Capt_Segis
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e7e3687f3d
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Add files via upload
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2016-09-17 19:50:32 -05:00 |
Capt_Segis
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21d094a5a2
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Added 415 to ID Switch
Switcheroo
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2016-09-17 18:00:29 -05:00 |
Capt_Segis
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2d8d0b3990
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Create Switcheroo.vb
Used Trick.vb as template
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2016-09-17 17:59:36 -05:00 |
Capt_Segis
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231c9da57d
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Update Attack.vb
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2016-09-17 17:49:31 -05:00 |
Capt_Segis
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067a8ff638
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Added 548 to ID Switch
Secret Sword
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2016-09-17 17:46:53 -05:00 |
Capt_Segis
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75d49865dd
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Create SecretSword.vb
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2016-09-17 17:44:47 -05:00 |
Capt_Segis
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aff0d0def7
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Reworked Accuracy and Evasion changes
According to the original games metagame.
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2016-09-17 17:30:33 -05:00 |
Capt_Segis
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9ee6f42a1f
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Sacred Sword and evasion
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2016-09-17 17:18:22 -05:00 |
Capt_Segis
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9e375eba33
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Create SacredSword
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2016-09-17 17:01:32 -05:00 |
Capt_Segis
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9510d64a05
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Added 533 to ID Switch
Sacred Sword
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2016-09-17 16:55:56 -05:00 |
Capt_Segis
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4366f70278
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Fixed stat changes interactions
- Interaction with Critical Hits
- Interaction with Sacred Sword (533)
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2016-09-17 16:53:48 -05:00 |
Capt_Segis
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26fcbe34c7
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Added 524 to ID Switch
Frost Breath
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2016-09-17 14:58:39 -05:00 |
Capt_Segis
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4137815c0d
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Create FrostBreath.vb
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2016-09-17 14:56:06 -05:00 |
Capt_Segis
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148eaa8274
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Added Frost Breath crit hit condition
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2016-09-17 14:50:46 -05:00 |
jianmingyong
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96758f1862
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Fix massive lag on new game screen. [Temporary workaround until a better solution have been made]
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2016-09-17 22:05:12 +08:00 |
FantaX1911
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695b0b4c6a
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Fixed floor clipping
Removed the ground and changed the texture of the water floor to make it
animation-less and fix the clipping, also lowered all other blocks by
0.1
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2016-09-17 06:19:46 +03:00 |
Capt_Segis
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70a924ab0f
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Fixed Roar
- Made the Switch-in be random (and not the same pokemon)
- Fixed interaction with Substitute
- Fixed Ghost Types being immune to Roar
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2016-09-16 22:09:31 -05:00 |
Capt_Segis
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d0c14a1dc1
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Fixed Nightmare
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2016-09-16 20:55:56 -05:00 |
Capt_Segis
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70742e3637
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Fixed PvP Random Switch in after fainting
It's now supposed to switch into the first available pokemon.
PvE battles remain unchanged.
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2016-09-16 19:54:40 -05:00 |
jianmingyong
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35007f893f
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Fix @Storage.update() "subtract" and "subtraction"
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2016-09-17 05:35:22 +08:00 |
nilllzz
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37fbec4334
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Merge pull request #8 from P3D-Legacy/monogame-port
Ported game to MonoGame.
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2016-09-16 22:32:33 +02:00 |
nilllzz
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e842c39acb
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Added licensing notices to SplashScreen
Also removed "Kolben Games" branding
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2016-09-16 22:26:28 +02:00 |
FantaX1911
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b804d13927
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Added a new tile texture
Replicated the ground texture at 160,0 to allow the use of an
animation-less water tiles.
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2016-09-16 22:50:27 +03:00 |
nilllzz
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29b41e7510
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Remove cache file (obj folder)
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2016-09-16 21:36:44 +02:00 |
Aragas
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00a5b3b9ea
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Removing Models/truck/truck.x from compilation
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2016-09-16 22:22:47 +03:00 |
Aragas
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93a8c4d10d
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Fixed font rendering
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2016-09-16 22:16:49 +03:00 |
Aragas
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29ba4ae2e6
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Fixed Braille.bmp
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2016-09-16 21:29:34 +03:00 |
Aragas
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f4d2405e87
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Updated FBX files
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2016-09-16 20:58:15 +03:00 |
Aragas
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6968576e57
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A test for Jenkins
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2016-09-16 20:02:04 +03:00 |
jianmingyong
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6b84c541eb
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Actual Sleep Bug Fix.
Removed Label support.
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2016-09-17 00:10:16 +08:00 |
Aragas
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1cfb3da4da
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Build fix?
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2016-09-16 18:49:36 +03:00 |
Aragas
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17a385047e
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Another build fix?
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2016-09-16 18:22:44 +03:00 |
Aragas
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9409284d99
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Build fix?
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2016-09-16 18:17:15 +03:00 |
Aragas
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03ddfb3482
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Added direct Linq ref
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2016-09-16 18:01:45 +03:00 |
Aragas
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9ea49f76cb
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Added app.config, removed System.Xml.Linq ref
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2016-09-16 17:52:31 +03:00 |
Aragas
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ba908e2f08
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Removed arena_colleseum.X, Mountain.x, P3DBuilding.x
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2016-09-16 17:20:18 +03:00 |
Aragas
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850e2a3272
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Removed unsafe disposing. Seems it's not leaking anymore. Why? Dunno
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2016-09-16 17:19:44 +03:00 |
Aragas
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d85bc95931
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Removed Test_floor.X
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2016-09-16 16:57:16 +03:00 |
Aragas
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c0f21d92dc
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texture0 should not be disposed
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2016-09-16 16:57:05 +03:00 |
Aragas
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6f66ac2e6a
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Fixed content finding
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2016-09-16 16:56:40 +03:00 |
Aragas
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7dee196285
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Removed Ship.X from compilation
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2016-09-16 16:30:18 +03:00 |
Aragas
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96df1c44ee
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Replaced XNA with MonoGame
Left only AnyCPU
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2016-09-16 16:08:04 +03:00 |
Aragas
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f15f0265e1
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Removed not used icons
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2016-09-16 15:54:49 +03:00 |
Aragas
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0ad009bdb4
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Moved content with .dat files
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2016-09-16 15:54:17 +03:00 |
Capt_Segis
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f097af5214
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Moved Defiant and Competitive effects
To display the animations in the correct order
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2016-09-15 17:16:41 -05:00 |
jianmingyong
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1d4b52180a
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Enable crash log generator.
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2016-09-16 04:14:28 +08:00 |
nilllzz
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735eda45ac
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Merge pull request #7 from P3D-Legacy/Sec.effect/Recoil-split
Splitting Recoil from Secondary Effects
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2016-09-15 18:32:48 +02:00 |
nilllzz
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022d0a7464
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Takedown to MoveRecoil
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2016-09-15 18:30:51 +02:00 |
Capt_Segis
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ccd8b6485a
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Update TakeDown.vb
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2016-09-15 11:28:40 -05:00 |
Capt_Segis
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ca9c8dcbdc
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Added recoil
Now recoil is independent from sec. effects
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2016-09-14 21:17:12 -05:00 |