Commit Graph

365 Commits

Author SHA1 Message Date
darkfire006 e680172ddb more work on rewards system 2021-10-22 14:40:05 -05:00
darkfire006 a368099b07 insert start script into Kolben GM and create the script files for the reward system 2021-10-21 01:07:15 -05:00
darkfire006 334e466bed update controls note with new constructs 2021-10-19 22:36:33 -05:00
darkfire006 9f59562611 Revert "Added some tokens in advance"
This reverts commit 61b07ddb4b.
2021-10-19 22:31:22 -05:00
JappaWakka 61b07ddb4b Added some tokens in advance 2021-10-20 00:03:10 +02:00
JappaWakka 2941da57dd Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix 2021-10-19 20:40:37 +02:00
darkfire006 7dbe1a899d added the Rock Tunnel ceiling back 2021-10-18 23:39:53 -05:00
JappaWakka 5c9534d2e6 Fixed broken/missing sand floor in New Bark Town 2021-10-18 21:38:53 +02:00
darkfire006 50f765af64 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-17 15:54:09 -05:00
darkfire006 347e696514 remove ladder tops 2021-10-17 15:54:01 -05:00
JappaWakka a85849a52c Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
darkfire006 a774944e1e Adjust radio tower 1f environ settings to accomodate skybox changes 2021-10-14 16:50:58 -05:00
darkfire006 76fe526d55 diamonddive battle maps 2021-10-12 21:16:55 -05:00
darkfire006 42bbaff741 battle maps and small connection fixes for R23,26-28 2021-10-12 21:00:14 -05:00
darkfire006 ba7949f050 minor sign change 2021-10-12 20:32:35 -05:00
darkfire006 7ec9840b5f making R23 less steep 2021-10-12 20:32:12 -05:00
darkfire006 35591eb8bd clean up gym sign 2021-10-12 14:54:43 -05:00
darkfire006 287718ddbf missing gym signs 2021-10-12 14:50:35 -05:00
darkfire006 2dc896ef12 the missing gym signs 2021-10-12 14:50:18 -05:00
darkfire006 88fc909529 Shiny Lugia OW 2021-10-09 00:49:18 -05:00
darkfire006 2618abd210 shiny lapras OW 2021-10-09 00:36:35 -05:00
darkfire006 2edebcb023 shiny lock event scizor 2021-10-09 00:28:46 -05:00
darkfire006 6a0a48162d Shiny Ho-oh OW 2021-10-09 00:23:22 -05:00
darkfire006 155fb9cbcb Shiny Articuno OW 2021-10-08 23:52:09 -05:00
darkfire006 69141c970d Shiny Zapdos OW 2021-10-08 23:48:40 -05:00
darkfire006 83d727ce36 Shiny Moltres OW 2021-10-08 23:37:24 -05:00
darkfire006 5debd371f1 Prevent Eusine from appearing in battle bar until after suicune battle 2021-10-08 23:32:51 -05:00
darkfire006 93be89257a fix victini register check 2021-10-04 00:18:21 -05:00
darkfire006 d96e911a3b volcanion ow shiny 2021-10-04 00:18:10 -05:00
darkfire006 748fe871f8 Shiny Ow Victini 2021-10-03 23:48:50 -05:00
JappaWakka cae2b61ef7 Music Fixes and other Audio-related QoL things
Fixed music playing errors

[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-04 01:14:55 +02:00
darkfire006 bf6c263cc1 Revert "Music & SFX Renaming"
This reverts commit 0bf513e3b7.
2021-10-03 14:49:51 -05:00
JappaWakka 8b0658e3a8 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-03 21:42:22 +02:00
darkfire006 56203d8eea shiny mew overworlds 2021-10-03 14:35:41 -05:00
JappaWakka 0bf513e3b7 Music & SFX Renaming
Renamed all of the songs with properly capitalized names to improve recognizability and readability.

I also changed some song names and added some sounds & I edited the maps and songs accordingly

[Changed Songs]
alph = RuinsOfAlph
barktown = NewBark
frontier = BattleFrontier
indigo = IndigoPlateau
mtmoonsq = MtMoonSquare
rHideout = Rocket_Hideout
safari = SafariZone
safarigate = SafariZone_Gate
kVictoryroad = VictoryRoad
--
[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-03 21:35:02 +02:00
darkfire006 b1e4295b7a fix shiny suicune register 2021-10-03 14:30:33 -05:00
darkfire006 7cfb0fcb08 suicune shiny 2021-10-03 14:21:33 -05:00
JappaWakka 9def5642e8 Lots of QoL changes
- You can now run up and down a slideblock.
- NPC movement type Straight is now less random and more smooth.
- When renaming the rival, the skin visible at the top changes to whatever skin is set as the rivalskin. This way, the rival is not stuck with one skin. This can be useful when the rival's skin changes based on the player's gender for example.
- Text messages that contain <token.tokenname>, where tokenname is a string from the localizations files, have the part between the <> replaced with that string now.
- Text messages that contain <button.buttonname>, where buttonname is one of the controls defined in "Saves\Keyboard.dat", will now have the part between the <> replaced with the key assigned to that control.
- Players can now be genderless instead of only either male or female in scripts.
- Which skins are available in the intro is now defined in the GameMode's definition file instead of being hard-coded
- Old New Game intro now uses the player skin data from the GameMode definition file
- The Pokémon in the old New Game now doesn't fall too far down anymore
- Scripts adjusted to match the new gender functionality
2021-10-01 15:19:04 +02:00
darkfire006 2266663732 Tao Trio shiny controls fix typo 2021-10-01 00:57:21 -05:00
darkfire006 b658df2558 Tao Trio Shiny controls
all three will now appear shiny in the overworld before encountering
2021-10-01 00:52:29 -05:00
darkfire006 fba2307c3f shiny mewtwo shows up in proton fight 2021-10-01 00:36:59 -05:00
darkfire006 43f19a3a09 Mewtwo overworld Shiny 2021-09-30 18:29:15 -05:00
darkfire006 530c3ad124 Unown Lock
Shiny Lock the event Unowns in Alph
2021-09-30 18:26:12 -05:00
darkfire006 15f0f528d2 jirachi overworld shiny 2 2021-09-30 10:23:46 -05:00
darkfire006 697cc29b1e overworld shiny jirachi 2021-09-30 10:23:18 -05:00
darkfire006 08955ddcf3 use MasterShinyRate
update various scripts to use the master shiny rate as basis
2021-09-29 18:10:32 -05:00
darkfire006 42f8f5e1a2 Shinyness clean up
condense redundant commands into the add command
2021-09-29 18:09:41 -05:00
JappaWakka 5e5e355fd4 Updated back of books in Player's house living room 2021-09-29 23:49:30 +02:00
JappaWakka c657207a69 Improved textures & maps
Maps:
- New Bark Town (barktown.dat)
-- Fixed glitching trees
-- Added windows to side of prof. elm's lab
-- Improved roof textures

- Elm's Lab (elmlab.dat)
-- Added window to the wall on the left for consistency

- Your Room (yourroom.dat)
-- Made the walls only show the texture when looking at them from the front
-- Improved bed and tables

Updated & Recolored Interior Textures:
- House
- Lab

Updated & Recolored Exterior Textures:
- Violet
- BarkTown
2021-09-27 23:09:42 +02:00
Jasper "JappaWakka" Speelman b38f38775d Player House Living Room 25-09-2021
Walls updated (only visible when viewed from the front)
Mom is on a stool now (ideal NPC Y position for these stools = 0.115), updated the momdoor.dat script to make her get up and off the chair
Improved TV, Sink/Tap, Stove, Fridge and Kitchen wall textures & models
2021-09-25 18:16:39 +02:00