Commit Graph

3098 Commits

Author SHA1 Message Date
Capt_Segis e7e3687f3d Add files via upload 2016-09-17 19:50:32 -05:00
Capt_Segis 21d094a5a2 Added 415 to ID Switch
Switcheroo
2016-09-17 18:00:29 -05:00
Capt_Segis 2d8d0b3990 Create Switcheroo.vb
Used Trick.vb as template
2016-09-17 17:59:36 -05:00
Capt_Segis 231c9da57d Update Attack.vb 2016-09-17 17:49:31 -05:00
Capt_Segis 067a8ff638 Added 548 to ID Switch
Secret Sword
2016-09-17 17:46:53 -05:00
Capt_Segis 75d49865dd Create SecretSword.vb 2016-09-17 17:44:47 -05:00
Capt_Segis aff0d0def7 Reworked Accuracy and Evasion changes
According to the original games metagame.
2016-09-17 17:30:33 -05:00
Capt_Segis 9ee6f42a1f Sacred Sword and evasion 2016-09-17 17:18:22 -05:00
Capt_Segis 9e375eba33 Create SacredSword 2016-09-17 17:01:32 -05:00
Capt_Segis 9510d64a05 Added 533 to ID Switch
Sacred Sword
2016-09-17 16:55:56 -05:00
Capt_Segis 4366f70278 Fixed stat changes interactions
- Interaction with Critical Hits
- Interaction with Sacred Sword (533)
2016-09-17 16:53:48 -05:00
Capt_Segis 26fcbe34c7 Added 524 to ID Switch
Frost Breath
2016-09-17 14:58:39 -05:00
Capt_Segis 4137815c0d Create FrostBreath.vb 2016-09-17 14:56:06 -05:00
Capt_Segis 148eaa8274 Added Frost Breath crit hit condition 2016-09-17 14:50:46 -05:00
jianmingyong 96758f1862 Fix massive lag on new game screen. [Temporary workaround until a better solution have been made] 2016-09-17 22:05:12 +08:00
FantaX1911 695b0b4c6a Fixed floor clipping
Removed the ground and changed the texture of the water floor to make it
animation-less and fix the clipping, also lowered all other blocks by
0.1
2016-09-17 06:19:46 +03:00
Capt_Segis 70a924ab0f Fixed Roar
- Made the Switch-in be random (and not the same pokemon)
- Fixed interaction with Substitute
- Fixed Ghost Types being immune to Roar
2016-09-16 22:09:31 -05:00
Capt_Segis d0c14a1dc1 Fixed Nightmare 2016-09-16 20:55:56 -05:00
Capt_Segis 70742e3637 Fixed PvP Random Switch in after fainting
It's now supposed to switch into the first available pokemon.
PvE battles remain unchanged.
2016-09-16 19:54:40 -05:00
jianmingyong 35007f893f Fix @Storage.update() "subtract" and "subtraction" 2016-09-17 05:35:22 +08:00
nilllzz 37fbec4334 Merge pull request #8 from P3D-Legacy/monogame-port
Ported game to MonoGame.
2016-09-16 22:32:33 +02:00
nilllzz e842c39acb Added licensing notices to SplashScreen
Also removed "Kolben Games" branding
2016-09-16 22:26:28 +02:00
FantaX1911 b804d13927 Added a new tile texture
Replicated the ground texture at 160,0 to allow the use of an
animation-less water tiles.
2016-09-16 22:50:27 +03:00
nilllzz 29b41e7510 Remove cache file (obj folder) 2016-09-16 21:36:44 +02:00
Aragas 00a5b3b9ea Removing Models/truck/truck.x from compilation 2016-09-16 22:22:47 +03:00
Aragas 93a8c4d10d Fixed font rendering 2016-09-16 22:16:49 +03:00
Aragas 29ba4ae2e6 Fixed Braille.bmp 2016-09-16 21:29:34 +03:00
Aragas f4d2405e87 Updated FBX files 2016-09-16 20:58:15 +03:00
Aragas 6968576e57 A test for Jenkins 2016-09-16 20:02:04 +03:00
jianmingyong 6b84c541eb Actual Sleep Bug Fix.
Removed Label support.
2016-09-17 00:10:16 +08:00
Aragas 1cfb3da4da Build fix? 2016-09-16 18:49:36 +03:00
Aragas 17a385047e Another build fix? 2016-09-16 18:22:44 +03:00
Aragas 9409284d99 Build fix? 2016-09-16 18:17:15 +03:00
Aragas 03ddfb3482 Added direct Linq ref 2016-09-16 18:01:45 +03:00
Aragas 9ea49f76cb Added app.config, removed System.Xml.Linq ref 2016-09-16 17:52:31 +03:00
Aragas ba908e2f08 Removed arena_colleseum.X, Mountain.x, P3DBuilding.x 2016-09-16 17:20:18 +03:00
Aragas 850e2a3272 Removed unsafe disposing. Seems it's not leaking anymore. Why? Dunno 2016-09-16 17:19:44 +03:00
Aragas d85bc95931 Removed Test_floor.X 2016-09-16 16:57:16 +03:00
Aragas c0f21d92dc texture0 should not be disposed 2016-09-16 16:57:05 +03:00
Aragas 6f66ac2e6a Fixed content finding 2016-09-16 16:56:40 +03:00
Aragas 7dee196285 Removed Ship.X from compilation 2016-09-16 16:30:18 +03:00
Aragas 96df1c44ee Replaced XNA with MonoGame
Left only AnyCPU
2016-09-16 16:08:04 +03:00
Aragas f15f0265e1 Removed not used icons 2016-09-16 15:54:49 +03:00
Aragas 0ad009bdb4 Moved content with .dat files 2016-09-16 15:54:17 +03:00
Capt_Segis f097af5214 Moved Defiant and Competitive effects
To display the animations in the correct order
2016-09-15 17:16:41 -05:00
jianmingyong 1d4b52180a Enable crash log generator. 2016-09-16 04:14:28 +08:00
nilllzz 735eda45ac Merge pull request #7 from P3D-Legacy/Sec.effect/Recoil-split
Splitting Recoil from Secondary Effects
2016-09-15 18:32:48 +02:00
nilllzz 022d0a7464 Takedown to MoveRecoil 2016-09-15 18:30:51 +02:00
Capt_Segis ccd8b6485a Update TakeDown.vb 2016-09-15 11:28:40 -05:00
Capt_Segis ca9c8dcbdc Added recoil
Now recoil is independent from sec. effects
2016-09-14 21:17:12 -05:00