25bda8826a
Make wild pkmn uncatchable if catchrate = -1
2023-09-22 11:09:35 +02:00
JappaWakka
d9eb12d341
Fix for softlocks and other battle bugs
2023-09-03 16:39:48 +02:00
JappaWakka
0eddb70011
Bring back fading out music with switching maps
2023-08-29 19:20:54 +02:00
JappaWakka
e23ba807eb
Fix camera facing the wrong way in PVP switch
2023-08-22 20:13:24 +02:00
JappaWakka
888371c914
Some battle fixes & move implementations
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* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon
* Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
2023-08-21 18:43:40 +02:00
JappaWakka
6e8067b30b
Fix battlescreen interaction while in chatscreen
2023-08-04 10:15:18 +02:00
Yong Jian Ming
7cd60cc3ad
Add BasicEffectWithAlphaTest
2023-07-30 18:05:08 +08:00
JappaWakka
bda8fbc833
Fix BattleMapOffset hopefully
2023-07-26 10:33:21 +02:00
JappaWakka
bce86162ef
Fix Battle Music being played in the overworld
2023-07-22 11:43:06 +02:00
JappaWakka
fad33eaa4a
Pokédex form support progress
2023-07-12 20:09:06 +02:00
JappaWakka
a90ef6e6d8
A lot of progress on the softcode forms
2023-07-06 20:14:44 +02:00
JappaWakka
f1aeb43b75
Fix Pokémon not falling in battle
2023-06-27 14:23:12 +02:00
JappaWakka
af937955b9
New BattleAnimation type + Confuse Ray animation..
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And some fixes
2023-06-26 16:36:52 +02:00
JappaWakka
030f5a5c74
Fix a wrong color
2023-06-22 14:28:24 +02:00
JappaWakka
3200dd9d15
Fix Daytimes when set by command
2023-06-21 19:28:35 +02:00
JappaWakka
a386be5eb6
Added psychic anim & made background anims work
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and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka
62fea61236
Fix battlescreen having wrong daytime sky
2023-06-21 19:22:24 +02:00
JappaWakka
a6d9a21b72
Fix some GameMode Item stuff
2023-06-21 19:21:34 +02:00
JappaWakka
92e611adcb
Update battle while in chat
2023-06-07 20:36:41 +02:00
JappaWakka
d13b5eb8d3
GameMode Item Preparations
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Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
0ae62ceaef
Have both double trainer npcs show up in battle
2023-02-27 20:25:16 +01:00
JappaWakka
b75de6fe5e
Fixed BattleMapOffset not being set to 0
2023-02-23 12:27:48 +01:00
JappaWakka
8f372b16f2
Fix item swap duplication (for real hopefully)
2023-01-27 13:17:25 +01:00
JappaWakka
7e7dae0d20
Fixed trick/item duplication and protean
2023-01-18 20:06:21 +01:00
JappaWakka
cdccbfcc67
Fix for Trick and Recycle
2023-01-15 11:40:43 +01:00
JappaWakka
cc2d46153d
Disable Shift BattleStyle in PvP
2023-01-15 09:34:42 +01:00
JappaWakka
77271a4b67
Forgot some battle animation things
2023-01-14 20:58:17 +01:00
JappaWakka
dfbaaf2b33
BattleScreen + BattleCatchScreen softlock fixes
2023-01-13 14:46:44 +01:00
JappaWakka
dc454d2a68
Temporarily disabled animations for pvp battles
2023-01-13 14:09:21 +01:00
JappaWakka
7ae9ebaa50
Multimove Bug Fixed
2023-01-13 14:07:35 +01:00