98 Commits

Author SHA1 Message Date
JappaWakka
15f64c5a38 Updates for english and w.i.p. dutch jsons + fixes
Option menu tokens fixed
Typo in "HasControllerInput" function
2022-06-19 22:15:56 +02:00
JappaWakka
77de24dc83
Token typo fix part 2
I'm on mobile so I can only change 1 file at a time.
2022-06-19 19:37:42 +02:00
JappaWakka
a965cadbfc
Added rock smash token 2022-06-19 18:03:43 +02:00
Daniel S. Billing
9dd4192dce Merge branch 'master' into newTokenTranslations 2022-05-28 20:35:33 +02:00
Daniel S. Billing
73cd41a992 Merge branch 'master' into newTokenTranslations 2022-05-28 20:34:02 +02:00
JappaWakka
d84f2c81e0
Alphabet in Dutch is with a f not a ph 2022-05-28 20:03:14 +02:00
Daniel S. Billing
785cb3e6e8 Fixed error in fuchsia city 2022-05-28 20:02:28 +02:00
JappaWakka
781d27f916
Changed team rocket HQ token 2022-05-28 19:58:32 +02:00
JappaWakka
4cbbf7ddcc
Fixed error in fuchsia city 2022-05-28 19:50:44 +02:00
JappaWakka
0c351f6bea
Fixed minor error in Dutch tokens 2022-05-28 19:40:25 +02:00
darkfire006
037f68bb5a replace language names with the non english versions 2022-05-06 17:07:25 -05:00
darkfire006
318bd4d0dd rename Trainer Tower exterior to Tower Straits 2022-05-01 20:29:02 -05:00
Jasper "JappaWakka" Speelman
8f00719cbd Tokens adjusted 2022-04-14 20:14:54 +02:00
JappaWakka
c15a9c13bd
Corrected spelling error in Dutch localization 2022-02-23 13:01:22 +01:00
JappaWakka
c23c5a244e Merge branch 'BattleAnimations' 2022-02-22 13:10:43 +01:00
Daniel Delgado Jiménez
185852d934
Create Tokens_es.dat 2022-02-21 23:36:45 +01:00
JappaWakka
7f4377986f Removed duplicate english localization tokens 2022-02-17 22:49:29 +01:00
JappaWakka
0e0113afc4 Added Dutch Localization Tokens 2022-02-17 22:48:59 +01:00
JappaWakka
7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakkaP3D
ba313f78ae Added & Changed Tokens + Added functionality for genderless players
Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D
9bde9a71ed Main Menu & Options Menu Fixes and Improvements
* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is  disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus  not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
darkfire006
c6e43df31c tokens get parsed for constructs 2021-10-21 01:06:21 -05:00
darkfire006
9f59562611 Revert "Added some tokens in advance"
This reverts commit 61b07ddb4b5ce925f65b7c6dfbef31abf074d7d1.
2021-10-19 22:31:22 -05:00
JappaWakka
61b07ddb4b Added some tokens in advance 2021-10-20 00:03:10 +02:00
JappaWakka
78e25a85c0 Notifications Implementation Part 2 2021-10-11 21:16:39 +02:00
JappaWakka
464e1d8c31 Implemented Notification system 2021-10-09 23:05:56 +02:00
JappaWakka
9def5642e8 Lots of QoL changes
- You can now run up and down a slideblock.
- NPC movement type Straight is now less random and more smooth.
- When renaming the rival, the skin visible at the top changes to whatever skin is set as the rivalskin. This way, the rival is not stuck with one skin. This can be useful when the rival's skin changes based on the player's gender for example.
- Text messages that contain <token.tokenname>, where tokenname is a string from the localizations files, have the part between the <> replaced with that string now.
- Text messages that contain <button.buttonname>, where buttonname is one of the controls defined in "Saves\Keyboard.dat", will now have the part between the <> replaced with the key assigned to that control.
- Players can now be genderless instead of only either male or female in scripts.
- Which skins are available in the intro is now defined in the GameMode's definition file instead of being hard-coded
- Old New Game intro now uses the player skin data from the GameMode definition file
- The Pokémon in the old New Game now doesn't fall too far down anymore
- Scripts adjusted to match the new gender functionality
2021-10-01 15:19:04 +02:00
JappaWakka
cf56508ed0 Content Pack Menu tweaks
whenever you scroll (or press up/down) on the buttons at the bottom, the select sound plays (with a delay so you can't spam it) so the player knows it does something

I also renamed Up and Down to Move Up and Move Down to avoid confusion
2021-09-29 16:29:49 +02:00
Jasper "JappaWakka" Speelman
9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
Daniel S. Billing
bf7d72abca Create ru.json 2021-08-12 15:17:17 +02:00
Daniel S. Billing
e74b337df9 Added translation to summaryscreen 2021-07-31 16:12:45 +02:00
Daniel S. Billing
2a6c875fd3 Moved version to top 2021-07-31 15:31:20 +02:00
Daniel S. Billing
42837fc087 Update no.json 2021-07-31 15:31:07 +02:00
darkfire006
916c974be1 Minor ddive fixes 2021-04-20 11:59:31 -05:00
Daniel S. Billing
6662415482 Updated names in token files 2021-04-19 22:24:13 +02:00
Daniel S. Billing
bbcbc8b3fa Create missing_tokens.json 2021-04-19 21:42:11 +02:00
Daniel S. Billing
e2054fc75d Updated names in token files 2021-04-19 21:42:09 +02:00
Daniel S. Billing
0ad34e9b73 Sorted JSONs 2021-04-19 19:59:14 +02:00
Daniel S. Billing
c8464f3e82 Added language option token #46 2021-04-13 11:38:04 +02:00
Daniel S. Billing
c298f0593e Deleted old Localization 2021-04-13 08:45:55 +02:00
Daniel S. Billing
4cb2e28841 Removed screenshot_failed 2021-04-13 08:27:25 +02:00
Daniel S. Billing
057db1aff2 Create no.json 2021-04-12 21:32:22 +02:00
Daniel S. Billing
3cfce35036 Create en.json 2021-04-12 21:32:17 +02:00
Daniel S. Billing
05efe42bca Here is the correct Tokens_en back :) 2021-01-24 16:35:25 +01:00
Daniel S. Billing
053020ba9a Merge branch 'master' into newTokenTranslations
# Conflicts:
#	.gitattributes
#	P3D/Content/Localization/Tokens_en.dat
#	P3D/app.config
2021-01-24 16:22:39 +01:00
Daniel S. Billing
1b06be9ef3 Binary changes 2021-01-24 16:19:10 +01:00
Daniel S. Billing
bb2f7358eb Removed and re-added Tokens_no.dat, was duped in project 2021-01-08 22:38:56 +01:00
Daniel S. Billing
d714f03059 OK? 2021-01-08 22:34:27 +01:00
Daniel Billing
d7b9a1b293 Merge branch 'master' into newTokenTranslations
# Conflicts:
#	P3D/Content/Localization/Tokens_en.dat
#	P3D/Content/Localization/Tokens_no.dat
#	P3D/Content/Localization/Tokens_sv.dat
#	P3D/Screens/MainMenu/JoinServerScreen.vb
2020-11-17 13:48:15 +01:00
Daniel Billing
c443dc8826 Fixed region tokens 2020-08-02 17:38:21 +02:00