3419 Commits

Author SHA1 Message Date
JappaWakka
28f87c422b A button on title screen auto adjusts X position 2025-02-11 14:18:30 +01:00
JappaWakka
bf4a94927a Move language menu scroll index to current...
language if the current language has to be scrolled to when opening the language menu
2025-02-11 13:50:30 +01:00
JappaWakka
0083f5a10c Include controller in summary screen hint 2025-02-11 13:42:47 +01:00
JappaWakka
19d01ed0df Fix crash in party screen 2025-02-11 13:41:52 +01:00
JappaWakka
41278e06ab Make pokédex search Select instead of Y...
and adjust the hint for searching
2025-02-11 13:41:36 +01:00
JappaWakka
f79ccb2a20 Fix Exp. All state not loaded when load game 2025-02-11 11:21:53 +01:00
JappaWakka
f4f8a63d93 Make paralysis actually fail moves too 2025-02-11 11:01:37 +01:00
JappaWakka
96276520e3 Fix Self Destruct 2025-02-11 11:00:49 +01:00
JappaWakka
96984213b1 Fix Infatuation....
Moves that were supposed to fail because of infatuation didn't get the fail function triggered
2025-02-11 10:58:04 +01:00
JappaWakka
b1c09a3ebb Reset Bad Poison counter when cure status 2025-02-11 09:52:37 +01:00
JappaWakka
7ee85091f2 Dutch Type Icons + ptBr tokens 2025-02-08 13:21:42 +01:00
JappaWakka
f1fb11fa1f A whole bunch of tokens + add Tokens_de to project 2025-02-07 17:16:46 +01:00
JappaWakka
e66bf6ae2a Add german types + fix ??? icon 2025-02-06 19:19:58 +01:00
JappaWakka
82604aa024 Add the new Type image to the project 2025-02-05 20:16:53 +01:00
JappaWakka
26e2f2d279 Rename Types icon to be localizable 2025-02-05 19:37:18 +01:00
JappaWakka
2cc74f7631 German tokens update + small fr ptBr fixes 2025-02-05 17:15:35 +01:00
JappaWakka
b7e6ff3381 Also update french and brazilian portuguese 2025-02-05 15:55:00 +01:00
JappaWakka
359afde27d Add some missing options menu tokens 2025-02-04 12:52:15 +01:00
JappaWakka
885f7f80d6 Reset textcolor upon game exit, update Scr.Library 2025-02-03 17:38:04 +01:00
JappaWakka
3a0887023b Use correct effectiveness for attacking type 2025-02-03 14:52:09 +01:00
JappaWakka
940059013c Last move index is remembered in battle menu 2025-02-03 14:43:50 +01:00
JappaWakka
ef770de841 Full Heal should cure confusion for trainer too 2025-02-03 14:40:55 +01:00
JappaWakka
6a4615f1e1 GM Attack CopyMove needs to copy Type too 2025-02-01 18:07:07 +01:00
JappaWakka
540186d2ea Jump Ledge sound plays later depending on speed 2025-02-01 18:05:38 +01:00
JappaWakka
1cdb83545e Controller Left Joystick is now more reliable
The direction that is pressed is now calculated based on the angle of the joystick, which is more reliable than using Buttons.LeftThumbstickUp and such.
2025-02-01 11:33:58 +01:00
JappaWakka
74f03692d2 Remove duplicate ping sounds for controller...
in the Main Menu. For some reason, pressing B on the gamepad played the select sound twice.
2025-02-01 11:29:37 +01:00
JappaWakka
68a3317536 Fix select sound being played too many times...
in the Pokédex screen when exiting a selectmenu
2025-02-01 09:35:24 +01:00
JappaWakka
8e0372da30 Fix Metronome and Mirror Move Issues 2025-01-31 16:13:26 +01:00
JappaWakka
98ee3d48eb Implement metronome-like effect for GM moves 2025-01-31 14:27:17 +01:00
JappaWakka
e9a8a89856 Fix issue trainer and wild at same time...
When a wild and trainer encounter happen at the same time, they no longer cancel each other out (hopefully)
2025-01-31 13:13:45 +01:00
JappaWakka
1db6f81cb3 Check if attack args not "" before CInt() 2025-01-30 09:51:59 +01:00
JappaWakka
aa7dbc3f20 Don't save RunToggled as true if in hold mode 2025-01-29 09:26:18 +01:00
JappaWakka
b85e6162d9 Make the game remember if running was toggled 2025-01-28 11:55:52 +01:00
JappaWakka
84a925b120 Added hint how to switch Pokémon summary page 2025-01-28 11:51:07 +01:00
JappaWakka
37cc3a7556 Fix some pokédex constructs and add 2 new ones...
Also update the scriptlibrary for dopokedex.
`<Pokedex.PokemonCaught(ID)>` Returns if the specified Pokémon has been caught.
`<Pokedex.PokemonSee(ID)>` Returns if the specified Pokémon has been seen.
2025-01-28 11:17:53 +01:00
JappaWakka
0022bf7455 Fix crash if selecting disabled move 2025-01-28 09:10:27 +01:00
JappaWakka
568d7d62f3 If standing still return don't return bobbing...
A user reported the camera shaking when they pressed the run key while standing still. The cause of this was the difference in amplitude between head bobbing while walking and running. So I made it return 0 always if you're standing still, only returning the bobbing when moving.
2025-01-27 18:34:49 +01:00
JappaWakka
b3f8811503 Enable D-Pad in First Person Mode 2025-01-27 18:32:03 +01:00
JappaWakka
c7c5155c80 Optimize the music stopping before battle music 2025-01-25 19:11:49 +01:00
JappaWakka
a13b0c50ae Fixed crash when using last item in inventory 2025-01-25 14:10:20 +01:00
JappaWakka
2e0110ae40 Fixed item name ~ not replaced in detail screen 2025-01-25 14:10:04 +01:00
JappaWakka
536874888a Reset Camera Focus after blackout. 2025-01-25 13:42:39 +01:00
JappaWakka
8d9a8e63f2 Added translations for new tokens 2025-01-25 13:17:49 +01:00
JappaWakka
7dfdf7eebd Add apostrophy to king's rock and king's shield 2025-01-25 11:54:39 +01:00
JappaWakka
df0e3ad85c Prevent use pkmn or move items if no pkmn in party 2025-01-25 11:20:05 +01:00
JappaWakka
736af58545 Arena Trap and similar abilities don't use turn...
when trying to run away.
Also added some french tokens I forgot to add.
2025-01-25 10:45:43 +01:00
JappaWakka
57803d7266 Make the second back key bind to backspace 2025-01-25 09:46:20 +01:00
JappaWakka
f33eb9b3cd Add money symbol to save screen 2025-01-25 09:33:22 +01:00
JappaWakka
83c6cc7027 Set NPC collision to true if no tag 2025-01-25 09:32:55 +01:00
JappaWakka
3a47a87735 Make the popup icon be in the correct spot 2025-01-24 14:49:45 +01:00