1318 Commits

Author SHA1 Message Date
Daniel Billing
3740de6258 Added language suffix to debugdisplay 2020-07-23 12:18:28 +02:00
Daniel Billing
e116985c26 Minor NO tokens improvements 2020-07-22 23:37:46 +02:00
Daniel Billing
321bb5258b Updated button text name 2020-07-22 23:37:32 +02:00
Daniel Billing
85e2e3d27c EN tokens for AddServerScreen 2020-07-22 23:37:11 +02:00
Daniel Billing
e830fcfc52 NO tokens for AddServerScreen 2020-07-22 23:36:57 +02:00
Daniel Billing
1d794d463e Localized AddServerScreen 2020-07-22 23:36:23 +02:00
Daniel Billing
fb0aca9c20 Changed title for JoinServerScreen 2020-07-22 21:42:48 +02:00
Daniel Billing
053be8043e Added missing space on PressStartScreen 2020-07-22 21:42:12 +02:00
Daniel Billing
85c03ab026 Forgot to add playercard tokens for PressStartScreen 2020-07-22 21:41:56 +02:00
Daniel Billing
4e05509029 EN for PauseScreen 2020-07-22 21:27:37 +02:00
Daniel Billing
b5d76e6546 NO for PauseScreen 2020-07-22 21:27:29 +02:00
Daniel Billing
50a35647a7 PauseScreen localization 2020-07-22 21:27:16 +02:00
Daniel Billing
b14992c7b8 Added Tokens_no.dat to project 2020-07-22 21:13:17 +02:00
Daniel Billing
06d2900b7c Changed localization for please wait 2020-07-22 21:12:49 +02:00
Daniel Billing
64a866715b Correct NO tokens for PressStartScreen 2020-07-22 21:12:30 +02:00
Daniel Billing
15ab288d5e PressStartScreen norwegian tokens 2020-07-22 21:08:41 +02:00
Daniel Billing
b926054650 PressStartScreen english tokens 2020-07-22 21:08:31 +02:00
Daniel Billing
bafb30bf6e Added localization to PressStartScreen 2020-07-22 21:08:09 +02:00
Daniel Billing
754b95b680 Norwegian tokens for JoinServerScreen 2020-07-22 16:11:40 +02:00
Daniel Billing
aeb5cb598e English tokens for JoinServerScreen 2020-07-22 16:11:27 +02:00
Daniel Billing
eca9e98aef Added a few lines for easier debugging of locale loading 2020-07-22 16:10:38 +02:00
Daniel Billing
ecbbb579b7 Added localization to JoinServerScreen 2020-07-22 16:10:03 +02:00
Daniel Billing
2ff2653a25 Updated packages 2020-07-22 14:03:19 +02:00
Daniel Billing
43bc3fa1ec Updated MonoGame version 2020-07-22 12:48:43 +02:00
Daniel Billing
430199af67
Merge pull request #1 from P3D-Legacy/master
Up to date
2020-07-22 09:29:53 +02:00
TheOmegaGhost
15c5dd5cd5 New Cries 2020-07-17 18:02:22 -03:00
darkfire006
b77ea6890a some Gen 8 data files + a small music fix 2020-07-13 22:10:50 -05:00
TheOmegaGhost
0af092047f New Pokémon Sprites (OW + Big)
Galar Fossils
Duraludon
Dreepy Line
2020-07-13 22:42:19 -03:00
Vitaly Mikhailov
f23ed8caa6
Direct IP connection fix 2020-07-10 19:50:33 +03:00
JappaWakka
fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a82144d17f303a52c3f2e9e65a5bfea.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
darkfire006
46e8d314d4 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-06-22 23:38:46 -05:00
darkfire006
c8f42bee22 Trainer Tower done, bar testing 2020-06-22 23:35:15 -05:00
TheOmegaGhost
dd26b04b66 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-06-19 23:47:28 -03:00
TheOmegaGhost
cc2690dd9d Menu Sprite Reorganization 2020-06-19 23:47:03 -03:00
darkfire006
3d587b946a new smash rock items 2020-06-19 21:01:03 -05:00
darkfire006
3235464c92 text wrap fixes 2020-06-19 21:00:55 -05:00
darkfire006
add932f060 trainer tower battle maps 2020-06-16 23:31:04 -05:00
darkfire006
1fee12d2fa remove overlapping snow floors 2020-06-15 23:45:38 -05:00
darkfire006
5ed18d3998 Fossil Revival Systems! 2020-06-14 22:32:22 -05:00
TheOmegaGhost
a0e523faaf Added Fossil Items 2020-06-14 01:57:50 -03:00
darkfire006
848cf8a1ea fix Jasmine's team
put the nature name instead of ID...
2020-06-12 14:43:40 -05:00
darkfire006
c5f319dedf dex rework for regional dexes
shiny charm requires completing three dexes
2020-06-12 00:28:32 -05:00
darkfire006
eaa4c384ca politoed switched to Marill 2020-06-07 04:34:33 -05:00
darkfire006
c695e34b6a Fix issue with Surf Skin 2020-05-27 21:46:46 -05:00
darkfire006
e40e550aa5 indigo plateau npc conflict fix 2020-05-18 12:20:54 -05:00
darkfire006
9d0698eecc Fix Dusk Ball/TM158 conflict 2020-05-12 08:58:35 -05:00
TheOmegaGhost
90e3ea7fee Contrary message display fix 2020-04-19 04:20:18 -03:00
TheOmegaGhost
8b9d0b0071 Minor item graphical changes
Final pass for type color coding for items and menus
2020-04-19 03:25:53 -03:00
TheOmegaGhost
000d45be6d Flash Fire now activates properly 2020-04-19 02:20:42 -03:00
TheOmegaGhost
11913fb146 New Emblems (3)
Tao Emblem for post Kyurem
Minor fix for monochrome stones
Heart Gold Emblem for Ho-oh
Soul Silver Emblem for Lugia
Can be achieved after battle on first encounter event
Retroactively achieved by revisiting encounter area
2020-04-17 21:19:32 -03:00