JappaWakkaP3D
7fba875d02
Fixed a lot of animation system bugs
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Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakka
944cf6ae71
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka
ea12c8f5f4
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka
02ed129c85
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka
d20abdf6df
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka
79edf72d1c
Fix Burned animation error
2021-10-22 12:22:06 +02:00
JappaWakkaP3D
758154551b
Battle Animations 22-08-2021
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Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:22:06 +02:00
JappaWakka
673178616f
Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world
2021-10-22 12:21:13 +02:00
JappaWakka
2c3f46cd2e
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka
168a855ed0
I was not halfway done
...
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka
7ff7f96a47
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka
b95d4d1c69
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka
09e5661729
Fix Burned animation error
2021-10-22 12:21:12 +02:00
JappaWakkaP3D
c79f92b3e8
Battle Animations 22-08-2021
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Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakka
f6696ffc5c
Changed the reference of the submodule to the right GameDevCommon
2021-10-21 21:36:36 +02:00
JappaWakka
d1fd63dafa
Updated GameDevCommon submodule to use .NET 4.6 & Mo
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And fixed some color errors
2021-10-21 20:49:07 +02:00
darkfire006
a368099b07
insert start script into Kolben GM and create the script files for the reward system
2021-10-21 01:07:15 -05:00
darkfire006
c6e43df31c
tokens get parsed for constructs
2021-10-21 01:06:21 -05:00
darkfire006
334e466bed
update controls note with new constructs
2021-10-19 22:36:33 -05:00
darkfire006
9f59562611
Revert "Added some tokens in advance"
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This reverts commit 61b07ddb4b
.
2021-10-19 22:31:22 -05:00
darkfire006
fe11d5fb35
Check Evaluate Construct results for more constructs
2021-10-19 19:02:59 -05:00
JappaWakka
97c3a1dda4
Fixed color difference in House.png as a result of reverting texture changes
2021-10-20 00:03:57 +02:00
JappaWakka
61b07ddb4b
Added some tokens in advance
2021-10-20 00:03:10 +02:00
JappaWakka
39aaed5577
Made <system.token(str_tokenname)> and <system.button(str_buttonname)> constructs
2021-10-19 23:55:26 +02:00
darkfire006
32dba7e878
document scripts in code
2021-10-19 14:36:47 -05:00
JappaWakka
3ce59ee458
Merge branch 'notificationspopup'
2021-10-19 20:57:24 +02:00
JappaWakka
2941da57dd
Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix
2021-10-19 20:40:37 +02:00
darkfire006
7dbe1a899d
added the Rock Tunnel ceiling back
2021-10-18 23:39:53 -05:00
JappaWakka
2004352364
Changed the 1 in the chat icons to a +
2021-10-18 21:51:48 +02:00
JappaWakka
5c9534d2e6
Fixed broken/missing sand floor in New Bark Town
2021-10-18 21:38:53 +02:00
JappaWakka
c96d6443b5
Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
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When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka
6d30a0ebdf
Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling
2021-10-18 21:36:26 +02:00
JappaWakka
7731e9cbc0
Merge pull request #74 from P3D-Legacy/battleintromusicfix
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Battle intro music fix
2021-10-17 22:55:17 +02:00
darkfire006
50f765af64
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-17 15:54:09 -05:00
darkfire006
347e696514
remove ladder tops
2021-10-17 15:54:01 -05:00
JappaWakka
c3aad6a7a3
StarTower music replacement
2021-10-17 22:46:34 +02:00
JappaWakka
2a9db02de0
Replaced the johto_trainer music with a well-looped version
2021-10-17 22:27:02 +02:00
JappaWakka
4132bbe1c0
Fixed the music gap between BattleIntroScreen and BattleScreen
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Also replaced the johto_wild music with a well-looped one
2021-10-17 22:13:18 +02:00
JappaWakka
a85849a52c
Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
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To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka
43f3e8ef6a
Second attempt at GameJolt description box color fix
2021-10-15 22:26:35 +02:00
JappaWakka
72fed3aa22
Main Menu & Option Menu fixes and improvements
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PressStartScreen:
* Fix for GameJolt Profile not loading automatically
* Hopefully fixed GameJolt Profile's description box having the wrong color sometimes
* Hopefully fixed GameJolt Profile gender buttons having the wrong position.
* Made the description box in the GameMode selection menu expand vertically but not horizontally
NewOptionScreen:
* Removed the broken automatic position and scale adjustments at lower resolutions
2021-10-15 22:10:37 +02:00
JappaWakka
904f2007a8
Fix for NetworkPokemon textures messing up
2021-10-15 19:13:25 +02:00
darkfire006
a774944e1e
Adjust radio tower 1f environ settings to accomodate skybox changes
2021-10-14 16:50:58 -05:00
Daniel S. Billing
659480f6d8
Renamed "Xbox 360 Controller" to "Xbox Controller"
2021-10-14 21:32:47 +02:00
JappaWakka
71455b92a4
Fix for PokéBall in BattleCatchScreen not reaching its destination and giving the catch sound the right name
2021-10-13 21:23:07 +02:00
JappaWakka
3fde479b5a
Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon
2021-10-13 20:27:47 +02:00
JappaWakka
a654d80a85
Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold
2021-10-13 20:18:26 +02:00
JappaWakka
e6e44cec29
Added .mp3 & .wma support for the music engine
2021-10-13 18:08:18 +02:00
darkfire006
76fe526d55
diamonddive battle maps
2021-10-12 21:16:55 -05:00
darkfire006
42bbaff741
battle maps and small connection fixes for R23,26-28
2021-10-12 21:00:14 -05:00