Commit Graph

179 Commits

Author SHA1 Message Date
darkfire006 67d357c459 Mach V fixes 2020-07-23 21:02:59 -05:00
darkfire006 eeeeb18e94 fixes from Mach IV 2020-07-22 22:23:38 -05:00
darkfire006 a1ab3786ac Mach III fixes 2020-07-18 20:04:10 -05:00
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
darkfire006 c8f42bee22 Trainer Tower done, bar testing 2020-06-22 23:35:15 -05:00
darkfire006 add932f060 trainer tower battle maps 2020-06-16 23:31:04 -05:00
darkfire006 1fee12d2fa remove overlapping snow floors 2020-06-15 23:45:38 -05:00
darkfire006 5ed18d3998 Fossil Revival Systems! 2020-06-14 22:32:22 -05:00
darkfire006 c5f319dedf dex rework for regional dexes
shiny charm requires completing three dexes
2020-06-12 00:28:32 -05:00
darkfire006 eaa4c384ca politoed switched to Marill 2020-06-07 04:34:33 -05:00
darkfire006 e40e550aa5 indigo plateau npc conflict fix 2020-05-18 12:20:54 -05:00
TheOmegaGhost c1bc61aa27 Steel Beam move and tutor added 2020-04-17 01:35:44 -03:00
TheOmegaGhost 0663bfd251 Move Reminder and Deleter Overhaul
Reminder and Deleter in every PokéCenter now
Replaces previously useless Mystery Gift NPC area
No longer costs an item, but unlocks as you get badges
Deleter requires 2 badges, reminder requires 4 badges
Fixed weird behavior in their menu screens (double move bug)
Moved Draco Meteor tutor to Blackthorn City house
Draco Meteor tutor is now more elegantly scripted
2020-04-16 23:27:36 -03:00
darkfire006 e7411c20eb Trainer Tower Fixes M2P2 2020-01-06 20:25:26 -06:00
darkfire006 0dab6dc23c Trainer Tower Fixes M2P1 2020-01-04 01:34:51 -06:00
darkfire006 2e91de589b Trainer Tower fixes M1P2 2020-01-01 19:17:28 -06:00
darkfire006 ce1c80d3b4 trainer tower fixes M1P1 2019-12-30 18:06:17 -06:00
darkfire006 275c553f50 trainer tower round 2
mostly attaching trainers plus fixing a few minor bugs
2019-12-28 19:34:35 -06:00
darkfire006 b61d5923a6 Trainer tower round 1 + some minor clean up 2019-12-05 20:59:06 -06:00
darkfire006 fbdf9e349e fixes for 0.57.1 2019-11-22 18:13:04 -06:00
darkfire006 33da7e0aa5 Map changes from Fanta 2019-11-17 23:36:18 -06:00
darkfire006 d37192dce8 More Embtower+dna fuse+sevii map fixes 2019-11-10 17:09:05 -06:00
darkfire006 89f855cce5 ever more embtower fixes 2019-11-07 22:44:24 -06:00
darkfire006 fb33c35968 more embtower fixes 2019-11-03 17:03:48 -06:00
darkfire006 55f29fa666 more embtower fixes 2019-11-03 01:21:53 -06:00
darkfire006 3db096afed more emb tower fixes 2019-10-30 22:01:57 -05:00
darkfire006 f69ba3c599 Route42 adjustment for future mt mortar remap 2019-10-29 21:57:15 -05:00
darkfire006 324e931f71 embtower fixes 2019-10-29 21:52:16 -05:00
darkfire006 a5b4a61e9b Diglett's Cave remap+minor viridian city fix 2019-10-29 00:14:25 -05:00
darkfire006 c175c7b46b more embtower fixes 2019-10-25 17:43:54 -05:00
darkfire006 d026fb9b57 Change rock tunnel to HGSS layout 2019-10-22 23:45:57 -05:00
darkfire006 b40700e784 embtower fixes 2019-10-21 22:21:24 -05:00
darkfire006 3ef99377fd minor ruins/mst fixes 2019-10-20 23:15:59 -05:00
darkfire006 400dfc2a1f minor wild pokemon changes 2019-10-19 22:33:32 -05:00
darkfire006 0ec7b25350 set up light and dark stones 2019-10-14 23:18:20 -05:00
darkfire006 50a71beb07 tao trio minus text 2019-10-13 21:08:15 -05:00
darkfire006 e6152b6d96 fix stone map names 2019-10-13 19:30:49 -05:00
darkfire006 aecf8dd2a6 change embtower maps around 2019-10-13 17:03:04 -05:00
darkfire006 db81ca3dea Get stones plot with temp text and no actual stones 2019-10-13 01:16:07 -05:00
darkfire006 5682b4fd1b taotrio story line script frames 2019-10-12 21:41:51 -05:00
darkfire006 7fffcea5ce wild pokemon outside of grass fix 2019-10-12 18:09:43 -05:00
darkfire006 48ad96861e minor detail forgotten 2019-10-08 23:29:19 -05:00
darkfire006 d7fac697de Museum redo+DNA Scientist script cleanup 2019-10-08 23:26:42 -05:00
darkfire006 e6a50f64ca add embtower files to project, minor fixes
changed music lowered r/z npc
2019-10-06 15:07:27 -05:00
FantaX1911 3aee80d8cc Initial embedded tower commit for 0.57 2019-10-06 17:02:35 +03:00
darkfire006 9714b42297 minor fixes to agatha and trt 2019-10-01 17:58:20 -05:00
TheOmegaGhost ac6882104c Added Elemental Gems + new gene location 2019-10-01 02:32:04 -03:00
TheOmegaGhost f5fb2495ee Fixed Berserk Gene item ID on Cerulean Cave 2019-09-30 19:34:31 -03:00
darkfire006 256c9a427c minor pallet town fix 2019-09-28 01:06:30 -05:00
TheOmegaGhost 77796f85bd Kee, Maranga and Roseli placed in Berry Forest 2019-09-28 02:19:37 -03:00