Commit Graph

37 Commits

Author SHA1 Message Date
JappaWakka 1241a11611 Fix Full Screen screenshot corruption 2024-06-14 09:30:46 +02:00
JappaWakka d9b5b35006 Remove unused Options.dat property 2024-05-22 21:16:05 +02:00
JappaWakka f1c1558c28 Made fullscreen borderless 2024-03-28 20:12:47 +01:00
JappaWakka 582e934b80 Fix gamepad start button not unpausing 2024-03-28 19:13:24 +01:00
darkfire006 4992a87b09 0.60.1 wrap up 2024-03-21 12:16:04 -05:00
darkfire006 6ed27c3721 0.60 wrap up commit 2024-03-01 20:17:54 -06:00
JappaWakka 721b7d992c Implemented InterfaceScale option 2023-10-12 18:25:43 +02:00
JappaWakka a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
darkfire006 a7013a19bc 0.59.3 wrap up 2023-05-07 17:09:33 -05:00
darkfire006 cec5c0c172 0.59.2 wrap up commit 2023-04-26 12:26:16 -05:00
JappaWakka f5143a710a Mapped Pokégear to Back button on controllers
And enabling/disabling controller input to F6
2023-02-27 12:49:52 +01:00
darkfire006 cbf3e2c30f Version 0.59.1 wrap up 2022-08-22 17:39:02 -05:00
JappaWakka 8a8e8fe8c3 Fixed MainMenu not resetting or applying Textures
After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
darkfire006 af62a74a9d 0.59 pre-release commit
update version, credits, and security numbers
2022-06-24 13:40:33 -05:00
JappaWakka 6d30a0ebdf Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling 2021-10-18 21:36:26 +02:00
JappaWakka dd34d9731c CanMuteMusic = CanMuteAudio & other tweaks
- CanMuteMusic property in source code renamed to CanMuteAudio

- Old New Game intro and Localization errors (made by me) fixed
2021-10-01 15:24:54 +02:00
Jasper "JappaWakka" Speelman b0ca5ab1d9 Options Menu update 2
- Applying ContentPacks works perfectly now and plays the Save sound when done
- ScrollBars in the options menu work correctly again
2021-09-25 00:27:12 +02:00
Jasper "JappaWakka" Speelman 9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
JappaWakkaP3D c74751b35b Map property typo corrections, new skydomes & improved lighting
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)

Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)

Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
darkfire006 5ea848d5d7 0.58.1 release clean up 2021-01-27 00:30:43 -06:00
darkfire006 9147437d7b Merge Classified
Merge Classified Class into GameController.vb
2021-01-25 11:04:16 -06:00
Daniel S. Billing ecfbc13b06 Let's make it easier to edit the classified values 2021-01-24 18:38:05 +01:00
darkfire006 3e186bc022 0.58 Update files 2020-08-04 12:12:48 -05:00
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
darkfire006 d8ffec9637 0.57.1 update files 2019-11-23 17:24:02 -06:00
darkfire006 81a67e45f4 0.57 Wrap up files 2019-11-21 18:05:55 -06:00
CaptainSegis 2dab72b9a1 Post release stuff 2019-02-03 18:22:09 -05:00
CaptainSegis 74517e2f5f v0.55.2 Release 2019-02-03 18:19:11 -05:00
darkfire006 9d866a636f Post update changes 2019-01-27 22:51:22 -06:00
darkfire006 5e954cb39b Version update minutiea 2019-01-27 21:52:24 -06:00
CaptainSegis 9cb32c3cc5 Added some debug messages (they are commented in OverworldCamera.vb). Small changes. 2019-01-11 13:58:43 -05:00
CaptainSegis c89c4f8121 Misc fixes:
- Fixed some screen size related issues
- Fixed crash related to indexes in TradeScreen
- Fixed @Pokemon.AddToStorage command
2019-01-05 02:47:05 -05:00
nilllzz a2cef30a50 change title screen background 2018-02-24 09:32:04 +01:00
nilllzz fcdcbad6c9 fix music, always summer/day in main menu 2018-02-24 01:20:42 +01:00
nilllzz 79999983c0 change monogame version, remove unused shaders 2018-02-22 16:08:16 +01:00
nilllzz f9291fd65c fix sounds and music 2018-02-22 03:40:20 +01:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00