Daniel S. Billing
0fc037d03a
Merge pull request #81 from eldiosx/patch-2
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Update and rename Tokens_en.dat to Tokens_es.dat
2022-02-22 11:04:47 +01:00
Daniel Delgado Jiménez
cde0854356
Update and rename Tokens_en.dat to Tokens_es.dat
2022-02-21 23:35:30 +01:00
darkfire006
2bb8d4fa5c
add APC to the credit TXT
2022-02-18 11:12:13 -06:00
darkfire006
e01615e256
add APC for modeling work
2022-02-18 11:11:02 -06:00
Jasper "JappaWakka" Speelman
36539025ca
Added voxel truck model
2022-02-18 17:16:14 +01:00
JappaWakka
c78527840c
Actually add the Token files and JappaWakka sprite
2022-02-17 23:03:32 +01:00
JappaWakka
55a221667e
Added dev member overworld texture for JappaWakka
2022-02-17 22:50:39 +01:00
JappaWakka
7f4377986f
Removed duplicate english localization tokens
2022-02-17 22:49:29 +01:00
JappaWakka
0e0113afc4
Added Dutch Localization Tokens
2022-02-17 22:48:59 +01:00
JappaWakka
6eebe60f0c
Replaced Snorlax's colors with hgss colors
2022-02-17 14:38:59 +01:00
JappaWakka
2c7fbf8364
DayTime, Level & PlayerSkin improvements
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* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons
* Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties)
* @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one
* Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily.
2022-02-17 13:46:15 +01:00
JappaWakka
0c7600e4f4
Added Voxel Snorlax models. Adjusted Scale
2022-02-17 13:33:04 +01:00
JappaWakka
eea9d543be
Improved NewGameScreen and NewNewGameScreen
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Ported skin selection and naming screens from 3d newgame intro to 2d newgame intro and made sure that there are no bad symbols in the foldernames.
2022-02-16 21:47:00 +01:00
JappaWakka
bbfc4acdd8
Fixed Some Bugs
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* Skin genders in the new game intro now grab the correct localization string
* Badges rotate around the center of their texture's width and height, which fixes the bug where the badges would rotate off-center when the texture resolution was different.
* The selected button background color in the GameMode selection screen is now light and the unselected buttons are dark instead of the other way around.
2022-02-14 19:28:21 +01:00
JappaWakka
e162f84e78
Added Voxel Boat model
2022-02-14 17:30:39 +01:00
JappaWakka
e4eee9f090
ContentPack Information Menu Tweaks
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The title box is now dynamic in width so the name of the contentpack can be larger.
The information box under that is now properly aligned and has a more pleasant size to match the new font.
2022-02-14 11:30:20 +01:00
JappaWakka
80ac6e8cec
Fixed ceiling and table errors in Elm's Lab and Player House's Livingroom
2022-02-10 00:10:22 +01:00
JappaWakka
52b3354dd0
Removed ContentPack auto-generated "Content" field to allow for the description to be larger.
2022-02-09 21:51:12 +01:00
JappaWakka
575b48de04
Make it possible for the scale factor to be a Single instead of always an Integer.
2022-02-09 21:49:54 +01:00
JappaWakka
86ef705fa5
Improved ferry ship model and texture
2022-02-07 16:18:07 +01:00
JappaWakka
cd5a94df07
Updated gym sign
2022-02-05 10:32:23 +01:00
JappaWakka
1efdcb7517
Map cleanup & Cerulean Cave ceilings added
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Cleaned up
* Player's house - Livingroom & Bedroom
* Elm's Lab
* Violet City Gym + Battlemap
Cerulean Cave ceilings added to all floors
2022-02-03 22:57:48 +01:00
JappaWakka
13c838c9aa
Actually saved the WallModel file
2022-02-03 22:31:11 +01:00
JappaWakka
307fc24cf6
Added some constructs
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* <entity.rotation(int)> returns the direction in which an entity is facing
* <level.environmenttype> returns the environmenttype of a level/map
* Added some missing constructs to the ScriptLibrary
2022-02-03 22:25:09 +01:00
JappaWakka
1d4087aa2a
Fixed music crashes
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* Fixed crash when trying to play an intro of a battle song that wasn't an ogg
* Fixed crash when trying to resume the music after using the command @music.stop
2022-02-03 22:20:43 +01:00
JappaWakka
fbba01d0c4
Added WallModel (ModelID=20) & CeilingModel (ModelID= 21)
2022-02-03 22:18:04 +01:00
JappaWakka
b170071bf7
Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture
2022-01-28 16:52:30 +01:00
JappaWakka
14d4bc5ea2
Improved the cursor positioning in the ingame menu
2022-01-16 17:26:58 +01:00
JappaWakka
2533598295
Made the brightness of the stars not be affected by the weather
2022-01-16 17:25:04 +01:00
JappaWakka
b69bfbfea4
Fixed Extreme render distance still having fog
2022-01-07 12:38:48 +01:00
JappaWakka
3ecc99fbd4
Added command that changes the current season: @environment.setseason(int)
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Argument "int" can be:
0 = Winter
1 = Spring
2 = Summer
3 = Fall
-1 = The default season based on the date
2022-01-07 12:27:30 +01:00
JappaWakkaP3D
f5941a79bc
Fixed a bug in the option menu (see description)
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BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
darkfire006
49824d8b69
GJ IDs for newest trophies
2021-12-14 16:33:16 -06:00
darkfire006
9916e8f57a
change height of the mqueen to move to fix incosistancies
2021-12-03 22:46:19 -06:00
JappaWakkaP3D
526c226e22
Added shadow to the JoinServerScreen title text
2021-11-26 21:58:28 +01:00
Jasper "JappaWakka" Speelman
ee7aaa2e0e
ContentPack menu mouse selection fixes
2021-11-06 12:05:15 +01:00
darkfire006
6fb318e150
very small changes to start the back end of diamond dive
2021-11-02 23:09:49 -05:00
darkfire006
46bc279407
more reward system progress
2021-11-02 23:09:24 -05:00
JappaWakkaP3D
24b7ba36e2
Notification Popup disappears faster after user input
2021-10-28 22:15:29 +02:00
JappaWakkaP3D
6e3a44ff0f
Replaced dollar symbol with Pokémon money symbol in fonts
2021-10-28 18:33:32 +02:00
darkfire006
1d7912bb8f
<inventory.name> new arg
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new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D
53f006cd3d
Stop the NotificationPopup from autoexecuting the attached script.
2021-10-26 23:55:22 +02:00
JappaWakkaP3D
9b8022897c
BattleIntro CustomBattleMusic fix
2021-10-26 23:43:23 +02:00
darkfire006
1c2b3a94fb
create several constructs to return data about a generic pokemon
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getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D
0e49fbfd00
Contentpack music fix
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When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D
516ffff1a1
Fixes for Pokéballs, Healing Machines & Pokécenters
2021-10-23 21:43:59 +02:00
darkfire006
e680172ddb
more work on rewards system
2021-10-22 14:40:05 -05:00
JappaWakkaP3D
5138bd974a
Updated README.md
2021-10-22 21:00:42 +02:00
JappaWakkaP3D
09fcd0254a
Added genderless button texture and updated the other buttons
2021-10-22 20:24:15 +02:00
JappaWakkaP3D
ba313f78ae
Added & Changed Tokens + Added functionality for genderless players
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Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00